ARKIT & Unity 3D, creating Augmented Reality Apps with C#
4.2 (154 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
832 students enrolled

ARKIT & Unity 3D, creating Augmented Reality Apps with C#

Learn to code by making your own Augmented Reality First Person Shooter /Survival Game, Mobile Development with Unity 3D
4.2 (154 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
832 students enrolled
Created by ARdeveloper TT
Last updated 11/2018
English
English [Auto-generated]
Current price: $129.99 Original price: $199.99 Discount: 35% off
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This course includes
  • 2.5 hours on-demand video
  • 1 article
  • 20 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Learn C# combined with Unity 3D
  • Basics about the ARKit Plugin in Unity3D
  • Learn how object oriented programming works in practice
  • create a First Person Shooter in Augmented Reality
Course content
Expand all 32 lectures 02:21:23
+ Learn to Code in C#
6 lectures 22:16
Variables & Methods
03:42
If & Else
06:29
Arrays
02:07
Loops
02:20
Accessing Other Classes
02:37
+ ZombieShooter - Augmented Reality App (Main Project)
24 lectures 01:51:19
The ARKit Plugin isn’t longer available on the Unity Asset Store!
00:37

We import the Unity ARKIT plugin and test the example scene on our mobile device.

ARKIT Plugin and running the App on our Iphone
04:49

We import the first Assets and enable shadow to our scene.

Import of the first Assets
02:38

Let's add the zombie the walk animation with the animator controller.

The Animator Controller
01:58

Using the class Transform to move our zombie.

Moving our GameObject
02:50

we have a look at OnCollisionEnter & OnCollisionExit.

Collision, Collider & Rigidbody
06:03

We add a Damage Effect on our Canvas and w'll code the necessary Script.

Damage Effect on our Canvas
07:31

Adding the Sound Effect to the Enemy.

AudioSource
02:02
Giving the player life & adding "GameOver" scene
06:13

Using the Functions "Instantiate" & "InvokeRepeating" to create a SpwanController

The SpawnController, instantiate the zombies
04:40

In this video we will learn how we can shoot our enemies by using unitys Raycast.

Preview 07:31
Particle System, making our own Blood Effect
07:52
Adding another Effect & Force
02:32
Adding more AudiosSource's
02:17
Testing the App
05:44
Adding Ammo to our Canvas
03:39
Creating the Ammo Script
04:25
Adding weapon & MuzzleFlash
03:16
Setting reference from Script to MuzzleFlash
01:01
Animation - Creating own Idle Animation
06:59
Pickup weapon from ground
07:03
Adding a shell Script for our Weapon
06:55
Adding more items for our Scene
06:05
Creating a portal to another Dimension
06:39
Requirements
  • Mac capable of running Unity 3D
  • Xcode 9
  • iPhone 6s or above, running iOS 11 either released or Beta
Description

Become an Augmented Reality Developer!

This Tutorial about Augmented Reality shows you all basics about Unity3D, coding in C# and the ARKit Plugin in less than 3 hours!

Why should you learn something about Augmented Reality?

-Augmented Reality is in it's early stages.
-There is still much potential to create awesome Applications.
-The demand for Augmented Reality apps is bigger than ever before
-Break into a brand new industry expected to be worth $165 billion by 2024
-The world tracking of Apples ARKit is amazing

Thanks to the powerful GameEngine Unity3D combined with C# it's really easy to create Augmented Reality Apps.

In the first 30 minutes we will learn all the important basics about the object oriented programming language C# combined with Unity3D. 

Then we will create the main project from scratch! You will learn all the important basics about:

-ARKit Plugin
-Raycasting
-Animation
-Animator-Controller
-Audio Sources
-Unity UI-System
-Particle System
-Moving GameObjects
-Instantiating GameObjects
-Scene Manager
-Physics
-And much more

So what are you waiting for? Be one of the first person ever who will create Augmented Reality Apps like this!

Who this course is for:
  • To all who are interested in learning how to code Augmented Reality Apps