
Explore modeling, assembly, and drafting in SolidWorks and Autodesk Fusion, gaining the basics of two CAD tools to apply across projects.
Explore the Autodesk Fusion interface, including design workspace, create and modify tools, assembly basics, and saving parts with name and location.
Begin sketching in Fusion by creating a 2D sketch on one of three planes, then convert the sketch to 3D, using sketch tools like line, rectangle, and circle.
Learn to sketch by creating lines or arcs in the sketch environment, defining a line with two points, and entering a precise millimeter length, such as 200 mm.
Explore sketching options in fusion: create line, two point rectangle, center diameter circle with a diameter like 20, and spline with editable control points.
Explore sketching in Fusion CAD, creating rectangles from two or three points, or from center. Create circles from center diameter or two or three points, study tangent arcs, polygons, constraints.
Learn to create and dimension sketches in fusion, using rectangle, line, circle, and arc, adjust dimensions, manage constraints, and finish sketches to transition to a three-dimensional part model.
Create a 2D sketch in Autodesk Fusion, then transform it into a 3D model by extrusion along the z axis. Explore how 2D sketches build 3D elements.
Explore sketching in Autodesk Fusion by creating sketches with circles, ellipses (center and axis points), slots (center-to-center, curved, three-point), arcs, splines, and text.
Master mirroring, rectangular arrays, and circular patterns in Autodesk Fusion CAD by selecting the object, defining a mirror line, center point, pattern directions, distance, and counts.
Explore modify options in sketching, including the sketch palette, snap and constraints, grid, points, dimensions, and tools such as fillet, chamfer (equal distance, distance and angle, two distances), and offset.
Master sketch modifications in Fusion and SolidWorks basics by applying trim, extend, break, and sketch scale, then move, copy, and apply constraints like parallel, perpendicular, fixed, equal, and tangent.
Create and finish a sketch in Autodesk Fusion, then extrude the sketch to form a 3D model. Navigate the workspace by rotating, zooming, and orbiting the model.
Explore extrusion and revolve tools in Autodesk Fusion to convert sketches into 3d shapes, selecting single or symmetric distances and angles, and defining axis and partial revolutions.
This lecture covers creating offset, angle, tangent, and mid planes in Fusion, sketching on them, and building ribs with extrusion, thickness, symmetry, and fillet options.
Learn sweep and loft in Fusion, creating three-dimensional shapes by sweeping a profile along a path or lofting between two profiles, using sketches and at least two profiles.
Create a web by turning a line network into thickness with sketches on faces, then use extrude cut to remove material and set distance.
Learn to create holes in Autodesk Fusion, including drill, countersink, counterbore, and threaded holes, by sketching points and applying precise thread parameters.
Learn to create rectangular and circular patterns and mirrors in Fusion, using new components, extrude operations, and mirror plans and pattern on paths to design complex parts.
Explore essential solid editing tools in Fusion: extrude, finish sketch, fillet, chamfer, and shell to shape parts and remove material.
Learn to create extrudes from sketches, apply draft angles and scales, select faces and directions, write a specific angle, and combine components using shell and modification options in Fusion.
Learn to split face, split body, and replace face, and offset faces using a reference plan to modify parts in Fusion CAD, enabling precise multi-tool splitting workflows.
Explore direct CAD tools to quickly create box, coil, pipe, sphere, and cylinder in Fusion, using sketches, plans, and simple radius and length controls.
Master shaft modeling in Fusion using extrude and revolve, apply chamfer and fillet, and build the part through sketches and multiple features.
Model a shaft with two center-to-center slots in Fusion, using tangent blends and extrude cuts to achieve 25 mm length, slot radii six and four, and precise edge placements.
Leverage revolve to model a part in Autodesk Fusion by sketching outer profiles, defining center lines, applying dimensions, and finishing with fillet, chamfer, and a slot and hole.
Practice modeling in fusion cad by creating sketches, extruding parts, adding holes, applying dimensions, and using circular patterns, cuts, fillets, and chamfers, then save exercise three part two.
Learn to create assemblies in Autodesk Fusion by aligning holes with joints, adding bolts, washers, and nuts, and applying circular patterns before saving the assembly.
Create drawings for parts and assemblies by adding base and projected views, sections, details, dimensions, and symbols, then export as pdf or dwg.
Practice modeling in Autodesk Fusion by sketching, dimensioning 100 and 225, adding center lines, and extruding to create features with a 295 mm radius.
