
Learn to navigate Autodesk Inventor 2020 and work with part, assembly, drawing, and presentation files, including sub assemblies; create parts first, then assemble, and use drawings for fabrication.
Learn how Inventor uses projects to organize engine designs. Create single-use projects for local storage, follow naming conventions with capital letters, and activate the project when saving new parts.
Learn to navigate Autodesk Inventor 2020 with the view cube and mouse controls, and set project units, with a recommended workflow in millimeters for this course.
Learn to create a 50 mm cube by sketching on a plane, dimensioning a 50 by 50 rectangle, and understanding the x, y, z coordinate system in Inventor.
Explore sketching workflow in Autodesk Inventor, edit dimensions for a parametric design, and extrude a closed profile to create a 3D part.
Learn to design symmetric parts by centering a 50 by 50 rectangle on the origin, using a symmetric extrusion, and editing sketches and features to preserve symmetry.
Learn to create sketches on cube faces, extrude to form 25 millimeter protrusions or cut holes, and mirror features across planes to work symmetrically and avoid repetition.
Apply sketch constraints in Autodesk Inventor to fix lines, enforce horizontal and vertical relations, and create fully constrained geometry using parallel, perpendicular, coincident, concentric, tangent, and equal constraints.
Explore sketching fundamentals in Autodesk Inventor, from center point circles, tangent circles, and ellipses to arcs, rectangles, slots, and polygon constraints guided by on-screen drawing and constraints.
Learn sketching in Inventor: add fillets and radii for rounded edges, place hole points, and apply constraints and dimensions using trim, extend, split, and offset to shape geometry.
Begin by sketching concentric circles to form a wedding cake part, extrude sections to build a multi-level cylinder, then add a through hole and fillet the edges.
Explore creating complex parts in Autodesk Inventor using the loft command on five offset planes, building a vase-like solid from multiple sketches, using millimeters as the units and standard parts.
Create a ducting sketch on a plan plane, using snap and perpendicular constraints, then build a cross-section profile and sweep it along a path to form a pipe or conduit.
Learn to design practical parts in Autodesk Inventor by breaking complex shapes into simple forms, using sketches, extrudes, and circular patterns with symmetry.
Explore Autodesk Inventor 2020 by sketching on a plane, using projection geometry and construction lines, then applying symmetry and a symmetric 10 mm extrusion to form a complete model.
Fabricate a symmetric through hole by sketching a center point, placing a 20 mm hole, and creating a four-hole circular pattern around a rotational axis with light fillets.
Learn to create a simple box assembly in Autodesk Inventor 2020, from sketches and extrusion to placing parts and applying mate and flush constraints.
Mirror parts to form a symmetric four-sided box, apply mate and flush constraints, measure a 400 by 320 base, extrude 3 mm, then assemble the top.
Refine a basic box with box joints and proper constraints, then learn to edit parts within an assembly and mirror features to see how changes affect the whole model.
Explore how tangent, mate, and angular constraints connect parts in Autodesk Inventor, letting you sit surfaces on planes, flush circular surfaces, and create framed assemblies with different angles.
Create a standard 600 mm by 40 mm bar, extruded symmetrically, with a 20 mm through hole and a slot to fit and spin around the assembly.
Demonstrate a rotating arm using insert constraints and offset, then secure the joint with an edge-to-edge constraint and bolt via Inventor's content center to illustrate degrees of freedom.
Explore Autodesk Inventor's content center and insert standard parts such as bolts and washers, then apply basic constraints to create a bolted connection.
Explore the content center’s wide catalog of parts, from fasteners and electrical components to tubes and structural shapes, and learn to import, customize, and assemble them for reliable Inventor designs.
Apply the circular pattern tool to arrange forearms around an axis, illustrating how a pattern moves multiple parts together in a mechanical assembly.
Learn to design your own parts and machines with Autodesk Inventor. Whether it's for 3D printing, mechanical design or woodworking Inventor is the perfect software to design in 3D. Inventor is used all over the world by professionals to design everything from small models to airliners and spacecraft.
This course is aimed at beginners with no previous experience or little knowledge of Inventor who wants to learn to use the software properly and gain a sound understanding of basic modelling of parts and assemblies. I do not just skim over each subject but go in-depth to really give you an understanding of the foundations on which you can then build on in subsequent courses.
As a CAD user and instructor for over 23 years, I have developed a unique method to teach CAD software. A lot of books and courses out there spend the first parts describing every single command and instruction which can leave the student feeling bored and overwhelmed. It is no good learning what a command does if you don't understand why you need to do it.
In any CAD software, there are a few basic commands you use all the time and many that you don't need to know in order to get started. I believe in teaching these basic actions and getting the student creating drawings straight away. Using the type of drawings you may be asked to create or amend in a real working environment gives the student the confidence to then use what they have learned to create their own designs. More advanced techniques can then be taught as they progress which shows the student why they are being used in various situations.
I have used this method successfully to teach many students whether they are learning for their own hobby use or for professional reasons and hope to teach you the same way.
**Please Note: This course was recorded on the PC version of Inventor. If you use a MAC then the commands and locations may vary. I do not have a MAC so am unable to help with this but a quick Google search should help you.**