Basics of 3D Graphics with Blender 2.7x
- You should have basic computer knowledge. This course assumes you know how to use one.
- You should have Blender installed.
( With the huge update of Blender with the release of 2.8 I have decided to make this course free. Because of this, there will no longer be student support. I hope it will be of some use to you anyway. Not everything is outdated in this course.)
If you don't have dozens of extra hours in your day to learn 3D, this is the course for you. I tell you only what you need to know to get started with 3D. Follow the comprehensive assignments to understand 3D tools, how to manipulate geometry and understand volume. If you don't have loads of hours to spend watching tutorial videos but you still want to become a 3D artists, this is the course for you.
The great thing about learning tools and specific skills is that you can transfer what you've learned to other software packages.
Bonus curriculum includes:
Creating 2D objects
- Anyone that is starting out with 3D graphics.
- Anyone that wants a course that is direct and to the point.
- Blender Introduction00:25
- Setting User Preferences00:39
- Getting Used to the Interface02:11
- Moving in the 3D Viewport00:49
- Object Manipulation02:56
- Basic Shortcuts Quiz5 questions
- Grab Rotate & Scale1 question
- Extra Tips00:57
- Edit Mode Tools02:15
- Edit Tools Quiz6 questions
- Vertex and Edge Manipulation1 question
- Filling Faces1 question
- A Treasure Chest1 question
- Adding Edge Loops1 question
- A Simple House1 question
- Creating Wine Glasses1 question
- Creating a low poly spaceship.00:03
- Spaceship solution03:32
- UV Unwrapping03:08
- UV Mapping Continued03:00
- Basic Texturing03:55
- Introduction to Section00:12
- Cycles Render Engine & HDRI Lighting01:10
- Metal Material01:04
- Plastic Material00:31
- Glass Material & Input Nodes02:19
- Addint Texture to the Principled Shader00:39
- Exporting to your Game Engine of Choice00:00
- Bonus Lecture: Creating 2D Game Assets05:16
I worked in Utah's game industry for 5 years before going indie. I decided to go indie and turn to making educational content for people. My college experience wasn't amazing, so I aim to give people the condensed version of the years of research, and trial and error that I went through into a comprehensive lesson.
Working on my 3rd indie game release for mobile.
I also teach college and high school students using the methods in this course.
I collect toys, play music and I'm obsessed with 3D creation/Blender.