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Finding the Art in Engineering - STEM to STEAM
Rating: 4.7 out of 5(26 ratings)
1,379 students

Finding the Art in Engineering - STEM to STEAM

Expanding Your Creative Thinking in Engineering Graphics - Makerspace
Created byJohn Devitry
Last updated 4/2021
English

What you'll learn

  • Enhance your learning in different settings and spark more creative thought that in turn will help you generate new designs.
  • Learn Solid Edge
  • Relating Art and Engineering
  • Finding the Art in Engineering

Course content

1 section30 lectures1h 59m total length
  • Introduction - Conceptual Design Blending - Random Combinations14:33

    Explore conceptual design blending and random combinations that drive radical engineering innovation, and cross-pollinate ideas with everyday objects using core commands like the Helix Command, loft, and the suite.

  • 002 Mathematical Equations & Art5:10

    Learn how mathematical formulas become art by drawing famous equations and golden ratios in Solid Edge, using construction geometry and equal constraints to create arc-based patterns.

  • 003 Golden Ratio - Used to Create a New Product2:50

    Apply the golden ratio to design a new bookshelf product, blending aesthetics with traditional geometry using offset and extrude for shelves and borders.

  • 004 Creative Idea Generation4:05

    Generate creative ideas by exploring geometry in art online, then apply Solid Edge CAD steps by drawing circles, offsets, and extrusions to create and refine circle patterns.

  • 005 Supermarket Logo4:26

    Observe a supermarket logo to spark creativity and replicate it in CAD by forming a star from triangles, offsetting edges, trimming lines, and extruding patterns around the Y axis.

  • 006 Triangle Core Shapes4:21

    Switch from circle or square to a triangle, model tangent circles, offset the lines and arcs, extrude the outside triangle, apply fillets, and add a chain to create a necklace.

  • 007 Motion Rotation5:03

    Explore motion rotation in an engineering assembly by creating concentric circles, extruding shapes, offsetting lines, and applying a rotational motor with a 360-degree limit, then simulate and export.

  • 008 Creative Jewelry from 2D Sketch Ideas3:30

    Transform 2D sketch ideas into wearable jewelry through computer-aided design steps such as offset circles, rotate, extrude, cut, and scale for 3D printing.

  • 009 Weave Circular Bracket2:53

    Design a jewelry themed bracelet by placing circles on the x y plane, using rectangle by center and circle commands, and applying a sweep with two turns to refine fit.

  • 010 Weave Variations3:58

    Explore creative weave variations by changing turns, adding a central circle or X pattern, and using revolve and sweep to produce a printable, interconnected weave.

  • 011 Cross Curve Bracelet4:05

    Design an open-ended cross-curve bracelet by creating elliptical profiles and sweeping a cross-curve along them. Add surface text using sketch text and extrude through.

  • 012 Cross Curve Variations5:15

    Explore cross-curve variations by placing circles in the y-z plane, trimming excess, and sweeping along the cross-curve, then add a sphere and apply offset.

  • 013 Replace Face - X Cross Surface6:52

    Explore a product design technique to create an X cross surface that rolls in both directions, built with reference planes, bounded surfaces, and lips forming a container lid and base.

  • 014 Loft using 4 Circles on 2 Different Reference Planes2:01

    Explore how random combinations spark innovation by lofting four circles on two reference planes to blend art and engineering in a CAD workflow.

  • 015 Loft using 4 Circles Part 24:59

    Explore creating a lofted component by replacing four legs with a symmetric four-circle loft using lines, rectangles, circles, arcs, offsets, and constraints.

  • 016 Loft Seat3:47

    Experiment with adding a second loft from sketches—circles and ellipses—and use paired high and low profiles to create a stable loft that avoids twisting.

  • 017 Loft Variations4:41

    Explore creating a protrusion with the loft command, circular rotate, and patterns to generate interconnected parts, adjusting angle, length, and center location for diverse shapes.

  • 018 Mobius Loop2:10

    Construct a simple Mobius loop by sketching on the XY plane, defining a 100 radius, then using sweep with a single path and cross section, and set turns to 2.5.

