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Audio Engineering Fundamentals
Rating: 4.8 out of 5(521 ratings)
3,119 students

Audio Engineering Fundamentals

Theoretical Concepts of Sound Production
Created byDavid Lauritsen
Last updated 1/2025
English

What you'll learn

  • You will obtain a thorough understanding of audio theory fundamentals
  • You will be able to use the course content as a springboard with which to improve their creative craft
  • You will be able to apply new knowledge and skill to their chosen digital audio workstation
  • You will be able to more effectively and confidently conduct audio recordings
  • You will be able to apply audio theory in order to troubleshoot audio systems

Course content

7 sections81 lectures12h 6m total length
  • Sound Waves5:36
  • Sound Waves Continued2:17
  • Sound Waves and Air Molecules5:38
  • Multiple Sounds Playing at Once10:33
  • The Polarity Inversion10:17
  • Sine Waves Out of Phase4:39
  • Amplitude22:13
  • Amplitude Continued6:56
  • Frequency4:56
  • Sine Wave Frequency Demonstration5:57
  • Wavelength5:59
  • Harmonic Sounds8:32
  • String Harmonics19:03
  • Octaves and Harmonic Intervals7:43
  • EQ Curves14:11
  • Noise Signals3:08
  • Equal Loudness Curves13:30
  • Comb Filtering12:12
  • Polarity Inversion Revisited1:58
  • Polarity Inversion Pink Noise Demo5:30
  • A Polarity Inversion Has No Audible Effect in Isolation4:08
  • Inversion vs 180 shift vs Comb Filter13:17

Requirements

  • There is no prior knowledge expected of learners undertaking this course. It would be beneficial for students to have access to a digital audio workstation of some kind in order to follow along with some of the materials, but this is not essential.

Description

This course will be a deep dive into important audio engineering and sound production fundamental topics. Knowledge of these topics will improve your skills and confidence in any facet of audio production. The concepts are mostly taught in the music production framework, but the course is intended to be applicable to those interested in film audio, game sound design and podcast recording and editing. The concepts taught are transferable between all of those subcategories of audio engineering.

Whether you're just starting out or you've been producing great sounds for a while now I guarantee there will be fundamentals missing from your knowledge base. The overarching topics in this course are Sound Waves, Digital Audio, Analogue Audio Signals, Microphones, Signal Processing and Human Localization of Sounds.

Course concepts are demonstrated using Pro Tools, however it is not critical that you following along with or use Pro Tools. The concepts are generic and can be emulated and solidified using any digital audio software! It is encouraged that you follow along with the demonstrations in your own software so that the concepts taught can stick in your mind.

Summaries of some of the lessons are downloadable and it is highly encouraged that you download and review these summaries at a later date so that the core concepts can stay with you throughout your audio journey!

Who this course is for:

  • This course is for musicians, audio engineers or sound designers who are either beginners or intermediates, who are looking for a course that will give a firm foundation of audio engineering knowledge with which to build their skills upon