Blender 2.8 Model a Lightsaber for Beginners
4.7 (52 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
11,217 students enrolled

Blender 2.8 Model a Lightsaber for Beginners

3D Model a Lightsaber with Blender 2.8 Featuring Texturing, Materials, Animation, and using the all new Eevee Rendering
4.7 (52 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
11,217 students enrolled
Created by Neil Bettison
Last updated 2/2020
English
English [Auto]
Current price: $23.99 Original price: $34.99 Discount: 31% off
23 hours left at this price!
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This course includes
  • 9 hours on-demand video
  • 1 downloadable resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • • Using Blender 2.8 and understand its interface and shortcuts
  • • Following through a complete guide on creating a 3D model of a lightsaber sci-fi asset
  • • Complete guide on marking seams & texture resolutions
  • • UV mapping and UV unwrapping your model
  • • Applying hard- and soft-edges
  • • Explore and have fun with texturing and material creation
  • • How to import and use Textures with Blenders node system
  • • Complete guide to animate your 3D model
  • • Suitable for beginners learn 3D Modelling With Blender 2.8
  • • Learning how to light a scene for sci-fi atmosphere
  • • Five 2k resolution texture maps and two custom Adobe Photoshop references included with the course
Requirements
  • To have downloaded Blender 2.8 (available for free)
  • Thirst to learn and excitement about 3D modelling
  • All resources are supplied in the course including over 25 textures maps, 1 resolution map and 2 references.
Description

Hi and welcome to this new 3D Tudor Udemy course, ‘Blender 2.8 Model a Lightsaber for Beginners’. Sci-fi is here to stay and I am happy to announce that I am releasing another 3D Tudor modeling course under this genre. I have not moved to pastures anew permanently, but 3D Tudor courses aim to be versatile in helping you explore different art styles. The sci-fi genre would not be the same without certain archetypes, and with ‘Blender 2.8 Creating a Lightsaber for Beginners’, we will be learning how to make a lightsaber. As before, we are learning together, and trial and error will help your workflow as you will be presented with solutions to common problems.


This is one of my most exciting Udemy courses to date. Like my other Udemy course, ‘Blender 2.8 Beginners Guide To 3D Modeling A Sci-fi Scene’, I will be taking you on an extensive 3D modeling journey involving modeling, texturing, freebies, animation, lighting and rendering a sci-fi asset. The focus of this Udemy course is to show you how to make realistic models, to a real-world scale. Enroll in this Blender 2.8 course and experience over 8 hours of content, full of learning opportunities to take your 3D modeling, animation and simulations skills to the next level. By completing this course, you will walk away with a comprehensive view of how to model from the ground up, with a super-fast industry-standard workflow. All this exclusively in Blender 2.8.


Using everything I learned from previous courses, mainly from all your helpful feedback, I was able to make a course that really has the wow-factor; something you will be proud of accomplishing.


My move into the sci-fi scene has been met with remarkable student feedback, such as:


“I found the course great. And the asset is shaping to be something that looks at home in Metroid or Halo- I really think the end asset does look that good. Plus for a little extra spice, you could also bring the asset into Substance Painter and truly make it your own. Overall whether this is your first Blender course or you have been around before, the course is worth it. The instructor does not go too fast or skips about how he did; a, b, c -everything is explained.”.

Through my introduction of on-screen tooltips, 3D Tudor courses have become much more beginner-friendly and in-depth. The focus of this new course is to take anyone no matter their level in 3D modeling and teach them how to model a lightsaber from the ground up. The course has nearly 9 hours of content and is a one-stop course to take you on your way to a professional level. By joining this Udemy course you will engage in a journey of in-depth learning focused on the most important aspects of 3D modeling and animation. Blender Procedures will cover modeling, texturing, animation, lighting, and rendering. By the end of the course, you will have created a professional-looking sci-fi asset most commonly known as a lightsaber.


Modeling

We will be creating one of the most famous sci-fi assets – the lightsaber – a contraption reminiscent of popular cinema titles. This course is coming out just a few months before a major game release that will revolutionize the sci-fi genre, Cyberpunk 2077 by Project Red.


