
Explore pro-level animation with anime Studio Pro 9, blending 2-D and 3-D workflows, importing content from Photoshop, Illustrator, and Poser for integrated scene building with map painting backgrounds.
Explore anime studio pro 9 as a software course focused on tool sets and speed optimization during special projects. It excludes story development and camera, composition, and other animation topics.
Explains cross platform conventions in Anime Studio Pro for Mac and PC, including function keys, the Apple command versus the PC control key, and Mac contextual menus on old mice.
Discover the general layout of anime studio pro, highlighting dynamic interface changes by selection, vector versus bitmap layers, bone tools, and the timeline for animation.
Anime Studio Pro 9's tools palette adapts to your selection, switching from bone tools to draw tools with vector or painting layers, and revealing tool-specific settings at the top.
Explore the layer palette in anime studio pro 9 by creating a new scene and using vector, image, bone, switch, particle, audio, patch, and text layers, plus the camera palette.
Explore the camera palette to control render area and camera space, load characters, and use zoom, roll, pan, and tilt tools for two dimensional animations.
Explore the timeline in Anime Studio Pro 9, including the timeline palette, keyframes, channels, sequencer, and motion graph. Learn to scrub the timeline and observe hair and cape animate independently.
The style palette controls vector layer colors via the fill tool, enabling editable fill and stroke areas, while project settings provide swatches and color spaces for broadcast-safe palettes.
Open the Anime Studio Pro preferences to customize the default startup file, welcome screen settings, and integration with poser, plus adjust editor and UI colors.
Explore drawing and importing in anime studio pro, including bringing Adobe Illustrator files, coloring imported artwork, and using gradients and advanced blend options for polish.
Discover anime studio pro’s vector toolset, create a red star on a new layer, and learn to adjust fill and stroke with the fill tool while managing layers.
Learn to create organic shapes, including people, characters, plants, and animals, with vector tools, auto weld and fill, variable line widths, pen pressure, and improved display quality.
Explore drawing organic shapes with freehand tools, adjust taper and line weight, and refine interiors using point select, curvature, and lasso tools, then place leaves with translate, rotate, and scale.
Explains welding and simplifying techniques in anime Studio Pro, showing how to add detail to outlines, manage line weight when scaling, fill shapes, and smooth or reduce points for cleaner outlines.
Learn to create compound shapes with holes in Anime Studio Pro by building base shapes, turning off fills, using spacebar to punch holes, and applying a gradient for depth.
Explore shape ordering in anime studio pro 9 by arranging layers, overlapping shapes on a single layer, and moving them front or back using keyboard shortcuts.
Draw a glass using the shape tool and add point tool techniques. Learn to delete and hide edges, adjust scales, and render previews with shortcuts.
Explore how to use brushes in Anime Studio Pro 9 to alter line and fill looks, adjust display quality and anti-aliasing, and apply brush presets across objects via styles palette.
Explore how to use brushes in anime studio pro to create a plush teddy bear, tweak edge and interior fills, and quickly duplicate parts with copy-paste, rotate, and flip.
Use advanced styles in anime studio pro 9 to apply a light shading across multiple shapes, save the style, and assign it via shape names for quick, consistent renders.
Create and save new styles in anime studio pro 9, adjust stroke, shading, and alpha, and apply palette-based styles to shapes for a crayon, hand-drawn look.
Master masking basics in Animate Studio Pro to craft a comic-style eye with heavy outlines. Group eyelid, iris, and white area into a mask and preview results to refine shadows.
Explore advanced masking techniques in Anime Studio Pro 9. Create a masking group, draw shapes, and apply reveal or hide to control a ball disappearing into a hole.
Group layers to draw in 3D, build a building, and explore four-view perspective with cameras in Anime Studio Pro, rotating walls for depth.
Learn to set up a 3d scene in anime studio pro 9, manage layer stacking and depth sort, and control the camera with track and pan tilt to create perspective.