Sketch, trim, and extrude to build a multi-feature part, add circles with precise dimensions, centerlines and mid-planes for symmetry, then mirror and apply chamfers and fillets.
Learn to assemble crane components in Autodesk Fusion, create revolute and slider joints, set motion limits, and align faces using the data panel for precise assemblies.
Discover moving from design to manufacturing in Fusion CAM by creating a simple part, extruding a rectangle, and selecting milling or turning in the manufacturing workspace.
Set up a new Fusion CAM workflow by selecting a three-axis machine from the Fusion library, defining the work coordinate system and stock, loading the model, and simulating.
In fusion cam step 2, select operation and tool, note the difference between 2d planar and 3d milling, and set up a face milling tool with diameter and overall length.
Identify tool and parameters in Fusion CAM, select the face and remove material with face milling, then generate and simulate the first operation to verify the tool path.
Learn to create a 2D pocket in Fusion CAM, configure milling setups, select tools, and apply multiple depth passes with roughing and finishing, then simulate the operation.
Learn how to create a 2d contour milling operation in Fusion CAM, set up stock, choose a flat end mill, define multiple depths, handle geometry clashes, and simulate the result.
Learn how to create a 2D slot in Fusion CAM and perform a 2D contour, including regenerating out-of-date toolbox operations, generating the toolbox, and simulating multiple devices.
Import external parts into Fusion via the show data panel and upload workflow, then perform a three-axis adaptive clearing roughing operation with stock setup, tool selection, and toolpath generation.
Learn three axis roughing by comparing adaptive clearing and pocket clearing in Fusion CAM, including main passes, mean level paths, and max and fine step down controls.
Create a finishing operation in Fusion CAM for steep and shallow surfaces after roughing, including tool setup, passes, step over, step down, and simulating the finish path.
Set up a Fusion CAM workflow with a three-axis mill, perform roughing with bucket clearing, then finish with flat and contour operations to target horizontal and vertical faces.
Explore finishing operations in Fusion CAM, including parallel, scallop, spiral, radial, and Morphett spiral toolpaths, and learn which strategies best finish horizontal, vertical, or contoured surfaces.
Explore Fusion CAM roughing options, including retract height, clearance height, stock-based references, stock to leave, machine shallow areas, minimum diameter, and maximum/minimum step over and step down, for 3D roughing.
Learn to set up a roughing operation in Fusion CAM, define stock zero, select 3D pocket clearing, and configure height options such as from, retract, top, bottom, and clearance.
Create roughing and finish operations in Fusion CAM using a 12 mm flat endmill with 0.5 mm finish passes, simulate and inspect remaining stock, then apply corner and blend operations.
Explore drilling operations in Fusion CAM, setting stock, detecting holes, and applying spot drilling, drilling, and counterbore sequences; learn why ellipses are milling, not holes.
Explore the SolidWorks interface to create new part, assembly, or drawing, and navigate features, sketching, extrude operations, and the part history across 3D and 2D workflows.
Learn SolidWorks sketch basics on 2D planes, drawing lines, rectangles, and circles, applying smart dimensions and constraints, and using center lines and mirroring to control geometry.
Learn SolidWorks sketch basics, including rectangle and circle creation with multiple method options, arcs, lines, splines, ellipses, and refined by fillet, chamfer, and edit sketch.
Explore trim and extend tools in SolidWorks sketches, including power trim, trim away inside and outside, trim to close, and extend to the next element.
Learn to create offset sketches with dimensioning, apply mirror using a center line, and generate linear and circular sketch patterns in solidworks to efficiently replicate elements.
Learn how to move, copy, rotate, scale, and stretch 2d sketch elements in SolidWorks, using start points, centers of rotation, and proportional scaling to modify geometry.
Learn to use extrude in SolidWorks to turn a 2d sketch into a 3d body by adding depth in the z direction, with options for distance, direction, draft, and thickness.
Master SolidWorks extrude options by creating distance planes from the part, sketching on them, and applying modes such as blind, through all, up to next, and offset with thickness.
Learn extrude cut, fillet, and chamfer techniques in SolidWorks CAD basics, including distance and through-all options, plus radius and chamfer settings to shape 3D parts.
Learn to create revolved features and revolve cuts by sketching around an axis, selecting the rotation axis and contour, and applying full or partial rotations.
Explore sweep and loft workflows in SolidWorks by creating profiles, paths, and guides to generate complex shapes, including lofts between two profiles with guides.
