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Asset creation in Blender 2.9 (only Blender required)
Rating: 4.2 out of 5(20 ratings)
117 students

Asset creation in Blender 2.9 (only Blender required)

Guide to real-time 3D asset creation from scratch. A complete guide to PBR workflow in Blender.
Last updated 3/2021
English
English [Auto],

What you'll learn

  • 3D Real-time Asset creation from scratch
  • 3D Modelling in Blender
  • UV unwrapping
  • Procedural texturing using Blender
  • PBR workflow in Blender
  • Baking PBR maps in Blender

Course content

6 sections31 lectures3h 13m total length
  • Introduction1:28

    Model a hurricane lamp from scratch, unwrap UV maps, and bake textures in blender. Explore procedural shading techniques and maps such as base color, metallic, roughness, normal, and opacity.

  • Addons0:46

    Enable the two essential Blender add-ons, tools loop and node wrangler, before following along. Access them via edit preferences > add-ons, search for the add-ons, and ensure both are enabled.

Requirements

  • Basic knowledge of blender.

Description

Hello everyone! I am Harshavardhan from India . I have been an active blender user for the past 4 years. I welcome you all to the course, asset creation in blender. We will be learning how to model a hurricane lamp from scratch. We will then unwrap UVs followed by a full texturing session which will provide you an introduction to the huge world of procedural texturing techniques inside of blender. We will then bake our generated textures in PBR maps like the base colour, metallic, roughness, normal and opacity map. The techniques used in this course can be used for asset creation in games and in real-time visualisation.

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The best part is we will be doing all the modelling, UV unwrapping, texturing and baking all inside of blender without the need for any other third party texturing software. In my opinion, the node based shader editor in blender is as powerful as any other dedicated texturing software. This course is aimed to be short and crisp with the entire duration of just under 3 and a half hours. where I aim to deliver the most relevant information in a short span of time. I am excited as you are. Enroll now and I hope to see you in the course.



Who this course is for:

  • Aspiring 3D artist
  • Prop designers
  • Game Designers and developers
  • 3D enthusiast
  • Beginner or Intermediate Blender users