Blender 2.8 Creating a Lightsaber for Beginners’ has a new learning format that will be relevant to beginners. This course is also relevant to those students who are more familiar with 3D creation and modeling using Blender software, or those who are transitioning into Blender from another piece of software or from the previous older versions of Blender.


This Udemy course aims to teach you from the ground up. It will cover the very basics of modeling and teach you the tips and tricks that the pros use in Blender 2.8. This course explains everything and will include a step-by-step exploration of all the new shortcuts that have come with this new Blender version. You will be able to keep up with the course’s pace through having an on-screen visual tooltip. Anything that needs some explanation is explained easily using a small pop-up box, so you will never be lost. My goal here is to not only have students re-create this lightsaber but for them to come away with a comprehensive understanding of how and why. By the end of the course, the knowledge you will have learned can be put to use independent of the direction you take in 3D modeling – following the amateur or the professional path.


Texturing

Texturing is perhaps the most important part of any 3D model. I will show you the most efficient and quickest ways of preparing a mesh for adding materials in Blender. We will be going over how to mark seems, how to correct texture resolutions, and how to UV-unwrap. A new thing in this course will be learning how to mark sharps, so that you can create hard and soft edges for your 3D models within Blender 2.8. You will also be able to keep these edges you create even if you are exporting to Substance Painter or Unreal Engine 4. All these course components would be a course in their own right, so by enrolling, you will be able to develop your skills in a multi-faceted way. To save time on your usual trial and error process, I will show you both the right and the wrong way of doing this. You will be fully prepared and provided with the skills to ‘clean’ a 3D model mesh to an industry standard.


We will also explore the Blender 2.8 node system in depth, where you will learn not only how to import textures and maps, but also how to change the way materials look.


Animation

Have you ever wanted to learn how to build a full animation cycle? The learning outcomes of this Udemy course include creating a complete animation cycle in Blender 2.8. The lightsaber we will be creating will be animated with light coming out and in. The animation will be set up in such a way that the light (i.e., blade) will be following the assigned movement consistent with how the lightsaber moves – making it perfect for fight scenes!. You will learn all about armatures and bones, and you will be shown how to keyframe. We will move on to the complex fundamentals of animations, where we learn how to weight and attach bones to meshes. This is exactly the same process as in Hollywood for computer-generated imaging (CGI) or the respective gaming industry. You can apply these skills to any animations you decide to make in the future, and I would be excited to see you upload animations of other models as part of this Udemy course project.


Freebies

You will be glad to know that this Udemy course comes with a small resource pack of five 2k resolution texture maps including all albedo (i.e., color), normal, roughness, metallic, and displacement maps free to download with this course. These are resources that you are free to download and reuse in your other projects. You could also utilize them in your lightsaber course project, which you are encouraged to upload as part of this course. Freebies also include two references, created in Adobe Photoshop, created specifically for this course: a dual lightsaber, and a small lightsaber. I created all these textures and resources using a mix of Substance Painter, and Adobe Photoshop. All textures included for free with this course are custom made specifically for this course.


Lighting

I always feel that lighting is one of the key components that tend to be the most overlooked. To be honest, I learned this the hard way, seeing as lighting is important with regards to making a scene look overwhelmingly beautiful or realistic or tragically bad. I went back to the drawing board and developed my skills in Blender and in lighting. Over time, I learned exactly how to light scenes. This knowledge I now pass on to my students. You will learn all about Blender 2.8 lighting and lighting effects.


Rendering

Finally, after all the preparations for making a realistic sci-fi scene, we will be rendering two stills in one of the best renderers in the industry – Eevee Render. Through this course, you will gain the knowledge to create great-looking scenes in Eevee rendering engine. We will also be setting up studio lighting to create a nice render for a portfolio piece. You will spend a lot of time on getting your emission nodes correct. We will be setting up cameras and I will be going through different techniques to help improve the quality of your renders.


Happy modeling everyone!

Neil, 3D Tudor


Who this course is for:
  • • Beginner 3D modellers eager to learn how to build the most famous Sci-fi asset – a lightsaber - in Blender 2.8
  • • Enthusiasts of Blender 2.8 who want to fast-track their understanding of its new and exciting changes
  • • Mid-Level 3D modellers who want to take their modelling to the new level and improve their workflow with tips and tricks
Course content
Expand all 45 lectures 08:54:15
+ Introduction
1 lecture 03:07

A short concise breakdown of what you will learn on this lightsabre course and what aspects of blender 2.8 we will cover. Also featuring the 3D Tudor Blender 2.8 courses library.

