Blender 2.79- Character creation for unity for beginners
What you'll learn
- Discover the basics of polygonal modeling in Blender
- Learn how to texture a 3D object in Blender using simple techniques
- Acquire rigging and animation basics with dedicated Blender tools
- Export your model for the Unity game engine
Requirements
- Good basics computer knowledge
- Knowledge of Blender and Unity will help you but is not mandatory
- Have Blender and Unity installed in your computer
Description
Here is a complete training dedicated to the creation of a character in Blender for the Unity game engine. We will use Blender 2.79, free 3D software and opensource; and Unity, a multiplatform game engine. During this training you will learn all the steps to create a character and an asset in Blender so you can use them in Unity.
- Discover a complete workflow to create a character ready to be imported for Unity.
- Apprehend the interface and keyboard shortcuts for better efficiency.
- Learn polygon modeling, layout and animation basics.
- Discover the tools of texturing and rigging.
The training "Blender 2.79- Character creation for unity " is intended for all the future users wishing to be familiar with these softwares or the professional wishing to update his knowledge. From freelance graphic designers to companies wishing to evolve towards free tools, Blender and Unity will be indispensable assets for your graphic productions and video games.
Who this course is for:
- Any beginner in the field of 3D or video game creation wishing to discover a complete workflow from 3D objects creation until their use in the game engine.
Instructor
Hello I'm Julien Devile. I work as a freelance 3d designer and Blender foundation certified trainer since 7 years. I started to learn Blender by myself 8 years ago with books and videotutorials online. Now i'm glad to use Blender for 80 percents of my works projects. I work as a trainer for 50 percent of my time. I teach to local companies that want to use Blender and do personal sessions for artists or professionnals that wants to evolves in their practice of this incredible software. Teaching for me is just the natural evolution of my career path and i'm happy to give back what the Blender community gave to me.
Bonjour, je suis Julien Deville. Je travaille comme designer et formateur 3d freelance depuis 7 ans. J'ai commencé à apprendre Blender par moi-même il y a 8 ans avec des livres et des didacticiels en ligne. Maintenant, je suis heureux d'utiliser Blender pour 80 pour cent de mes projets de travaux. Je travaille en tant que formateur pour 50 p. 100 de mon temps. J'enseigne aux entreprises locales qui veulent utiliser Blender et je forme également sur des sessions personnalisées pour des artistes ou des professionnels qui veulent évoluer dans la pratique de ce logiciel incroyable. Enseigner pour moi est juste l'évolution naturelle de ma carrière et je suis heureux de rendre ce que la communauté de Blender m'a donné.