
Design a practical kick in Bitwig by shaping a sine oscillator with a multi-stage envelope, a pitch envelope, and a transient using the grid for precise, mix-ready kicks.
Explore snare drum anatomy—envelope, transient, body, and tail—and how the 200 Hz fundamental and high-end content shape a mix. Learn synthesis, layering, and equalization, compression, and transient shaping for snares.
Explore synthesizing snares in Bitwig with phase and frequency modulation, multi-stage envelopes, and layered harmonics and noise for a punchy snare. It emphasizes iterative shaping, saturation, and reverb.
Layer snares in bitwig by adding targeted high-mid layers (1–3 k), hi-hat, and foley to add brightness and character beyond EQ; group layers for cohesive control.
Listen to the snare in context, then sculpt with bus EQ, glue compression, and precise transient shaping. Clip for headroom and subtle saturation to taste.
Create a simple hi-hat groove in Bitwig by choosing acoustic samples, aligning to the clip start, shaping envelopes, and layering hats to emphasize quarter notes and offbeats.
Master half synthesis for hi-hats by shaping a test tone with envelopes and white noise, then apply convolution to turn a hi-hat sample into a playable synth.
Learn how to synthesize hi-hats in Bitwig using betwixt e hat, FM hits, and unison swarm. Explore symbol-inspired resonance synthesis, spectrum analysis, and filtering to create cymbal-like textures.
Apply subtle, randomized envelope variation to hi-hats via a transient shaper to add life and natural variation in drum loops, using modulation and layering techniques.
Record your own percussion using a simple mic and everyday objects, then chop and process the recordings in later lessons to create unique, textured drum sounds for Bitwig.
Learn to generate glitchy percussion textures from samples using the mud pie neuro glitch technique, by randomizing sampler parameters, bouncing to audio, and recording takes for future drum loops.
Transform recorded and synthesized percussion into multisample slices, then sequence them in a drum machine mode. Use warping, randomization, and envelope tweaks to create evolving percussive textures.
Refine percussion by slicing and trimming loops, editing envelopes, bouncing in place, and panning to craft short, percussive textures and exploratory drum variations.
Build a four-bar drum loop starting with kick and snare, layer hi-hats and foley samples at 140 bpm to craft a groove and variations for arrangement.
Explore a fast technique to generate drum loop variations by bouncing drum groups in place, then dragging results into the clip launcher for quick editing.
Clean up and enhance a drum loop by refining layers and texture. Add risers, noise textures, foley, panning, and subtle effects to increase depth.
Master mixing a drumloop by grouping drums, processing hi hats with compression and EQ, and using a drum room and convolution impulse response to glue the sound.
Explore the new drum devices in Bitwig 5.3, including the hi-hat and symbol, with fm-style synthesis via the grid, and compare them to phase four of the grid.
Explore a curated producer library of free YouTube tutorials on music topics, including DSP, analog DIY, sound design, and Bitwig tips, organized by category for easy navigation.
Welcome to my big course on drums, from sound design, over composition & texturing to mixing, this is my grand tour of different production techniques you can use to create better drum loops.
We'll be synthesizing kicks in the grid, talking about the theory and fundamental characteristics of snare drums, synthesizing them in phase 4 and then layering & processing them,
we'll be writing with hihat samples, synthesizing our own hihats with convolution and unison in the grid & then using modulators to humanize them,
we'll be recording our own percussions with household objects, synthesizing unique percussion loops and then sequencing them using the multi-sampling capabilities of sampler & audio editing
and lastly we'll write a proper drumloop, use bitwigs group clips system to efficiently write variations and fills, add risers and sfx to our drums and mixing them to make them sound great together.
This course does expect some previous knowledge about Bitwig, its modulators, arrangement view etc
If you're looking for a more beginner friendly introduction to Bitwig you can check out some of my other courses.
You can also try to follow this in another DAW, but that'll be a bit more challenging because you'll need to know it well enough to translate what I show you into that DAWs tools. It can be done, but it's gonna take some extra thinking on your end.
So yeah, i hope to see you in the course, there are a lot of fun techniques i have to show to you!