Preview 03:07
+ Modeling The Small Lightsaber
12 lectures 02:33:49

In this lesson we go through the basics of Blender and make a start on creating our lightsaber’s. We also cover importing references which came with the course pack. We also make a start on our lightsaber hilt with an ornate design.

Preview 11:14

In this lesson, we look at how to create meshes with hard or soft surfaces to really bring out the details of our designs using sharps. We also take a short look at the process of marking seams within Blender 2.8.

Lesson 2 Udemy Blender 2.8 Modeling The Light Saber Part 2
17:08

We finish off our small red lightsaber hilt in this lesson. As we move through the course, we will start to use more of the Blender 2.8 UI and pick up key skills along the way.

Lesson 3 Blender 2.8 Udemy Modeling The Light Saber Part 3
10:10

In lesson 4 we take a look at how to create the lightsabre hand grip. We use skills we have learned from previous lessons like insert and extrude to really put our Blender skills to the test.

Lesson 4 Blender 2.8 Udemy Modeling The Light Saber Part 4
12:00

In this lesson we move up to the middle of the lightsabre and look at how to intricate the buttons effectively. We look at Blender functions like Boolean modifier. We start to look at more technical aspects of Blender 2.8.

Lesson 5 Blender 2.8 Udemy Modeling The Light Saber Part 5
15:28

Lesson 6 we finish modelling our lightsaber controls. We finish both buttons off in this lesson and I show you how to do this using Blender functions effectively.

Lesson 6 Blender 2.8 Udemy Modeling The Light Saber Part 6
11:35

Lesson 7 is all about finishing our lightsaber controls. We use all the skills we have learned within Blender so far to really give them that realistic look within our model.

Lesson 7 Blender 2.8 Udemy Modeling The Light Saber Part 7
10:08

In this lesson, we look at creating the small lightsaber shaft. We look at Blender 2.8 functions such as solidify and how Blender renders meshes. We do this through looking at how to flip our normal faces.

Lesson 8 Blender 2.8 Udemy Modeling The Light Saber Part 8
10:34

Lesson 9 and we are on to creating the power coil for our lightsaber. We use Blender 2.8 array modifier to achieve this with great effect. We start to really see our 3D model coming together now.

Lesson 9 Blender 2.8 Udemy Modeling The Light Saber Part 9
11:47

This lesson is all about creating the top part of our lightsaber 3D model. Again like the bottom of the lightsaber, we try to go all out and create a great looking ornate piece. I think by this lesson if you were a beginner it will be apparent how far your Blender skills have come.

Lesson 10 Blender 2.8 Udemy Modeling The Light Saber Part 10
15:55

Lesson 11 we are on the home straight of finishing our 3D lightsaber model. In this lesson, we look at our lightsaber from a technical standpoint and look at ways to model in such a way as to give the illusion of strength in 3D models.

Lesson 11 Blender 2.8 Udemy Modeling The Light Saber Part 11
10:09

In this lesson, we finish off our first lightsaber 3D model. We create the top with a solid looking design and experiment to give the lightsaber a unique look.

Lesson 12 Blender 2.8 Udemy Modeling The Light Saber Part 12
17:41
+ UV Mapping Small Lightsaber
8 lectures 01:30:34

In lesson 13 we take our first look at creating UV’s for our lightsaber’s. We look at the professional way of achieving this in Blender 2.8 and what we can do to speed up workflow. You will also learn how to keep resolutions coherent across your 3D models.

Lesson 13 Blender 2.8 Udemy Marking Seams Small Lightsaber Part 1
13:11

We really build up the complexity of our UV’s in this lesson and look at how average island scale and pack islands works in Blender 2.8. we start to speed up the process along the way.

Lesson 14 Blender 2.8 Udemy Marking Seams Small Lightsaber Part 2
08:39

As we work our way down our small Lightsaber we go through the problems marking seams and creating UV’s in Blender you may face and how to overcome them. We learn what makes a good UV island.

