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Autodesk Maya 2013
Rating: 4.5 out of 5(5 ratings)
17 students

Autodesk Maya 2013

Dive into Maya with this course touching on all the different modules and how to apply these tools using fun exercises.
Last updated 9/2013
English

What you'll learn

  • By the end of the course, you'll know your way around the Maya interface and be ready to begin tackling your own projects from start to finish.

Course content

10 sections90 lectures7h 41m total length
  • Welcome2:25
  • Modules / UI6:48
  • Creating Primitives5:56
  • Navigating in Maya (Cameras and Windows)5:33
  • Maya Window Layout Options2:07
  • Manipulator Tools4:21
  • Components5:25
  • Selection Masks3:42
  • Marking Menu Customization1:25
  • Tool Options / Defaults3:27

    Restore Maya to its initial state with the preferences window or edit restore default settings, then customize tools via the options box, apply changes, and revert to defaults as needed.

  • Cameras and View Cube3:57

    Use the view cube to frame objects from front, top, side, and midpoint views. Adjust camera lens properties in the attribute editor, and undo camera moves or create additional cameras.

Requirements

  • Autodesk Maya 2013 (recommended)

Description

Autodesk Maya remains the industry standard for creating 3D content-- and with good reason! Maya's robust and expansive toolset includes incredible modeling, UV layout, surfacing, lighting, rigging, animation, dynamics, and rendering tools. In fact, this toolset is so extensive and deep that many game and broadcast studios use Maya exclusively for all of their CG production needs. In this introductory VTC course, we will dive into Maya 2013 and touch on all of the different Maya modules by applying these tools to a series of fun exercises. This title is a self-paced software training course delivered via pre-recorded video. We do not provide additional information outside of the posted content.

Work files for this course can be downloaded from the first lecture.

Who this course is for:

  • 3D Content Creators