Augmented Reality 101 – AR Foundation Basics
- Basic understanding of Unity and C#.
- You must have an Android or iOS device compatible with AR Foundation.
Learn the necessary fundamentals for developing augmented reality apps within the popular Unity engine. Through this course, you will create a simple object spawning application that allows users to place virtual objects based on their physical environment using their Android or iOS device’s camera. In so doing, you will develop key skills for working with both AR and AR Foundation, Unity’s cross-platform API package that allows you to develop for Android and iOS devices simultaneously. By the end, you will be prepared to create more robust augmented reality apps and games and join a growing, in-demand industry of developers.
You will learn how to:
Download and configure AR Foundation within Unity
Use your device’s camera to automatically detect planes
Set up placement indicators to determine virtual object positions
Implement tap gestures that allow users to spawn simple objects into the “real world”
Who this course is for:
- Innovators wishing to upskill into cutting edge technologies
- Developers expanding their games with augmented reality
- Anyone interested in novel ways to develop for mobile
Trusted by over 1 million learners and developers, Zenva provides world-class training on in-demand programming skills covering game creation, software development, AI virtual reality and web development.
Our e-learning platform Zenva Academy is the leading place to upskill, learn and gain key tech skills for the innovation economy through self-paced online courses. Our curriculum is organized about Mini-Degrees™ which cover a wide range of technical subjects and include video, interactive quizzes and project files for enhanced learning.
Certified game developer and Founder of ZENVA - the world's leading platform to learn game making, VR, machine learning and full-stack programming. Since 2012, Pablo has been developing professional-grade courses that have helped over 1 million people gain valuable skills.
Pablo is a member of the Intel Innovator Program in the Asia Pacific Region, and has run live programming workshops in San Francisco, Brisbane and Bangalore.
Pablo holds a Master in Information Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.