Actionscript 3 Side Scrolling Games
4.5 (14 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
9,079 students enrolled

Actionscript 3 Side Scrolling Games

Use Flash and Actionscript 3 to program a side scrolling game that could be played online, on Android, or iOs devices.
4.5 (14 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
9,079 students enrolled
Created by Justin Dike
Last updated 11/2013
English
English [Auto]
Current price: $13.99 Original price: $19.99 Discount: 30% off
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This course includes
  • 3.5 hours on-demand video
  • 1 article
  • 5 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Program at least one level of a side scrolling game
Course content
Expand all 6 lectures 03:32:22
+ Introduction and Programming Your First AS3 Class
2 lectures 47:21

In this tutorial, we will mostly just look at creating a custom class in Flash. Learning Object Oriented Programming is an important part of the lessons to come, so handling a relatively simple countdown clock is a good place to start.

Preview 42:26
+ Programming an Actionscript 3 Side Scroller
4 lectures 02:45:01

In this lesson we will program the main engine of the game, setup a Player, Enemy, test collisions and much more.

The example files for this part of the course are included in the Supplemental Materials tab.

Programming the Main Engine, Player, Enemy, and More
01:09:57

In this lesson we will spawn more enemies, handle what happens when an enemy falls off the edge of the universe, code actions for the player jumping and attacking, and a whole lot more.

The example files for this part of the course are included in the Supplemental Materials tab.

Spawning More Enemies, Dealing with Enemy Death, Player Jumping, etc.
52:24

In this lesson we'll add a Coin class and include code for using the Accelerometer on a mobile device to control the character. The example files (in the Supplemental Materials tab) might not run properly if you don't test on a device.

The Supplemental files included with Lecture 6 strip out the mobile code.

The Coin Class and Mobile-friendly Accelerometer Code
42:35
Alternate Source Files
00:05
Requirements
  • Adobe Flash CS5, CS5.5, CS6, CC (or any version with Actionscript 3)
Description

Justin Dike, lead developer and owner of CartoonSmart.com teaches every step in programming a side scrolling Flash game with Actionscript 3. Use the arrow keys to move a character around and attack while traversing a vector based environment (you can easily draw the entire level to play on using vector shapes or movie clips.

Also included is alternate code to use with a mobile device's accelerometer (tested on the Android & iPhone OS). Topics include:

  • Add new classes for different enemies.
  • Add new classes for objects like coins to collect.
  • Swap in new art to easily create new levels (just cut and paste, or draw in new art).
  • Add more levels, including animation that the player could collide with.
  • Add more objectives (items to pick up or areas on the board to go to)
  • Adjust how many enemies are on stage, where they spawn from, and how often they appear.
  • Change the physics of the game, speed or attack intensities of the enemies

As usual with Justin's tutorials, source files are included.

Who this course is for:
  • Anyone