Learn how bone layers create a skeleton to move characters, including adding bones, using the hip as the rotation pivot, and applying inverse kinematics.
Create a bone layer, use bone add and manipulate tools to influence a shape. Add more points for bending and nest bone layers to balance render time.
Explore how bone binding controls geometry in animation, comparing flexible binding and region binding, and using bone strength to shape influence along the bone chain.
Discover how smart bones in Anime Studio Pro 9 streamline organic animation by creating named bone actions to flex the arm with gradients and fix deformations.
Explore bonds and smart bonds to build reusable control levers for eye expressions using bones, constraints, and inverse kinematics; learn to create independent, adjustable eye controls.
Learn to create a second control lever to drive eye behavior, with constraints for visual cues, then sculpt squint and asymmetry using translate and rotate on bones.
Learn point binding in anime studio pro 9 to connect bones to objects by binding specific points, bypassing envelope and flex binding for custom deformations.
Bind bones to shapes using layer binding to create mechanical, non-deforming connections for organic characters and hard-edge objects, then center origins and rotate linked layers for assembly-line type interactions.
Lock specific bones with bone locking in Anime Studio Pro to keep hands and feet stationary while the hip bone moves, using the bone manipulation and translation tools.
Master bone constraints to animate objects with predictable motion using linking and parenting. Apply angle constraints, position and scale controls, and inverse kinematic relationships for expressive, repeatable results.
Use bone dynamics to create believable automatic motion. Animate three bones for the nose with torque, spring, and damping forces and blend it with the head using a patch layer.
Build a basic front-view character, organize multiple vector layers for body parts, and rig with bones, naming conventions, and mirrored limbs, then explore reparenting and bone strength with inverse kinematics.
Use the offset bone tool to reassemble your character, switch from flexible to region binding, and adjust bone strength to prevent overlaps during limb movement.
Refine character rigs in anime studio pro 9 by finessing geometry with smart bones, automatic actions, and curvature tools; learn to manage keyframes and add points for smooth deformation.
Learn keyframes in Anime Studio Pro, using frame 0 to 60, translation controls, and motion graph to manage smooth animation and preserve geometry.
Examine how tweening interpolates motion between keyframes in Anime Studio Pro 9, including smooth mode anomaly, extra buffer keyframes, and how editor tools shape the animation through the motion graph.
Explore tweeners and tweening to shape motion between keyframes using methods like bezier, ease in ease out, linear, step, and noisy, with bezier handles for fine-tuning.
Enable physics in a dedicated physics folder to apply gravity and rag doll effects across layers, and use keyframes to set initial direction, speed, and pivot origin.
Explore the follow path tool to animate objects along a path with precise alignment and timing. Learn to synchronize multiple objects on the same or different paths using cycle playback.
Master layer hiding to control front and back visibility as a moon orbits a star using follow paths, tweeners, and visibility keyframes, creating the illusion of 3-D space.
Master switch layers to rapidly animate between pre-drawn hand, finger, and lip sinking states by treating a folder of layers as a switch, highlighting the active child and key frames.
Import audio into the project, connect it to a mouth switch layer with closed to open states, and sync keyframes for lip movement in Anime Studio Pro 9.
Troubleshoot lip sync bugs in Anime Studio Pro 9 by using the character wizard, adjusting switch layers, and importing audio for synchronized mouth positions.
Explore depth sorting in Anime Studio Pro 9 by creating an orbit around a central object, enabling sort by depth and true distance to control layer stacking.
Learn morph targets in anime studio pro 9 to create reusable, blendable poses for your timeline. Set up a neutral default, and layer eyes, mouth, and head turns for animation.
Explore layer binding to bones in Anime Studio Pro 9 to keep gradients intact during animation using region binding, bind layer tool, and bone strength tool.
Explore cycling animation in Anime Studio Pro 9, starting from a basic at-rest frame to keyframed shape motion, using random tweener settings and cycle actions for reuse.
