
Explore OpenRoads Designer, a comprehensive modeling environment for civil and road networks from concept to construction, enabling 3D design, visualization, and design review.
Compare Bentley Open Roads with Autodesk Civil 3D, highlighting how Open Roads separates horizontal and vertical geometry, supports external references, dynamic profiles, and profile–line-point dependencies.
Access workspaces, create a new microstation dgn file with 2d or 3d seeds, and explore OpenRoads Designer modules such as modeling, terrain, corridors, and drawing production.
Learn to access and view keyboard shortcuts in open roads, navigate the file menu to settings, explore a to z shortcuts, and build muscle memory to boost workflow and accuracy.
Develop a solid theoretical foundation for road projects through planning, topographic surveys, and route studies that define alignments and anticipate earth movements using contour maps and base polygons.
Explore how topography shapes road design from base polygon to final geometry, including axis location, horizontal and vertical curves, leveling, earthworks, drainage, and reports.
Create horizontal geometry from scratch by setting up the workspace, creating a new file, defining a baseline, and adding lines, arcs, and annotations.
Learn to read an existing horizontal geometry in OpenRoads Designer by selecting an alignment and inspecting its properties and contextual toolbar options.
Edit existing horizontal geometry in OpenRoads using feature definitions and standards, civil accudraw, and station offset; create lines and arcs, adjust radii, preview results, and generate complex geometry.
Learn to modify an existing horizontal geometry in OpenRoads Designer using direct value edits, the table editor, and deletion tools; adjust alignment values and use horizontal and vertical modification tools.
Annotate horizontal geometry in OpenRoads Designer using drawing production tools to apply element annotation, locate elements with a left click, and set a convenient scale for a clear view.
View the vertical geometry of a horizontal profile, access the civil message center to review errors and warnings, and generate horizontal geometry reports for exporting to Excel.
Learn to create vertical geometry in OpenRoads Designer by selecting views, using sample lines, and applying profile curves to build complex vertical geometry. Save and view synchronized with horizontal geometry.
Learn to edit vertical geometry in OpenRoads Designer using the table editor and dynamic input, including loading profiles, selecting segments, and adjusting elevations.
Learn to edit vertical geometry with dynamic input in OpenRoads Designer, using right-click to activate hidden parameters, adjust slopes, and modify vertical profiles via the profile model.
Generate vertical geometry reports by selecting vertical geometry, opening the profile model, and using the contextual toolbar to trigger the profile report, detailing starting points, grade, length, and element types.
Learn to create super elevation sections in OpenRoads Designer using corridors tab, name the section, lock start and end stations with the ALT key, and adjust minimum length and templates.
Learn to create super elevation using road templates in open roads designer. Save a new template and understand point names like EOP.
Learn to calculate super elevation using configurable rules and tables in OpenRoads Designer corridors, adjusting units, runout, pivot methods, and design speed, then view, edit, and export a CSV report.
Open and edit super elevations by viewing the four-lane view, selecting lanes, and adjusting parameters with left-click and middle-click; explore the right-click menu to change settings and observe results.
Export a csv report for super elevation and save it as an xml file using the super elevation option, a process similar to vertical and horizontal geometry reports.
Learn to use the super elevation table editor to visualize and edit super elevation data, adjusting cross slopes, transitions, and related parameters with zoom, fit view, and save the project.
Create a corridor from the super elevation by selecting the corridor tab, choosing a baseline, applying a template, setting the start point at 77 plus 50, and save the session.
Visualize a 3D corridor from a 2D model, switching between plan and 3D views, and navigate with zoom, pan, and shortcuts to understand curb and lanes.
Access the supporting file, apply a template drop to a corridor, choose asphalt or concrete, set start and end points with alt key, and review results in 3d.
View cross-section views of an existing corridor in 2d and 3d using dynamic sections, place and adjust the cross-section at specific stations, and interactively explore with arrow keys.
Learn to assign a super elevation to a corridor using dynamic cross-section views, adjusting lane points and start and stop stations, with slope values across stations.
Learn to read an existing terrain model in OpenRoads Designer by using the view, contextual toolbar, and properties to access points, features, controllers, and contours.
Learn to access terrain features in OpenRoads Designer by selecting a boundary and exploring existing boundaries, contours, and triangles, then save settings to close the session.
Access and modify major and minor contours in OpenRoads Designer, adjusting major and minor intervals, text interval, and text level to suit project requirements and visualize changes.
Reference an existing terrain to a new 2D model by creating a supporting file, attaching the reference, and viewing the terrain properties in coincidental world.
Edit a reference terrain by overriding the symbol and toggling major and minor contours, triangles, flow arrows, and low and high points to visualize boundaries, islands, holes, and voids.
Apply element templates in a terrain model to visualize terrain with existing boundary, contours, and triangles, using override template options to switch visualizations and save the file.
