
Master Rhino line editing commands, including join, explode, trim, split, extend, offset, connect, offset multiple, fillet and curve boolean, to edit curves and create precise geometry.
Learn how to use Rhino's blend curve (blendCRV) to join lines with a curve, control endpoints, tangency, curvature, and symmetry, and convert sketches into surfaces.
Learn to extrude open and closed curves into surfaces or solids, control distance and direction, set the base point, and use linear array with planar projection.
Learn to construct and refine Rhino 3D line work using rectangles, polylines, grid snap, and extend, trim, and blend curves to shape a ready-for-extrusion frame.
Learn a practical Rhino 3D workflow to model the Finolhu villas, from plan view lines and arcs to extruding timbers and the roof using offset surfaces.
Model a stadium in Rhino by analyzing the main curves, sketching a 20-sided polygon, and using polar arrays to create surfaces and details, with control-point edits and edge surfaces.
Model the forest project in Rhino by sketching curves and shaping the roof. Extrude surfaces to form stairs, mullions, and columns, then apply glass materials and render with ghosted display.
Create a Mobius twist in Rhino by duplicating a base geometry at 60-degree intervals around a centroid, then loft the curves to form a single-sided surface.
Sketch the TMW technical museum front view and loft it with multiple circles using interpolate and control point curves, then record history to optimize continuity and edges.
Learn how to model the airport roof in Rhino 3D using loft and array polar, including topology diagram, twisting and mirroring surfaces, and constructing straight and slanted walls.
Model a wavy roof surface in Rhino 3D by creating a twisted module, using polar array with z offset to control twist, and arrange the modules into a symmetric roof.
Master Rhino's selection tools, including select all, select none, invert selection, and last created objects. Practice selecting points, poly surfaces, curves, and planar curves with circle and brush methods.
Explore Rhino 3D tools for fillet surface and variable radius fillet, chamfer, and offset surface, including handles, trim, join, extend, and loft to create and refine complex surfaces.
Master the sweep one rail command in Rhino, fitting a surface through cross-section profiles along a rail, with control over direction, rail type, and caps for solid results.
Master sweep two rails in Rhino 3d by combining two rails with cross sections, adjusting control points, and using options like maintain height and add a slash for complex surfaces.
Create an amphitheater stair model in Rhino by sketching an arc, defining dimensions, sketching cross sections, and sweeping with two rails. Sketch treads, riser, nosing, and array 30 steps.
Create a salt shaker in Rhino 3D by building rails and rounded cross sections, then mirror, match curves, and create a network surface for a smooth rendered result.
Note: This is a project-based Rhino 3D course designed to take you from the basics of 3D modeling to more advanced form creation, surface modeling, pattern design, SubD modeling, and project-based practice. Instead of only showing commands one by one, the course connects the tools to real modeling situations used in architecture, industrial design, product design, and creative 3D form development.
Have you ever seen complex architectural forms, product shapes, or smooth 3D models and wondered how they are actually created?
Do you want to start 3D modeling from the beginning, but still move toward more advanced and professional-looking design projects?
Are you looking for a clear path that helps you understand how curves, surfaces, solids, patterns, and smooth forms work together in real design modeling?
In this course, you will learn Rhino in a simple and practical way. We start from the basic workspace, drawing tools, editing commands, and navigation, so even if you are new to Rhino, you can follow the lessons step by step.
As you move forward, you will learn how to create clean curves, accurate surfaces, solid forms, patterns, panels, and more complex shapes. You will also practice with different architectural, product, furniture, and form-based exercises, so the course does not stay only theoretical.
The goal is to help you understand not just which command to use, but why it matters, how it changes your model, and how different tools can work together to create stronger 3D designs. By the end of the course, you will have a clearer and more complete Rhino modeling process for creative and professional projects.
Headlines:
1- Rhino 3D from beginner fundamentals to advanced modeling practice
2- Core 3D modeling concepts for clean, accurate, and controlled forms
3- Practical drawing, editing, snapping, layers, and workspace navigation
4- NURBS modeling for precise curves, surfaces, and complex shapes
5- Curve and surface modeling for architecture and industrial design
6- Object replication, arrays, contours, IsoCurves, and projection tools
7- Surface creation with Loft, Sweep, Network, Revolve, and Rail Revolve
8- Solid modeling, Boolean tools, pipes, and detailed volume editing
9- Pattern-based modeling with FlowAlongSrf, 2D panels, and 3D panels
10- SubD modeling for smooth, modern, and creative design forms
11- Drafting, layouts, measurements, printing, and export settings
12- Project-based Rhino exercises for architecture, product design, and complex forms
Enroll now and start building practical Rhino 3D skills step by step. If you have any questions during the course, I’m available 24/7 every day of the week to support you and help you become more confident in creating clean models, complex forms, and professional design projects with Rhino.