
Learn to create realistic product visualization renders in Blender through a beginner-friendly, project-based course. Master modeling, texturing, lighting, and rendering across projects including screen bottle, perfume bottle, and headphones.
Learn to light, texture, and render in Blender cycles, use false color exposure, UV mapping marble and metal textures, apply labels, and set depth of field for a product shot.
Model a bottle in Blender using a reference, apply subdivision surface and bevel fixes, then set up a floor, wall, box props, and camera for a product visualization render.
Master the basics of modeling chess pieces in Blender 3D by creating a pawn and king from references, using edit mode, extrusion, scaling, subdivision surface, and shading tweaks.
Learn to compose a Blender scene with camera, depth of field, and focal emphasis, then texture with polygon material converter and HDR images in cycles using filmic, medium high contrast.
Create a second composition in Blender and render two scenes. Adjust a camera to 150 millimeters, apply 500 samples with denoise, then plan post-processing.
Color grade the render in Lightroom or similar software to make it warmer and more lifelike by adjusting temperature, exposure, and contrast. Export the final image to a chosen folder.
What's up nerds?
Welcome to my brand new project based Blender course in which we will learn how to create realistic product visualization renders.
This tutorial is extremely easy and is made for blender beginners who have very little experience. However, you will be expected to know the basics like navigating the viewport, using the scale, rotate, move tools, etc.
In this tutorial, we're gonna be covering the basics of Modelling, Texturing, Lighting and Rendering in Blender so you can take your 3d art skills to the next level.
So what are you waiting for? Just start this class today and take your blender skills to a whole new level!
The project of this class is quite simple, yet very exciting!
You will create a product render similar to the ones which I showed in the class but you will add something extra or make some changes to the design, textures, lighting or camera angle so that you are actually learning and not blindly following a tutorial. You can choose any product which you want and there are absolutely no rules so you can be as creative as you want!
Trust me, when you complete this project, you will feel much more confident and comfortable in Blender!
When you are done, kindly upload your final render to the Project section of this class so I can give you feedback and suggestions.
Thank you!