
We will start using Tinkercad from scratch and learn how we can quickly create a design.
We learn to create an account for Tinkercad.
We will learn what we need for designing with Tinkercad.
We make a quick introduction to Tinkercad. We’ll look at what we can do on the 3D workspace.
We examine the workplane in Tinkercad.
We learn how to navigate in 3D space.
We take a look at what we can do in Tinkercad with the keyboard and mouse.
We take another look at the workplane and mouse and keyboard controls.
We’ll make an introduction to design objects in Tinkercad.
We’ll learn to use design objects in Tinkercad.
We’ll learn to add design objects together in Tinkercad.
We’ll learn to change object sizes in Tinkercad.
We’ll learn to rotate objects in Tinkercad.
We’ll learn to align objects on the Tinkercad workplane.
We’ll create a design ready to be printed out in 3D.
We’ll learn to use the scribble tool.
We’ll see how we can create a design in general.
We’ll take a look at the group command in Tinkercad.
We use the group command to remove parts of objects.
We’ll learn how to create special objects with the group command.
We take a look at the Tinkercad workplane.
We learn how to design a solid model in Tinkercad.
We learn how to use the ruler in Tinkercad.
We learn more about the ruler.
We use grouping and other basic objects to design a wrench in Tinkercad.
We continue designing the wrench.
We take a look at what we can do with the shape generator.
We learn to design 3d objects with basic objects.
We keep designing in 3d from basic objects.
We keep designing in 3d from basic objects.
We do a quick refresher after using the group commands, workplane, ruler and designing other different projects.
We create special shapes using svg files.
We learn what tools we can use to create special shapes and designs.
We create favorites for shape generators in Tinkercad.
We apply the skills we’ve learned about designing from svg files and designing using shape generators to create intricate designs.
We start designing a car in Tinkercad.
We design the body of our vehicle.
We design the wheels of our car.
We design the sides of the body for our car.
We take a look at how to create the upper part for our car.
We’ll remove parts from our car design.
We’ll see how we can create Windows for our car design.
We’ll add the front and rear bumpers to our car and finalize the design.
We learn to write text for 3d printers.
We’ll write 3d text for printing out on a 3d printer.
We’ll place the 3d text on a platform.
We will add 3d text inside a platform.
We’ll talk about some tips for printing out 3d text.
We take a look at a rainbow design and see how we can create it in Tinkercad.
We learn how to use the objects we designed on other projects.
We’ll see how we can create cylinders and duplicate them for our rainbow design.
We finalize our rainbow design with the necessary adjustments.
We’ll take a look at how we can create what we call a patterned box in Tinkercad.
We’ll take a look at how we can create an appropriate box for our design.
We’ll see how we can change our 3D box projects and make something unique out of it.
We’ll learn how to duplicate the single hole objects we created in our box design videos.
We examine different pattern objects.
We examine the gear (cog) design in this video.
We continue designing our gears.
We finalize the gear design.
We’ll talk about what we can do to take the skills we’ve learned to the next level.
We’ll take a look at what we can do using the import tool.
We’ll see how we can import a 3d preset design we found on the internet.
We’ll learn how to export the 3d designs we create in Tinkercad.
We’ll use the 3d models we designed or imported to learn about exporting models to 3d printers.
We learn how tos hare our Tinkercad designs as photographs.
We learn how to transfer our Tinkercad designs into Fusion 360.
We transfer our Tinkercad designs into Fusion 360 and learn how to render them.
We learn to share the designs we made in Tinkercad.
We take another look at everything we’ve learned in this section.
We’ll learn how we can see the designs made by different people in Tinkercad.
We’ll make modifications on a design we found on the Tinkercad gallery.
We learn to create legos in Tinkercad.
We take a look at what shortcuts we can use to move objects in Tinkercad.
We learn the keyboard shortcuts in Tinkercad.
We take a look at the keyboard and mouse shortcuts in Tinkercad.
We take a look at the shortcuts for viewing designs from different angles.
We’ll take a look at the shortcuts for tools and commands in Autocad.
We take a look at the tools and techniques in Autocad.
We take a look at the circuits section.
We use the arduino to turn on and off certain led lights.
We take a look at how we can add a component to a circuit.
We take a look at the code blocks in Tinkercad.
We continue using code blocks in Tinkercad
We learn how to share the gif we created in Tinkercad as a gif.
We take a look at the Tinkercad designs we can create in the Minecraft section.
We take another look at the circuits and code blocks in Tinkercad.
The innovative cloud-based CAD and rendering software with Tinkercad, you will meet the advantages of working independently from space and time. Tinkercad is an easy to use, free application for 3D design, electronics and coding. It has nothing to download and is extremely easy to get started. Used by teachers, children, hobbyists and designers to imagine, design and make everything come true!