
Read this!
The course will be updated with Gaea 2 videos, the first one is already included in the course.
Read this!
"Unfortunately" web sites change and parts of this video is now be inaccurate, specifically how to download Gaea 1. With the release of Gaea 2, finding the download link on their web site became more challenging, so I provide the installation file with the course.
There is also an official Gaea direct download link: https://get.gaea.app/Release/Gaea-1.3.2.7.exe
(it's uncertain how long this link will be valid)
Master Gaia's interface, from startup templates and erosion studio to the 3D viewport, properties, and node graph, and adjust seeds, lighting, and heightmaps for Unreal Engine.
Add rivers, lakes, snow, and forests to your terrain in Gaea, tune snow line and river width, and place trees with altitude controls for a realistic landscape in Unreal Engine.
Import Gaia height map into Unreal Engine 5 by creating a project and importing the 1009 by 1009 map; adjust z scale by Gaia setting and apply Maui landscape material.
Explore the new features of Gaia two, its production readiness and stability, and why some learners start with Gaia two while staying on Gaia one for production.
Gaea is a world-class terrain creation software widely used in the gaming and film industries. In this beginner-friendly course, you'll be introduced to the fundamentals of Gaea, learning how to create realistic terrains from scratch and import them into Unreal Engine.
UPDATE 25th October 2024: Videos on Gaea 2 are in the making, the first video is already included in the course (How to install and use the Gaea 2 plugin for Unreal Engine).
This course is ideal for beginners interested in 3D environments. You'll start with the basics of Gaea and get a brief introduction to Unreal Engine. A significant portion of the course focuses on using Gaea's graph-based node editor, allowing you to harness its power to create stunning terrains.
No prior experience with Gaea or Unreal Engine is required. Both software options offer free versions, making this course accessible to anyone eager to explore terrain creation.
You'll discover how Gaea's node-based system enables non-destructive creation and how procedural generation techniques can effectively mimic natural formations. After completing your work in Gaea, we'll move on to exporting the terrain and importing it into Unreal Engine 5.
Please note that this is a Gaea-focused course. It does not cover foliage, materials, etc. in Unreal Engine. However, by the end of the course, you'll have a terrain in Unreal Engine, ready for further decoration.