  • 019 Mobius Loop Variations3:02

    Experiment with Mobius loop variations by adding circles and ellipses, then apply sweep, densify, and rotate to create multiple unique forms.

  • 020 Loop with Multiple Rolling Spheres3:10

    Learn to build a bracelet loop with multiple rolling spheres by sketching circles on planes, applying constraints, performing a three-turn sweep, and patterning spheres around a center axis.

  • 021 Loop with Multiple Rolling Spheres - Variations3:23

    Explore loop bracelet variations by constructing circles on xy and xz planes, adding an ellipse and a V shape with equal constraints, and a pattern of spheres around z axis.

  • 022 V Loop Twist with Spheres5:00

    Explore creative sketching and sweep techniques to twist loops with spheres, using circles, mirror, trim, fillet, and circular patterns for engaging, varied sphere-based designs.

  • 023 Loop Twist Variations4:10

    Explore loop twist variations by sketching circles and rectangles on the xz plane, adjusting turns and widths, and using the sweep and cross-curve tools to create goggles outlines. Experiment with multiple turns, two circles, trimming inner layers, and centering constraints to build diverse, creative engineering sketches.

  • 024 Building a Light Cover4:27

    Sketch the light cover on the XZ and XY planes. Use sweep and revolve with path scale, pattern around the Z axis, and add a scaled light bulb.

  • 025 Light Cover Sweep with Scale Option3:15

    Refine the light cover by adjusting sweep scale and turns around the Z axis, then add a bottom circle and revolve for a complete 360-degree finish.

  • 026 Orange Peal Sweep4:50

    Master solid modeling by building a spiral sweep and a 360-degree revolve, using planes, intersections, and dimensioning to form a light pod and bulb assembly.

  • 027 Orange Peal Sweep Variations0:25

    Explore orange peel sweep variations by revisiting the intersection, turning off the sweep and revolve, and switching to rectangle to refine the section.

  • 028 Interesting Sweep Variation0:38

    Draw a line at 200, bring it down at an angle, and perform a four-arc sweep to illustrate an interesting sweep variation in engineering art.

  • 029 Create a Mechanism from the Alphabet0:20

    Create a mechanism using a letter from the alphabet to explore art in engineering and design thinking in this STEM to STEAM lecture.

  • 030 Additional Ideas2:26

    Explore additional ideas by reviewing variations of examples we've covered in this class, and use these images to inspire new directions in art and engineering.

Requirements

  • Siemens Solid Edge Training & Certification - Part 1 & 2

Description

This course presents new ideas about how to expand your creative thinking, opening up a world of patterns, shapes and artistic designs using 3D CAD Modeling and Conceptual Design Blending (CDB).

Key take-ways: Understand how art is central to bringing beauty, elegance and life to the sciences, technology, engineering and math - Develop a sense of spatial thinking and self-expression - Learn how random combinations drive radical innovation - Learn how to make a design your own.

The ideas in this class are geared to enhance your learning in different settings and spark more creative thought that in turn will help you generate new designs. Conceptual Design Blending: As you go through these examples you will recognize that the general concepts of “design blending” are all around you.

This teaching technique was developed under a belief that when students have the “freeform ability” to create or solve open-ended problems in a solid modeling course, it removes inhibitions and boosts creativity. Part of the motivation behind the technique is to incorporate more of the arts into engineering,

“CDB is itself a mix of Conceptual Blending and Shape Blending into something new. Once the foundational techniques of the 3D CAD software have been taught, the CDB pedagogy deviates sharply from traditional instruction. Rather than assigning designs to replicate, the instructor presents students with two or more seed designs, and instructs them to design something entirely new based on those concepts, but with functionality and/or aesthetic appeal beyond either seed design. Since students are initially unsure of themselves, and do not know where to start with such open-ended requirements, the instructor introduces CDB by walking through examples of blending and presenting multiple think-aloud illustrations of the design process. Throughout the instruction, students are reminded that they each have unique and useful ideas to contribute, and are encouraged to borrow ideas from other places, provided the ideas are used within a design rather than strictly copied.”

Who this course is for:

  • Makerspace - STEM - Mechanical Engineering - New Product Development