
Master advanced sketching, 3D sketching, and sketch-based features like sweep and loft, plus multi-body design with parameter control. Access 70+ video tutorials with exercise files and earn a certificate.
Learn to locate and open exercise files in Autodesk Inventor by downloading and extracting. Use the model browser and document tabs to identify the correct file name.
Learn to move, copy, and rotate sketch geometry in Autodesk Inventor 2021/2022, using base points, precise input, and constraint management to create accurate copies.
Scale or stretch sketch entities by selecting them, choosing a base point, and relaxing dimensions to apply a scale factor of 1.5 or 0.5.
Explore advanced sketch modification options in Autodesk Inventor, using move, rotate, scale, and stretch tools to relax dimensional constraints and break geometric constraints with always, never, or prompt settings.
Create an intersection between two sketches using virtual sketch entities, apply co-incident constraints, and verify projections and constraints while connecting lines and arcs.
Explore advanced sketch pattern options in Autodesk Inventor, including rectangular and circular patterns, directional controls, the fitted option to pack instances, suppression, and managing associativity for precise arrays.
Activate relax mode in the sketch to delete select constraints, creating a horizontal gap between circles, and control height and gap with Height and Gap parameters, then disable relax mode.
Learn to share a sketch and copy it between planes in Autodesk Inventor, reuse a single sketch for multiple features, and paste to another plane.
Learn to create a 3D sketch in Autodesk Inventor by starting a 3D sketch, toggling the infer constraint option, and using the triad and origin for placement.
Learn to create a 3d sketch on a standard plane within a 3d environment, using ortho mode to constrain lines to a plane and axes, and switching planes.
Create a three-dimensional sketch with the precise input tool, starting from the center, using relative coordinates, and learn to reset and reposition the triad and switch to absolute input.
Learn to create a precise 3D sketch using the dynamic input box and dynamic dimension, drawing lines along the x and y axes and a 0.25 length at 135 degrees.
Learn to add geometric and dimensional constraints in a 3D sketch for Autodesk Inventor, including parallel to axes, co-linear relations, and managing constraint visibility and fully constrained status.
Master new 3D sketch constraints in Autodesk Inventor, including on-face, co-incident, co-linear, and axis-parallel relations, and use the 3D indicator and constraints visibility to manage alignment.
Learn to create bends in a 3D sketch using the bend tool, applying a 0.25 inch fillet between lines or at a vertex, with multiple bends linked by dimensions.
Create complex curves in Autodesk Inventor using the equation curve tool, exploring explicit and parametric types, Cartesian and polar options, and step-by-step editing to refine curves.
Create a 3d helical curve efficiently with the Helical Curve tool, specifying pitch, revolution, diameter, and rotation to produce constant or spiral helical curves for threads or springs.
Create a variable helical curve in a 3D sketch by using the helix curve tool, setting multiple points with pitch, diameter, and revolution, and editing parameters to shape complex spirals.
Create complex 3D curves in Autodesk Inventor by using the intersection curve tool on two sketch curves or two bodies, producing composite intersection curves in a 3D sketch.
Learn how to create curves on a complex surface using the curve on face tool in Autodesk Inventor, accessed from a 3d sketch, with on-face placement and constrained movement.
Explore projection techniques in 3d sketch in Autodesk Inventor 2021/2022. Learn three methods—project along vector, project to closest point, and wrap a curve to a surface—by selecting faces and curves.
Import points from 2d and 3d Excel files to create a curve in Autodesk Inventor, choosing points, lines, or spline, with units set and coordinates x, y, z in 3d.
Learn how to project a 2D sketch onto a 3D surface in Autodesk Inventor, creating a new 3D sketch that updates when you edit the 2D sketch.
Learn to create and manage sketch blocks in sketch 1, define insertion point and visibility, organize blocks in the model browser, and edit blocks to update dimensions in Autodesk Inventor.
Learn how to insert a block in a sketch, constrain and position it with dimensional and geometric constraints, edit blocks, and define the block with dimensions.
Create components from sketch blocks to form arm1 and arm2 assemblies, then control part shapes and updates from the layout sketch block using assembly constraints and templates.
Learn to make sketch blocks flexible in Autodesk Inventor 2021/2022. Create, edit, and manage combined and multi-sketch blocks, and apply flexibility to control movement inside blocks.
Create sweeps in Autodesk Inventor using the sweep tool with a profile and a path, and learn how to edit features for complex geometry quickly.
Learn to control the orientation of a profile in the sweep feature by creating two sweeps with the same sketch, comparing follow path and fixed orientation.
Control a sweep path with guide orientation by selecting a closed profile, a path, and a rail, then preview and adjust profile scale in x and y.
Learn to use a guide surface in a sweep to control profile orientation along a surface, by creating a path and profile and applying a guide surface for complex geometry.
Explore the sweep tool's twist option to rotate a profile along a path with follow-path orientation. Set twist degrees for 90, 180, 360, and multiple revolutions to create complex shapes.
Explore the loft tool in Autodesk Inventor to create solid bodies from multiple sketches, using rails and conditions for precise control of start and end directions, weights, and tangents.
Create a closed loft in Autodesk Inventor using the loft tool to select four closed profiles. Choose surface output, or recreate with the solid option to obtain a solid body.
Loft between a rectangle and a circle using the centerline option to form a center-to-center path. Sketching on flat faces after loft is possible, and rectangle size changes the result.
Create an area loft by activating the loft tool, selecting a center line and placed sections, and adjusting cross sections with driving and driven sections using percentage or absolute dimensions.