Lesson 15 Blender 2.8 Udemy Marking Seams Small Lightsaber Part 3
08:33

We start work on the lightsaber power core and also look at the most complex part of our 3D model so far as regards to UV unwrapping. We experiment with different techniques to achieve a solid UV.

Lesson 16 Blender 2.8 Udemy Marking Seams Small Lightsaber Part 4
11:42

In lesson 17 we really start to pick up the pace as our Blender skills develop. You should find at this point that UV’ing and marking seams are a breeze. Realistically from this point, you should have the skills to unwrap most 3D models.

Lesson 17 Blender 2.8 Udemy Marking Seams Small Lightsaber Part 5
12:32

The mid-part of our lightsaber model includes the buttons and control system. We breeze through these in one lesson making sure all the time to use a professional workflow within our 3D model.

Lesson 18 Blender 2.8 Udemy Marking Seams Small Lightsaber Part 6
14:13

Lesson 19 and we mark our seam on the handle. We make short work of this and even manage to complete part of the bottom of the lightsaber.

Lesson 19 Blender 2.8 Udemy Marking Seams Small Lightsaber Part 7
12:10

The last lesson in marking seams and UV mapping our first lightsaber 3D model. We have now learned pretty much all of the Blender 2.8 key skills when it comes to mapping 3D models.

Lesson 20 Blender 2.8 Udemy Marking Seams Small Lightsaber Part 8
09:34
+ Modeling The duel Lightsaber
7 lectures 01:22:38

We import our duel lightsaber reference in this lesson and look at how we can use as many of the meshes from our first lightsaber as possible. Lesson 21 is where we begin our duel lightsaber.

Lesson 21 Blender 2.8 Udemy Modeling The Dual Lightsaber Part 1
12:30

In lesson 22 we create our mid part and power coil of our duel lightsaber using the Blender skills from our previous lightsaber 3D model to speed up our workflow.

Lesson 22 Blender 2.8 Udemy Modeling The Dual Lightsaber Part 2
10:13

Lesson 23 and it is on to the hand part of our duel lightsaber 3D model. We recreate a new one here specifically designed for this model. At this point you will see how easy we make this in comparison with our first lightsaber.

Lesson 23 Blender 2.8 Udemy Modeling The Dual Lightsaber Part 3
14:05

In this lesson we start to use a lot of parts from our first lightsaber, but we also learn how to quickly and easily modify part to create a unique look to our duel lightsaber.

Lesson 24 Blender 2.8 Udemy Modeling The Dual Lightsaber Part 4
08:50

In lesson 25 we work on the lightsabre guard. We look at ways to use Blender to give it a real sci-fi feel to it. We also experiment with sharps and creating the right look for our 3D model.

Lesson 25 Blender 2.8 Udemy Modeling The Dual Lightsaber Part 5
16:46

We start work on the top of our duel lightsabre trying to create a distinct look but different to our other smaller lightsabre. Again, we look at this from a technical standpoint and would it function correctly if it was real.

Lesson 26 Blender 2.8 Udemy Modeling The Dual Lightsaber Part 6
12:18

Lesson 27 is where we finish our duel lightsabre. We make good use of Blender's mirror modifier. We make our final adjustments to our 3D model before moving on to marking our seams.

Lesson 27 Blender 2.8 Udemy Modeling The Dual Lightsaber Part 7
07:56
+ UV Mapping duel lightsaber
4 lectures 59:06

Lesson 28 is where we start to mark our seams on the duel lightsabre. Here you will make much faster progress than the first one as you get to grips with most of the Blender 2.8 UI.

Lesson 28 Blender 2.8 Udemy Marking Seams Dual Lightsaber Part 1
16:03

In lesson 29 we carry on our Blender journey in UV unwrapping. We have to test our skills and look at inventive ways of unwrapping troublesome meshes which may show up in other 3D models you create.

Lesson 29 Blender 2.8 Udemy Marking Seams Dual Lightsaber Part 2
13:09

Once again in this lesson, we will be carrying on with marking seams and creating our UV island this is the lesson before we say goodbye to UVs. We are marking seams at a rapid pace at this point.

