
In this lecture you will learn 2 ways to easily create front and rear end views of your automotive designs. These are methods professional car designers use to generate designs quickly and get their designs picked for production (with examples shown). Design theory regarding front and rear view elements is also discussed.
For many, this will be the beginning of what they consider a perspective drawing, even though it's still a 1pt. perspective. A tip-up view is a dynamic, exciting drawing to be able to generate to represent your car design ideas. In this lecture, you will learn how to set up your tip-up view to maximize the impact of your drawing, the process of creating a tip-up view from scratch and how to successfully build out the structure to insure your drawing is accurate.
Welcome to the first foray into the interior of the car. Automotive interiors are made up of many, many parts but all interior designs start with a basic drawing to establish a design theme. Many young designers shy away from interiors, but this is the last thing you want to do. This lecture not only covers the method for building an automotive interior design drawing in 1pt. perspective but why it's so important that you do so.
Along with poorly drawn wheels, poorly executed shadows are right up there as a major problem I see in aspiring car designer drawings. This lecture will cover an introduction to color theory, how light works and why shadows look the way they do. You will come away with a greater understanding of light and shadow. This should translate into concrete improvements in all your car design drawings.
Making a surface look shiny has a magical quality to it. If you can do it well, that that makes you a magician. If you can do it well and apply that skill to your automotive design drawings, you'll have the ability to make your sketches really stand out. Being able to render a glossy surface is one of the most important skills a car designer can possess. Many aspiring car designers find the idea of creating reflection patterns confusing and frustrating. In this lecture you will learn the 2 types of reflections that exist, understand why reflections look the way they do and more importantly, how to design the patterns to express your design ideas.
This course provides the student with the next level in creating professional car design drawings and an understanding of how to apply the concepts of light and shadow and reflections to automotive design drawings. Automotive design is one of the most competitive and difficult creative fields. Any chance you can give yourself to increase your opportunity to be successful should be taken. This course is the continuation of that chance.
The lectures cover the following:
How to create front and rear end views in 2 quick and easy ways
How to create a tip-up, 1pt. perspective view of your automotive designs
An introduction to automotive interior design
An overview of the concepts of light and shadow and how they relate to automotive design drawings
An overview of the 2 types of reflective surfaces and how to create them
These lessons are the same coursework that is taught at major design colleges and universities around the world. This course gives you head start or will help you improve your skills for a fraction of the price.