
After receive the data from Firebase in the event we are observing we will learn how to broadcast a notification trougth the whole application using NSNotification
In this lecture we will see how to use register for NSNotification messages
In this lecture we will look into the data we received from firebase and see how to parse it to create the objects we need to draw back into our screen.
This lecture is been uploaded
In this lecture we will learn how to display the NKOColorPickerView, acquire the select color and dismiss the view when we finish with it.
In this lecture we will learn how to send the new color from the main ViewController to the DrawingView
In this lecture we will learn how to send and receive the color selected from Firebase
In this lecture we will take care of all the pendents parts related to the colors
Course Description
How cool would be if you had an app where you could share your drawings with friends in real time as you draw it? What if they could draw with you in the same canvas but on a different device? It doesn’t matter if you’re next to each other or on the opposite sides of the world.
Now wouldn't be even cooler if you had designed, created and built this app all on our own?
This is what we are offering in this course and you will not just learn how to build this app, but you will also learn all the secrets behind it. You will master Firebase (the real time framework from Google). You will learn about NSNotication (how to send user Info to all in the app), stack views (the new layout designer in iOS 9), and so much more.
Firebase starts with a FREE tier that can be used even in your commercial applications, it also comes with a very simple to use API that can be used for iOS (including Swift), Android, and JavaScript so you don't have to worry about compatibility; and it also comes with a very easy to use dashboard web interface.
This course was recorded using XCode 7, iOS 9 and Firebase 2.4
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