Learn to control loft start and end conditions in Autodesk Inventor using free and direction conditions, adjusting angles, weights, and tangents for precise bends.
Utilize the loft transition option to precisely map and blend two profiles in Autodesk Inventor, manually configuring point sets and map points for controlled, smooth transitions.
Learn to create a variable fillet with the edge fillet tool in Autodesk Inventor, using start and end points and variable radii (constant, variable, setbacks) with optional smooth radius transition.
Learn to use the setback parameter with fillet to create smooth corners by selecting a three-edge vertex, adjusting edge distances, and applying minimum distance or multi-setback options.
Learn to create a face fillet in Autodesk Inventor, select two faces with optimize for single selection, and choose a radius that exceeds the gap distance.
Apply full round fillet in Autodesk Inventor by selecting the right, top, and left surfaces to create a consistently rounded top, even as width changes.
Explore advanced fillet options in Autodesk Inventor, including roll along sharp edges, rolling ball where possible, and automatic edge chain, to tailor smooth or edge-limited fillets.
Explore constant fillet types in Autodesk Inventor 2021/2022, including tangent fillet (G1), G2 fillet, and inverted fillet, noting that G2 is smoother but costlier to manufacture.
Explore advanced options in the extrude tool, including direction and distance with the minimum solution, taper and match shape to handle open profiles and create boundaries.
Activate the revolve tool to add or remove material by revolving a profile about axis, using full or to with minimum or maximum solution. Use intersect for the common portion.
Apply emboss or engrave on flat or curved surfaces by sketching text on a work plane, wrapping to a face, and choosing emboss, engrave, or both with a depth.
Create ribs on a part using the rib tool, selecting normal to the sketch plane or parallel to the sketch plane, then set thickness and termination (to next or finite).
Activate the rib tool and use the second option with direction 1 or 2 from profiles. Edit the sketch to a solid line and unsuppress mirror features to finish.
Master rib web creation in Autodesk Inventor by using the rib tool, normal to sketch plane, and applying a 3 degree draft, top thickness, and diameter 20.
Use the derive tool in the 3D model tab to insert a part into another and choose the import style, then update or break the base link as needed.
Create a rectangular pattern with the curved length option to fit four hole occurrences along a curve, then edit the sketch to update the pattern.
Learn to place and control text on a 3D model using the geometry text tool, updating text on sketches with size, justification, direction, and start angle.
Create a user parameter C1 and insert it into geometry text via the text editor; center it, set size to 0.24, and bold. Update C1 to see changes.
Master the sketch driven pattern tool to project a pattern onto random points by selecting a feature, defining a base point, and aligning holes on curved surfaces.
Apply draft using the fixed edge option in Inventor, selecting pulling direction, face to draft, and draft angle, then adjust and skip draft on tangent faces with automatic face chain.
Apply draft using fixed plane and parting line in Autodesk Inventor 2021/2022. Learn to set fixed planes, select faces, and manage direction, symmetric and asymmetric drafts.
Create external and internal threads with the thread tool in 3d model tab, selecting ANSI metric M profile or ANSI unified screw threads, adjusting size and depth, and saving presets.
Activate the split tool from the home tab and specify a tool and faces. Split one or multiple faces or a solid body into faces or bodies, then press ok.
Explore how to modify any part with the direct edit tool, including move, rotate, delete, and scale faces, plus automatic blending for tangent faces when importing STEP or IGES.
Use the edit solid option in Autodesk Inventor to expand or contract a body from a plane and move faces. Apply offsets to faces, noting the tool has limited controls.
Learn to bend a part with the Bend part tool in Autodesk Inventor, using a sketch line to define the bend side and set radius and angle.
Copy and paste features across or within parts, choosing between dependent and independent parameters, and using plane selection, rotation, and constraints to keep copied sketches updated.
Extend start option in the hole tool to remove excess material when creating a counter-bore and clearance hole for an ANSI metric M profile socket head cap screw (M8).
Create partial chamfers on edge in Autodesk Inventor 2021/2022 using the Chamfer tool and Partial tab, controlling start and end with set driven dimension and To Start and To End.
In this Autodesk Inventor Advanced Part training course, Expert author Asif Ahmed, Autodesk Inventor Expert will teach you how to create a complex parts using the advanced part tools in Autodesk Inventor. This course is designed for beginners and intermediate users. If anyone wants to fill up his/her gap regarding Autodesk Inventor advanced part topic, then this is also the right course for them.
Once you have completed this computer based training course, you will be fully capable of using these tools and techniques to create your own complex 3D part using this 3D modeling software. Working files are included, allowing you to follow along with the author throughout the lessons.
In this Autodesk Inventor Advanced Part training video tutorial series, you'll quickly have relevant skills for real-world applications.
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About this course:
Follow along with our expert instructor in this training course to get:
5.5 hours of HD video tutorial
Over 70 individual video lectures
1 Supplemental Resource
Full lifetime access
Access on mobile and TV
Certificate of Completion
Topics covered in this course:
Advanced sketching
3D sketching
Advanced curve
Sketch block
Sweep tool
Loft tool
Fillet
Sketch based feature
Modification tools
Multibody part design
Parameters
Other tools and features
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Why do you choose this course?
Progressive difficulty: we start slow and we build our way up
Exercise files
All lectures are straight to the point - minimal effort, maximum results
Learn by working, not by memorizing!
Get depth and advanced knowledge in sketch and part environment.
Apply Autodesk Inventor skill easily in a production environment without struggling.
Increase confident about Autodesk Inventor and design whatever you want
Impeccable sound and video quality
Quality instructor support: I respond to most questions in under 24 hours
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