
Explore UV mapping a cylindrical object in Blender 2.8 by unwrapping a soda can, creating side and top UV islands, and testing textures with conformal versus angle-based unwrap.
Finish the dumpster UV map by efficiently packing wheel textures, duplicating and mirroring UV islands, and aligning scales to keep the checker texture consistent across the model.
Isolate the lid, add sculpt detail with a multi resolution modifier, enable two-axis symmetry, refine brush settings, and bake a normal map onto the low-poly trash can.
Map the alley ground and building in Blender using unwrap, seams, and project from view, apply a UV test texture, and optimize scale and alignment for seamless texture mapping.
Learn to add seams and unwrap building components in Blender 2.8 UV mapping, using project from view, mirror UVs, pack islands, and troubleshoot overlaps to achieve clean textures.
UV Mapping is an essential skill for applying textures to 3D objects in Blender 2.8 for animation and games. In this course we will look at what UV Mapping is, why it is needed, as well as the tools and techniques to help you efficiently map your 3D objects in Blender 2.8. We begin the course with an overview of the UV Mapping fundamentals in Blender 2.8. And then we will work on 5 different UV Mapping projects, each of increasing complexity, to help you get comfortable with UV mapping and the workflows involved.
You will learn about:
Avoiding Stretching in Your UV Islands
Hiding Seams
The Importance of Uniform Scale
Blender 2.8's Smart UV Project Tool
Blender 2.8's Live Unwrap Tool
Blender 2.8's Align Tool
Blender 2.8's Stitch Tool
Optimizing a UV Map for a Game Character in Blender 2.8
Texturing in Krita
Applying Textures in Blender 2.8
We will also export our UV maps out of Blender 2.8 and take them into Krita to texture, so that you can see how UV maps are used in a standard pipeline and how your UV mapping decisions can affect your texturing.
In the end, you’ll have a better understanding of why and how UV maps are used in Blender 2.8 as well as tools and techniques you can use in your own projects. So, if you’re new to UV Mapping, or maybe it all hasn’t quite clicked yet, then join me, for this introduction to UV Mapping in Blender 2.8.