Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
Unity & 100+ Asset Store Kits - The Complete Game Developer
Rating: 4.0 out of 5(178 ratings)
1,034 students

Unity & 100+ Asset Store Kits - The Complete Game Developer

Learn how to use unity and the best 100+ asset store to create games of your dreams
Created byMihai Morosanu
Last updated 2/2019
English
English [Auto],

What you'll learn

  • Students will learn how to use Unity game engine and the best 100 Unity Asset Store items

Course content

14 sections246 lectures40h 20m total length
  • Course Overview21:01

    Explore Unity fundamentals, core components, and scripting across sections 1–3, then leverage asset store kits to build, polish, and monetize diverse games.

  • Introduction6:32

    Explore Unity setup, subscription options, and essential features such as splash screen control, analytics, and Android build support to start developing games.

  • Organisation4:56

    Create and organize Unity projects in a structured folder, enable versioning with backups and multiple versions, start a new 3D project, and note cloud options and asset store steps.

  • Unity Interface4:19

    Explore the Unity interface to navigate menus, load example projects, manage scenes, create objects, and apply basic settings, shortcuts, and asset workflows.

  • Unity panels explained5:52
  • Manipulating objects in unity8:57

    Master manipulating objects in Unity by creating cubes, moving them along x, y, and z axes with drag handles or numeric inputs, and resetting position, rotation, and scale.

  • Parenting and prefabs3:13

    Learn to create parent-child relationships between objects, turn cubes into a prefab, and reuse them with drag-and-drop into scenes, while organizing files and renaming as needed.

  • Changes while in game mode5:46

    Adjust camera settings in play mode and preview inspector options such as projection, field of view, near and far planes, and skybox; avoid permanent edits by stopping play.

  • Colliders3:19

    Master colliders in Unity by resizing and editing a box collider, adjusting center and scale with control handles, resetting or removing colliders, and swapping in a sphere collider as needed.

  • Mesh colliders2:41

    Explore mesh colliders, their performance impact, and how mesh colliders provide more accurate, pixel-perfect collision detection than primitives for complex shapes like faces, while noting multiple colliders can affect performance.

  • Rigidbodies6:05

    Explore how rigid bodies let 3D objects follow physics, configuring mass, drag, gravity, and collision detection options, then experiment with colliders, freezing positions, and simple interactions between cube and sphere.

  • Layers2:59

    Edit layers in Unity and add a new layer, using the 32-layer collision matrix to prevent default from colliding with another layer, shown by a cube falling through the plane.

  • Importing from asset store4:21

    Learn how to search, download, and import assets from the Unity asset store, including cautions about starting from a project and managing paid versus free assets.

Requirements

  • The willing to learn is mandatory, the paid asset store items are optional. But if you want to create a game using those you will have to buy them

Description

This course is aiming to be a complete guide on how to create games with Unity program.

I am coding games for almost 10 years and I was using many frameworks and programs but Unity is the most complex game engine  and the one that offers most possiblilities to create games.

Don't worry if you don't have any experience with programming and/or game development,I will teach you how to create games the fast and correct way, using unity asset store.

When you complete the course you will be able to:

  • learn the basics of Unity interface

  • learn how to do basic things in Unity from scratch

  • learn the basics of programming in c#

  • Create a platfomer game using muliple engines from Unity asset store

  • integrate mobile ads, gamecenter, google playservices, In-app-purchases

  • Create a FPS game

  • Create a racing game

  • create a match 3

  • create RPG games

  • Create adventure games

  • Create soccer games

  • create battle games, chess tower defence and all sort of games

  • using the best 100+ asset store packages to boost your game potential

What do you need to complete this course:

  • a copy of unity game engine

  • the paid asset that you want to create a game using it

Who this course is for:

  • Any game developer beginner that wants to create games the right way(using asset store items)