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Basics of 3D Graphics with Blender 2.7x
Rating: 4.2 out of 5(125 ratings)
11,019 students

Basics of 3D Graphics with Blender 2.7x

A course to get you started quick without the fluff.
Created byBrian Ericson
Last updated 1/2020
English

What you'll learn

  • Create basic models
  • How to UV map
  • How to do basic texturing

Course content

5 sections21 lectures36m total length
  • Blender Introduction0:25
  • Setting User Preferences0:39
  • Getting Used to the Interface2:11
  • Moving in the 3D Viewport0:49
  • Object Manipulation2:56
  • Basic Shortcuts Quiz
  • Grab Rotate & Scale
  • Extra Tips0:57
  • Edit Mode Tools2:15

    The tools shown in this video are what you will use to create most object. You can download the shortcut list from the resources.

  • Edit Tools Quiz
  • Vertex and Edge Manipulation
  • Filling Faces
  • A Treasure Chest
  • Adding Edge Loops
  • A Simple House
  • Creating Wine Glasses
  • Modifiers1:20
  • Creating a low poly spaceship.0:03
  • Spaceship solution3:32

Requirements

  • You should have basic computer knowledge. This course assumes you know how to use one.
  • You should have Blender installed.

Description

( With the huge update of Blender with the release of 2.8 I have decided to make this course free. Because of this, there will no longer be student support. I hope it will be of some use to you anyway. Not everything is outdated in this course.)

If you don't have dozens of extra hours in your day to learn 3D, this is the course for you. I tell you only what you need to know to get started with 3D.  Follow the comprehensive assignments to understand 3D tools, how to manipulate geometry and understand volume. If you don't have loads of hours to spend watching tutorial videos but you still want to become a 3D artists, this is the course for you.

The great thing about learning tools and specific skills is that you can transfer what you've learned to other software packages.


Bonus curriculum includes:

  • Creating 2D objects

Who this course is for:

  • Anyone that is starting out with 3D graphics.
  • Anyone that wants a course that is direct and to the point.