
Set up a new Xcode project and run your first augmented reality app, rendering a 3D ship with Metal in augmented reality space, while noting SpriteKit for 2D content.
Explore how ARKit uses world tracking and orientation tracking configurations to place and render 3D objects in the real world, load scenes, and manage the AR session.
Learn how to display multiple objects in an ARKit scene by creating two cubes, applying materials and colors, and positioning them using nodes and geometry in 3d space.
Use hit test to locate real world surfaces and place a blue ball at the touch location using the world transform and anchors.
Import 3d models and 2d icons, adjust materials and specular reflections, and explore importing dot da and dot azn files for AR previews.
Set up the user interface with five buttons and images in the storyboard. Connect outlets and actions, map taps to chair, table, vase, lamp, cup to update the chosen node.
Do you want to create your first app using ARKit? Do you want to learn the fun way by doing?
If you do, you've come to the right place because this is The ARKit HomeStores (AR Ikea) Developer Course. And in this course you're going to learn how to create your first app using ARKit. This app is the ARKit HomeStores.
If you have no experience using ARKit that's okay, because every line of code we write is throughly explained.
See you inside :)
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Why should you take this course?
With this course you’ll have life-time access to all the materials and apps we create, there’s also a 30-day satisfaction guarantee which comes as standard. And so were now in a position in which we have nothing to lose but everything to gain.
Now if you want to dive in and get started in the world of Augmented Reality, what are you waiting for?
Take this course and get started!