Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
Fundamentals of Autodesk Fusion 360 and Learn Metal Design
Rating: 4.1 out of 5(185 ratings)
1,497 students

Fundamentals of Autodesk Fusion 360 and Learn Metal Design

2 Courses in 1! Learn the fundamentals of Autodesk Fusion 360 & Designing for Metal
Created byCAD Kraft
Last updated 11/2023
English

What you'll learn

  • Learn the fundamentals of Fusion 360
  • Learn the Fusion 360 interface
  • Learn sketching, geometric modeling, extruding, sculpting and much more
  • Learn How to Use Fusion 360 for Designing for Metal

Course content

2 sections33 lectures2h 56m total length
  • Welcome0:52

    Explore Fusion 360 for product design and engineering, a cloud-based CAD platform for Mac and PC, covering modeling, sculpting, rendering, and workflows to translate ideas into fabrication-ready CAD drawings.

  • Intro0:52

    Explore Fusion 360 as a multi-platform cad/cam tool guiding design, manufacturing, and collaboration. Learn OS X workflows, use a 3-button mouse, and work with various file types.

  • First Look7:32

    Explore Fusion 360 as an integrated cad cam cae solution, learn about its subscription and cloud credits model, and discover collaboration, rendering, and multi-axis design capabilities.

  • Course Files0:51

    Save to the cloud by default in Fusion 360, so your work is stored online. Export files to save locally when you need desktop copies for exercise files.

  • New Project8:45

    Ensure online access for cloud rendering and collaboration, create a LinkedIn Learning project, save versioned files, and set preferences like z up and mm units with auto project edges.

  • Preferences and Display Settings8:15

    Navigate fusion 360 with the view cube and mouse controls, switch orthographic to perspective views, choose adaptive or fixed grids, and adjust shading and hidden edges.

  • Starting Sketch4:51

    Design a leg assembly sketch in Fusion 360 inspired by Teo Jansen’s strand beasts, using L and A in millimeters, with vertical and perpendicular constraints and fixed triangles.

  • Draw Struts and Triangles6:13

    Create a sketch in Fusion 360 to draw struts and triangles, set precise distance measurements, manage parallel constraints, and name sketches for clear organization.

  • Circles and fillets3:45

    Create a Fusion 360 component by sketching a triangle with three fixed five-millimeter circles, dimensioning centers to edges, and adding five-millimeter fillets, then finish the sketch and build three-dimensional solids.

  • Extrusions3:45

    Activate the correct component, extrude interior to preserve negative spaces, create a new body, and then build a parametric stress component with sketches, circles, constraints, and driven dimensions.

  • Master Strut Sketch3:22

    Create a new component in Fusion 360, sketch two five-millimeter circles with a two-point rectangle, set a driven distance, apply five-millimeter fillets, and build a master strut template.

  • Copy struts and Parametric6:32

    Copy struts with paste new to create five identical, offset parts while preserving constraints. Parametrize their lengths via sketches and extrusion, renaming strengths M, J, F, C, and K.

  • Pins and Assemble6:57

    Create pins as cylinders on the origin to establish fixed reference points, ground them, and assemble the linkage with point-to-point joints, resolving position conflicts along the way.

  • Motion study and Render7:23

    Ground the triangles, add a joint, and run a motion study to animate the Jansen linkage. Render in Fusion 360, adjust materials, and produce a cloud video.

  • Sculpting: Reference images and create form3:59

    Insert reference images as canvases in fusion 360, calibrate two points for scale, and sculpt a pillowy form with symmetry and controlled subdivisions.

  • Sculpting: Selection set1:09

    Learn to select individual faces, edges, and face rings in Fusion 360’s sculpting mode, switch to the orthographic view, and create and rename selection sets to streamline editing.

  • Sculpting: Rough out the form2:47

    Sculpt an organic form in Fusion 360 by selecting nose faces, editing with translation and scale, and refining rings to avoid overlap and prepare for a rounded nose.

  • Sculpting: Front, back and sides6:01

    Master sculpting the bike seat by refining the front, back, and sides with selection sets and translation, applying a crease, and finishing the form without overlaps.

  • Sculpting: Finishing touches2:01

    Perform finishing touches on sculpting a bike seat in Fusion 360. Sketch an ellipse on the XY plane, extrude and boolean to create a hole, then render steel.

  • Conclusion0:50

    Master fusion 360 as an all-in-one platform for geometric models, organic forms, and assemblies, with motion studies, cloud rendering, and sharing designs to Autodesk Gallery and ideas station.

Requirements

  • Basic 3D design skills with any CAD software are helpful, but not required

Description

Welcome to this 2 part course! In this two part course you will learn the basics of Autodesk Fusion 360 and then we will get into more advanced parts of Fusion where you'll learn about Designing for Metal.

We first start off with Fusion 360 and you'll get an overview of the interface where you'll learn about modeling, sculpting, and rendering workflows in Fusion 360.  This course has everything you need to get up and running with Fusion 360 to translate your ideas into elegant CAD drawings and fabrication-ready designs.

In part 2 of the course, you'll learn all about designing for metal using Fusion. Learn how to build effective designs specifically for subtractive manufacturing in metal.

We'll show you how to build solid designs, simulate how the model will hold up to the stress of production and use, render the design for presentation, and finalize it for manufacturing. The workflows showcased in this course are tailored to help the nonprofessional CAD user.

Fusion 360 is a powerful CAD platform that is used for product design and engineering. It connects your entire product development process in a single cloud-based platform that works on both Mac and PC. In this course, you'll learn all about Fusion 360 straight from the pros with proven tutorials and training to design, build and fabricate your designs.

By the end of this course, students should have a solid understanding of how to use Autodesk Fusion 360.

Who this course is for:

  • Anyone interested in getting started in CAD (computer-aided design)