Basic Video Game Design Elements

Learn some basic game design elements that provide player feedback, make games fun, and keep people playing
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108 students
Basic Video Game Design Elements
Rating: 0.0 out of 5 (0 ratings)
108 students



What you learn in this lesson

Follow along as we talk about some of the more obvious elements in game design. Learn how feedback loops that contain scoring, lives, health, and more keep players engaged and coming back for more. All examples are shown in a GameMaker mockup game.

What you need to view this lesson

  • Nothing -- this lesson does not guide you in creating anything directly.
  • Optionally, jot down feedback ideas on paper as you follow along.


All videos in this course are captioned for your convenience.

Course content

1 section • 1 lecture • 3m total length
  • Basic Game Design Elements


Director at
Paul Kaiser
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  • 1,713 Students
  • 5 Courses

From Graphic Arts, to Game Design, to Web Development, Paul has made a living creating books, video games, and websites since 1993. Now with over 10,000 hours development experience, he would like to teach you how to create beautiful things.

As publisher of, Paul teaches skills for creating game art and games, using free and low-cost tools. He's a pro at Photoshop, Illustrator, and more, but many people cannot afford these applications. Let him teach you to use:

  • GIMP
  • Inkscape
  • Audacity
  • GameMaker
  • and more get professional results and further your career or business.

Feel free to contact Paul directly if you have any general questions outside the scope of his udemy courses.