Load the terrain file from the last lesson to compare 2D and 3D views. Manipulate view styles with split views and orbit, then explore override templates for contours and triangles.
Label terrain contours by loading the saved terrain file, selecting the terrain, and applying contour annotation with follow line text alignment and default styles.
Learn to label terrain spots in OpenRoads Designer by selecting models, applying the standard terrain spot template, adjusting text rotation and automatic placement, then save the file.
Analyze points in OpenRoads Designer by loading a terrain file and using analysis between two points to compare elevations, slope, distance, and angle, with display of contours and triangles.
Learn to place civil cells in OpenRoads Designer by defining primary and secondary lines, selecting urban templates, and managing references in the explorer, where cells automatically adjust to lines.
View a civil cell in a 3d view, use the view controls to zoom, pan, and rotate, and inspect details like sidewalls, pavement, curbs, and gutters aligned to templates.
Explore alternate views for a civil cell by selecting the primary and secondary lines and using left and right clicks to adjust the view, placement, and 3D explorer visualization.
Edit civil cell styles by opening properties, selecting templates, and comparing left and right side changes with 3D visualization to understand curb, gutter, slope, and sidewalk variations.
Edit a civil cell template using a left-side 2d view and a right-side 3d view to compare pavement and slope, then right-click to add, delete, or move components and save.
Learn to edit civil cell parameters in OpenRoads Designer by adjusting radius, length, and station length through left and right mouse actions, experimenting with templates and styles for learning.
Learn to edit the applied surface template in a civil cell using OpenRoads Designer, adjusting parametric pavement depths through the active template and dialog-driven changes.
Explore parametric constraints in OpenRoads Designer by accessing the constraints toolbar, setting starting values and labels, and previewing edits in the 3D view to manipulate corridor objects.
Execute a civil cell exercise by placing an urban T to connect the main and second roads using templates, selecting the primary line, and confirming the 3d intersection.
Take a virtual tour of the project, reviewing a 3D drive through with camera and target controls, speed adjustments, and visualization options to complete the first module.
Design a complex intersection in OpenRoads Designer using horizontal and vertical tools to create 2D and 3D elements, including lanes, medians, and islands, then generate terrain with features.
Learn to create a line in OpenRoads Designer by defining a starting and ending point or a distance and angle, with optional angle from element and unchecked boxes.
OpenRoads is the new combination of InRoads, GEOPAK and MX. In the Year in Infrastructure 2015 conference, Bentley Systems announced its OpenRoads CONNECT Edition software.
In this course we are going to go through basics of Bentley Open Roads Designer Connect Edition.
For this course, we will start with an introduction, over view, keyboard shortcuts and user interface / navigation in Bentley Open Roads Designer Connect Edition. We will try to go through all basics to get started.
We will try to cover up all basic commands to execute and edit horizontal geometries, vertical geometries, super elevations, corridors and terrains. We will also learn how to visualize different aspects of projects in different ways in order to get better conceptualization.
In later parts of this course, we will learn about civil cells which are preset templates in Bentley Open Roads Designer Connect Edition that become pretty handy when working on large scale projects.
Please be noted that there is no hard and fast rule to execute a specific command as there are multiple approaches to create similar output, however, we will try to follow the simplest approach possible to make this course easy and fun to learn for you.
#AulaGEO
Course content
GETTING STARTED
Bentley Open Roads vs Autodesk Civil 3D
Getting Started
Keyboard Shortcuts
HORIZONTAL GEOMETRY
Create Horizontal Geometry from Scratch
Read existing Horizontal Geometry
Edit existing Horizontal Geometry
Modify existing Horizontal Geometry
Annotate HorizontalGeometry
Vertical Geometry View and Horizontal Geometry Report Generation
VERTICAL GEOMETRY
Create Vertical Geometry
Edit Vertical Geometry using Table Editor
Edit Vertical Geometry using Dynamic Input (Right Click)
Vertical Geometry Report Generation
SUPER ELEVATION
Create Super elevation sections
Create Super elevation by road template
Super elevation rules and calculations
Super elevation view and edit
Super elevation report and CSV export
Super elevation table editor
CORRIDORS - the basics
Creating Corridor
3D View of Corridor
Template Drop
Cross Section View
Assign super elevation to corridor
TERRAIN - the basics
Read existing Terrain
Terrain Features
Editing Major and Minor Contours
Reference Terrain to 2D File
Editing Reference Terrain
Use of Element Templates
2D vs 3D Terrain View
Label Terrain Contours
Label Terrain Spot
Analyze Points
CIVIL CELLS
Civil Cell Placement
3D View of Civil Cell
Civil Cell Alternatives View
Edit Civil Cell Style
Edit Civil Cell Template
Edit Civil Cell Parameters
Edit Applied Surface Template
Parametric Constraints
Civil Cell Exercise
A Quick Virtual Tour