
Set up blender for 3d print design by configuring the 3d printer volume in millimeters, saving the startup file, and verifying the setup on reopen.
Explore the blender user interface, navigate layouts and the 3d viewport, and master core tools from modeling to animation and real-time rendering for accessible 3d printing and design.
Enable the 3d print toolbox in Blender and check for holes, manifold status, and overhangs. Export your design as OBJ to speed up your 3d printing workflow.
Enable free Blender addons such as Bool Tool, Auto Mirror, and Measure It to speed up design, measure dimensions in millimeters, and prep models for 3D printing.
Learn to sculpt a snowman in Blender using sculpting tools to mold 3D geometry like snow or clay, and blend sculpting with box modeling for 3D printing.
Set up Blender for 3D printing in millimeters, build a snowman from scaled spheres, join into one mesh, and sculpt with symmetry using multiresolution and subdivide for detail.
Explore sculpting basics in blender for 3d printing, using blob, crease, and inflate brushes, mirroring on the x axis, to refine a snowman’s eyes, mouth, and buttons.
Add arms, a carrot nose, and a top hat to the snowman using Blender's edit and sculpt workflows, including multi resolution and mirror modifiers.
Sculpt detailed textures in Blender for 3D printing, adding carrot nose, bark on the arm, and worn hat shapes using sculpt mode and mirror modifiers, then prep model for printing.
In blender for 3d printing, export for slicing by building a snowman with booleans, text embossing, solidify and decimate modifiers, then export to STL for a slicer.
Design and 3d print a cool snowman, then share your sculpting on socials with the hashtag print that thing. Learn to print with no rafts, no supports, and keep designing.
Measure a real-world cell phone and design a compatible phone amplifier that fits with it, practicing how to translate real-world dimensions into a functional design.
Measure a cell phone to input its x, y, z dimensions in blender, create a phone base for a 3d printed amplifier, apply a bevel, reset scale, and apply materials.
Design a phone amplifier shell in Blender, extruding and shaping, then add a Solidify modifier for eight-millimeter thickness for 3D printing, with flexible subsurf and thickness options.
Blender techniques to fit a phone into the amp, using duplicate objects, solidify thickness, booleans, and sculpting with multi-resolution for a printable shell.
Convert text to a mesh, link components, and export the amp for 3D printing in Blender, then slice and adjust layer height for faster prints.
3d printed cell phone amplifier delivers a rounded sound, fits phone precisely, and prints without rafts or supports, inviting shares with the hashtag print that thinks I can find it.
Learn to set up your own e.v. studio and render high-quality images of your 3D print designs, then share them on your website, social media, or download sites.
In Blender with Eevee, create a backdrop, set up a three-point area lighting rig, adjust the camera, and refine materials for a studio-quality render.
Import your design, center the model with the 3D cursor, and apply a red material. Enable Eevee with depth of field, reflections, and soft shadows, render with F12.
Add layer lines to a Blender design for a 3D printed look by appending a layer lines material from Maker Tech Store, then adjust color and tune the layer resolution.
Learn to create a 360 rotation animation in Blender by using an empty as a controller, keyframing rotation on the z-axis, setting frames and resolution, and exporting a looping video.
This course you'll be learning the basics of Blender's powerful sculpting tools by crafting your best digital snowman. With our Phone Amp exercise you'll learn Adaptive Design Techniques that will allow for rapid design changes without compromising your design. And because it's always fun to render out your work we've also thrown in a bonus lesson on Eevee Basics.
Intro to Sculpting
Let's get aware of 3D Sculpting by creating a 3D Snowman. Playing with various sculpt brushes and settings to maximize sculpting manipulations.
What You'll Learn: The start of our Beginner 104 Series, this course is an introductory course into Blender's dynamic and vast Sculpting tools.
Goal: This course dives into introductory awareness of 3D Sculpting and offers a challenge to sculpt a 3D Snowman. Playing with various sculpt brushes and settings to maximize sculpting manipulations.
Watch Time: 2.15 hrs
Design Estimate: 5 hrs
Intro to Sculpting Tools
Intro to Multi-resolution
Intro to Sculpt Workflows
Practice w/ Bool Tools for Sculpting
Access to Lesson & File Download
Access to the Designer's Discord
Flexible Product Design
Let's learn Adaptive Design Techniques that will allow for rapid design changes without compromising your design. You'll go through the steps of planning for practical accessories that can be used regularly by clients or customers.
What You'll Learn: Part of our Beginner 104 Series this the course that really compounds on everything you've learned from Beginner 101, Beginner 102, and Beginner 103. We'll be using practical measurements of your cellphone to create a 3D Printable phone amp.
Goal: With our Phone Amp exercise you'll learn Adaptive Design Techniques that will allow for rapid design changes without compromising your design. You'll go through the steps of planning for practical accessories that can be used regularly by clients or customers.
Watch Time: 40.5min
Design Estimate: 1 hrs
Intro to Adaptive Design Workflows
Practice w/ Real World Design Measurements
Practice Blender Sculpting Tools
Access to Lesson & File Download
Access to the Designer's Discord
EEVEE Renders
Let's introduce you to basic 3D Lighting, Basic 3D Materials, Basic 3D Camera manipulations, and a quick trick to animating 360 rotations of objects.
What You'll Learn: Final course in our Beginner 104 Series. This course will allow you to show off the work you've done in Beginner 101, Beginner 102, and Beginner 103. With a simple introduction to Blender's EEVEE render engine you'll be able to rapidly proof designs with clients and show them off on social media before the print is final.
Goal: The goal of this course is to introduce you to basic 3D Lighting, Basic 3D Materials, Basic 3D Camera manipulations, and a quick trick to animating 360 rotations of objects.
Watch Time: 34min
Design Estimate: 1 hrs
Intro to EEVEE Lighting
Intro to EEVEE Camera
Intro to Rendering
Intro to EEVEE 360 Animation
Access to Lesson & File Downloads
Access to the Designer's Discord
Become a 3D print designer and boost your creativity!
Print That Thing helps you learn Blender for 3D Print Design through bite-sized lessons, hands-on activities, engaged instructors, and a supportive community.