Lesson 30 Blender 2.8 Udemy Marking Seams Dual Lightsaber Part 3
14:22

The final lesson on marking seams and creating UV islands for our lightsaber’s finally here. In this lesson we also look at how to create texture resolutions that are the same across all of our blender models and keep our workflow consistent and fast.

Lesson 31 Blender 2.8 Udemy Marking Seams Dual Lightsaber Part 4
15:32
+ Adding Materials Duel Lightsaber
5 lectures 59:13

Lesson 32 is our introduction to materials within blender 2.8. We look at the Blender node system and how the each map functions from the resource pack which comes with this lightsabre course.

Lesson 32 Blender 2.8 Udemy Materials Dual Lightsaber Part 1
13:33

In lesson 33 we start to prepare for bringing all materials into our lightsabre project. We look take a brief look at lighting our scene and finish up creating what will become our material template.

Lesson 33 Blender 2.8 Udemy Materials Dual Lightsaber Part 2
07:46

In lesson 34 we set up our basic studio lighting set and also how to actually light our lightsabers to make them look as realistic as possible. We look at the Blender material node emission and configure our options in the Eevee renderer tab.

Lesson 34 Blender 2.8 Udemy Materials Dual Lightsaber Part 3
10:57

Lesson 35 is all about getting all our materials into our lightsabre project and get them set up correctly. Once we have done this, we quickly move along adding materials to our duel lightsaber.

Lesson 35 Blender 2.8 Udemy Materials Dual Lightsaber Part 4
12:35

In lesson 36 we finish adding materials to our duel lightsaber and I show you a great Blender and 3D modeling technique of speeding up the second part of the process. We look over our model making sure that it does the name lightsaber justice.

Lesson 36 Blender 2.8 Udemy Materials Dual Lightsaber Part 5
14:22
+ Adding Materials Small Lightsaber
2 lectures 24:20

In lesson 37 we make a start on our small lightsaber and actually finish half of it in this lesson. At this stage, you should very accustomed to the Blender UI when it comes to creating and adding materials.

Lesson 37 Blender 2.8 Udemy Materials Small Lightsaber Part 1
12:34

Lesson 38 is the last lesson we will need to do work on materials in this Blender lightsaber project. We take one last look at perfecting our lightsaber models before we move on to rendering.

Lesson 38 Blender 2.8 Udemy Materials Small Lightsaber Part 2
11:46
+ Rendering Out The Lightsabers
2 lectures 18:30

In lesson 39 we render out our Small lightsaber using the Blender new Eevee rendering engine. We create two renders one with the lightsaber beam on and one where it is switched off. This should make a great looking portfolio piece.

Lesson 39 Blender 2.8 Udemy Rendering the Lightsabers Part 1
10:05

We finish our renders in lesson 40. We now have a render for both our duel and small lightsaber. We will only be using the Blender Eevee renderer, unlike my other courses where we dealt with Blender cycles.

Lesson 40 Blender 2.8 Udemy Rendering the Lightsabers Part 2
08:25
+ Animating The Lightsabers
4 lectures 42:58

This is the start of our animation lessons. We start by going through all of the key aspects to animating within Blender 2.8. We create our first rig for our small lightsaber.

Lesson 41 Blender 2.8 Udemy Animation Light sabers Part 1
16:10

In lesson 42 we create the rigging to animate our more complex duel lightsaber. We look at how to mirror bones simply in Blender 2.8. This is the last lesson in rigging, and we are now ready for animation.

Lesson 42 Blender 2.8 Udemy Animation Light sabers Part 2
07:56

In lesson 43 we get our first taste at actual animation within Blender 2.8. We learn about keyframes and timelines. We then move on and animate out our small lightsaber beam. It’s a simple yet effective animation.

Lesson 43 Blender 2.8 Udemy Animation Light sabers Part 3
11:04

This is the final lesson of the course and is mainly devoted to animating our duel lightsaber out. I show you how to create animations that can then be taken into any Blender project and how we can move our lightsaber’s in any direction without effecting the beam. Finally, I thank all my students for taking part in this Blender 2.8 lightsaber course.

Lesson 44 Blender 2.8 Udemy Animation Light sabers Part 4
07:48