Learn SolidWorks basics: extrude parts, sketch with splines, and apply swept and lofted cuts. Add features like fillet, chamfer, hole wizard, rib, mirror, draft, and linear pattern.
Learn to create circular patterns in SolidWorks by selecting a feature, choosing an axis or direction, and configuring degrees and the number of instances for extrudes and extrude cuts.
Create a SolidWorks assembly by inserting multiple parts, applying mates (center lines, faces, tangent, parallel, perpendicular, concentric), moving and rotating components, and using patterns and mirrors to finalize an integrated design.
Master SolidWorks assembly basics by constructing a multi-part board with base, shield, battery, frame, and cover, then apply mates and tangent between faces to position parts.
Explore drafting basics in SolidWorks by creating sheets, projections, sections, details, and break views, and applying smart dimensions, baseline and chain dimensions, as well as surface finish and weld symbols.
Master drafting basics for SolidWorks assemblies by creating views, setting scales, applying auto balloons, and generating bill of materials tables with part quantities and names.
Learn SolidWorks drafting basics by creating parts, views, hole tables with x and y coordinates, and applying smart dimensions, geometric tolerances, and a configurable title block in sheet formats.
Learn Autodesk Fusion & SolidWorks CAD Basics (Modelling - Assembly - Drafting)
Autodesk Fusion 360 and SolidWorks are two of the most popular Computer-Aided Design (CAD) software used in product design, engineering, and manufacturing. Here's a basic crash course to get you started with each of them:
Autodesk Fusion 360 Basics:
Fusion 360 is a cloud-based CAD tool that integrates multiple stages of the product development process, including design, engineering, and manufacturing.
User Interface Overview:
Toolbar: Contains tools for sketching, modeling, and managing your design.
Browser: Shows the structure of your design with all components, bodies, and sketches.
Timeline: Displays a step-by-step history of your design process.
Canvas: Where you view and interact with your design.
Creating a New Project:
Open Fusion 360 and create a new design (File > New Design).
Start by creating a 2D Sketch to define the outline of your object (Sketch > Create Sketch).
Use basic sketch tools like lines, circles, and rectangles to define your shape.
Basic Modeling (Extrusion & Revolve):
Extrude: Select a closed profile and use the extrude tool to add depth (Create > Extrude).
Revolve: For creating objects like cylinders, select a profile and an axis, and then use the revolve tool (Create > Revolve).
Assembly:
You can create multiple components and bring them together in an assembly (Assemble > New Component).
Use joints to specify how parts move relative to each other.
Parametric Design:
Fusion 360 allows for parametric design, which means you can define dimensions and relations between objects that will adjust as you change certain parameters.
SolidWorks Basics:
SolidWorks is another popular CAD tool, well-known for its powerful parametric modeling capabilities, particularly in mechanical design.
User Interface Overview:
Command Manager: Contains all the tools you need for sketching, features, assemblies, and drawings.
FeatureManager Design Tree: Displays your design’s structure, including parts, assemblies, and features.
Graphics Area: The main space where you view and interact with your design.
Starting a New Part:
Open SolidWorks and start a new part (File > New > Part).
Create a 2D Sketch on one of the planes (Top, Front, or Right).
Use tools like Line, Circle, and Rectangle to define your basic shape.
Extruding & Revolving:
Extrude: After creating your sketch, use the "Extrude Boss/Base" tool to give your sketch depth (Insert > Boss/Base > Extrude).
Revolve: To create symmetric parts, use "Revolve Boss/Base" (Insert > Boss/Base > Revolve).
Creating an Assembly:
Create a new assembly (File > New > Assembly).
Insert parts by selecting them and placing them in the assembly.
Use mates (Insert > Mate) to define the relationships and movement between parts (e.g., coincident, concentric).
Drawing for Manufacturing:
SolidWorks allows you to create detailed drawings from 3D models (File > Make Drawing from Part).
Create views like front, top, side, and isometric, and annotate your drawing with dimensions.
Key 3-Axis Milling CAM Features:
Adaptive Clearing (High-Efficiency Roughing)
Removes large amounts of material quickly and efficiently.
Optimized tool engagement extends tool life and reduces machining time.
Contour Milling
For finishing the perimeters of parts.
Supports climb and conventional milling with fine control over stepdowns and stepovers.
Parallel and Scallop Finishing
Ideal for finishing curved surfaces.
Parallel moves in a back-and-forth motion.
Scallop maintains a constant cusp height for smoother finishes.
Pocketing
Efficiently clears out cavities or pockets.
Great for 2.5D and true 3D pocket strategies.