
Import and organize the landscape brush set in Photoshop, then use texture brushes, including dead branches, water, and smoke, on a background painting while exploring atmospheric perspective for depth.
Organize layers from foreground to middle ground, set a base sky tone, and build up textures with clipping masks and color passes to shape rocks, pebbles, and organic forms.
Use the lasso tool and paint brush with clipping masks to create sharp edges and a strong focal building, then block in tones for atmospheric far mountains and balance.
Paint a sci-fi, industrial background structure with simple shapes, shadows, and pipes, emphasizing flat tones and contrast to create depth, then add atmosphere and finalize the render.
Use the lasso tool to build forest silhouettes on separate layers, making tiny incremental moves to create jagged edges and layer colors for depth from back to foreground.
Use the curve's editor to shape the tree, add branches and leaves, and apply highlights and shadows with clipping masks. Organize layers into foreground, middle ground, and background for design.
Add definition to the far mountains with light tones and geometric shapes, then layer mist for atmospheric perspective and softly soften the horizon to finalize the background.
If you are interested in creating concept art for Film or Animation, then this course will not only teach you techniques for painting, but will also teach you the principles and theory of visual language.
In this class you’ll learn key, important principles for composition that are fundamental to background or concept art for film, games and animation.
You’re gong to learn how to create a visual sense of depth in your digital painting, as well as how to create a visual sense of story.
You’ll learn about Leading Lines, Contrast and the all-important Rule of Thirds
You’ll learn WHY the rule of thirds works, and you’ll understand that it has much more to do than just simply making a pleasing image.
You’ll learn how this RULE affects the work that professional concept artists create in the wider context of the animation production.
You’re also going to learn how to make visual research, how to collect and analyses images for a project, and then how to distill your own vision into a series of thumbnails on which to base your final project.
Then we’ll dive into the process of painting, and I’m going to walk you through step by step the exact process for a concept art painting.
Everything in this background is painted directly, with a brush stroke. This is an incredibly intuitive and powerful way of painting and I’m going to show you the exact techniques and thoroughly explain everything as I go.
By the end of the course you’ll have a fully realized and major portfolio piece. You’ll also have a clear understanding of how to generate any digital painting for film, because we will have demystified the process from start finish.
I’ve worked as a background artist on many games, animated tv shows and films, and I am passionate about sharing the skillset and knowledge that took me on my art journey. I really hope that this course will open the door for you o start your own art journey.
Thanks for checking this out, i hope you enroll and if you do I look forward to working with you.