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BEST way to model and texture anything in Blender FAST
Rating: 4.6 out of 5(18 ratings)
154 students

BEST way to model and texture anything in Blender FAST

Explained how to quickly and realistically model in Blender
Created bySime Bugarija
Last updated 5/2023
English
English

What you'll learn

  • I will introduce you to the free 3d program Blender
  • I will introduce you to modeling, texturing, lighting, rendering and more
  • We will create a train from the intro video from start to finish
  • I'll show you the best way to quickly model and texture in Blender anything

Course content

1 section16 lectures3h 24m total length
  • Introduction1:40

    Explore a fast, realistic terrain technique in Blender starting from the default cube, using step-by-step modeling and texturing, shortcuts, modifiers, and pre-planning to simplify beginners’ work.

  • 02 - Import reference and base shape7:23

    Learn to set up a Blender project with a train tutorial folder, import and align a reference image, and build a basic base shape using cubes, loop cuts, and extrudes.

  • 03 - Details and main bevel13:14

    Master detailing in Blender by beveling edges, aligning cuts with axis constraints, and using the mirror modifier for symmetry. Protect progress with a backup collection.

  • 04 - Projecting image on model8:43

    Create a 4k collage texture from textures.com and apply it to a Blender material. Use UV editor and cube projection to unwrap and map the image onto the model.

  • 05 - Creating windows18:36

    Create window openings in Blender by aligning edges, inserting faces, extruding along the x-axis, beveling edges, and projecting textures in the UV editor for clean, aligned windows.

  • 06 - The front of the train14:34

    Learn a fast front-train modeling and texturing workflow in Blender, from aligning the front geometry with a mirror modifier, to project-from-view textures, bevels, loop cuts, and basic lighting.

  • 07 - Materials18:34

    Learn to create shiny, rough, and glass materials in Blender by duplicating and assigning materials, using Node Wrangler to mix glass and transparent shaders, and applying bump and roughness textures.

  • 08 - Adding details9:35

    Learn to add detailed geometry in Blender using extrude, bevel, loop cuts, and beveling techniques, then project UVs, apply glass and wireframe materials, and refine with modifiers for realistic windows.

  • 09 - Curves and cables5:41

    Learn to model and texture wires and curves in Blender by creating curves with bevel, converting to mesh, unwrapping UVs, applying a rough black material, and joining objects.

  • 10 - Adding more details19:31

    learn to add more details in blender by beveling edges, extruding parts, using loop cuts, and projecting textures with unwrap and smart uv project to enhance roof and wire details.

  • 11 - Doors, windows, trumpet14:28

    Learn fast modeling and texturing in Blender by adding loop cuts, bevels, and extrusions to create doors, windows, and a trumpet detail, then unwrap and texture the models.

  • 12 - Creating more details11:59

    Learn rapid detail enhancement in Blender using edit mode, extrude, bevel, insert, cut edges, create curves, convert to mesh, and apply materials to improve lighting and texture.

  • 13 - Wheels and engine26:33

    Model and texture wheels and an engine in Blender using images as planes, manage normals, bevels, extrude, and knife cuts, and map UVs for realistic shading.

  • 14 - Placing greebles on the train14:50

    Place greebles on the train by duplicating objects as instances, adjust their position and scale, and apply cables with materials for efficient, detailed rendering.

  • 15 - Graffiti and leaking10:59

    Graffiti a train in Blender by loading image textures, creating alpha masks with color ramps, and using shrink wrap projection and shadow tweaks for fast, realistic texturing.

  • 16 - The final part7:47

    Complete the final part of the Blender train model, using x-ray mode and knife cuts, duplicating parts, and organizing with empty objects and collections for easy reuse.

Requirements

  • Free software Blender. No previous experience is necessary.

Description

When we Open blender we get default Cube, how to convert this Cube to high detailed realistic train?

There are a number of ways you can approach modeling and texturing in Blender. In this tutorial, I will talk about the approach that gives the most realistic results in the shortest time.

This is a technique I learned in my 4 years of Blender experience.

In this 3 hour long tutorial, we will create a train down to the smallest detail. You can apply the technique you learn in this tutorial to create any realistic model in blender quickly.

We'll talk about the steps you need to take before you start modeling to make the process as easy as possible later.

How to organize textures and materials in Blender in order to work quickly?

What are the most common problems you may encounter and how to solve them?

How to use tools for modeling and selection quickly with the help of shortcuts, which modifiers to use and much more....

The tutorial is step-by-step and suitable for beginners as well.

All resources and links are included in the tutorial + final .blend file, and subtitles with shortcuts are also available.

The tutorial is divided into 16 parts with an average duration of 12 minutes in order to make it easier to follow

Who this course is for:

  • For blender beginners as well as more advanced users.