Demonstrates cycling animation on a character using a bone rig and switch layers. Applies keyframes to create head and body sway while examining rig limitations and practical workarounds.
Explore advanced cycling animation in Anime Studio Pro 9 using a nested bone rig to overlap head, cape, and hair motions with wind dynamics and dynamic constraints.
Learn frame-by-frame animation in Anime Studio Pro, setting keyframes and manually moving points, using onion skinning to guide frame transitions and morph targets for evolving shapes.
Import 3D content from external modeling apps into Anime Studio Pro 9, using OBJ and RBJ formats, then scale, bake textures, adjust lighting, and explore camera and normals.
Import 3-D models, bake shadows onto textures, and adjust creases, silhouettes, and heavy outlines to create dynamic 3-D animation within a 2-D workflow.
Import and scale a 3D object, disable edge definitions to reveal the wheel, then animate a spin with keyframes at 356 degrees and cycle while translating through space.
Import Poser files into Anime Studio Pro, bring in animated Poser characters like Andy, and create camera moves and keyframes for a walk cycle in 2D.
Import and animate a poser character in Anime Studio Pro, manage resource-intensive dynamic hair, adjust camera with a 35mm lens, and refine keyframes via the motion graph and poser parameters.
Learn to use Anime Studio Pro particles from the content library, applying a particle generator and layer to create smoke with varied lifetimes, velocity, and depth.
Tune advanced particles in anime studio pro 9 by refining the particle layer and adjusting count. Apply blur and shading to soften smoke, render to preview motion, and tweak lifetimes.
Master advanced particle techniques in anime studio pro 9, including smoke creation, color adjustments, and test renders. Learn how to export animations and fine-tune rendering with layer opacity and keyframes.
Explore how to create and adjust 3-D perspective shadows in Anime Studio Pro 9 by using layer shadows, translate and rotate tools, and render previews.
Learn to craft an advanced 3-D shadow that follows a rotating circle, using layer duplication, 3-D settings, blur, and a shadow group for consistent render-time effects.
Apply the point at camera behavior to a forest scene by using a particle generator to create a field of trees that continuously face the camera as it moves.
Learn to build and apply styles in Anime Studio Pro 9. Create a style from shapes on styles origins layer with fill, stroke, and gradients, then apply to multiple objects.
Learn to build and apply advanced styles to shapes using the style editor, manage default and multiple styles, and understand how stroke, shadows, and render-time effects behave across shapes.
Use the vector layer effect to create a hand-drawn look with squiggly lines and adjustable noise, interval frames, line count, and gap filling; render an animation to preview the result.
Import image layers and rig characters with bones to blend vector art with bitmap imagery in Anime Studio Pro 9. Fine-tune bone displacement and nearest neighbor sampling for expressive results.
Learn motion tracking on video by placing and refining a tracking point, adjusting start times and persistent frames, and applying the result as a decal to a shirt.
Attach a star decal to a character’s shirt with motion tracking, aligning the layer origin to the neck tracker, then use translate, scale, multiply blend, and opacity adjustments for realism.
Master motion blur in anime style by animating a character jump at 24 fps. Apply layer motion blur, adjust frame counts, and set start/end opacity and radius to convey speed.
Explore render-time effects that shape the entire scene, including depth of field and render styles, while adjusting background color, stroke and layer styles, focus distance, and max blur radius.
Introduces the castle project in anime studio pro, teaching 3d background integration, parallax fog, masking glow for the Nemesis, and asset reuse for banners and torches.
Set up project settings from the file menu, choose NTSC-D1 wide screen, adjust render range, and import a digital matte painting while organizing groups: background, standard, torches, tower person.
Create a reusable wood style on a styles layer and apply it to banner poles using a standard vector layer, with clipping groups and a morphing animation setup.
Learn to build a banner in Anime Studio Pro 9 using masking, opacity tweaks, and multiply blending, then import a crest vector and prepare a cyclical banner wave animation.
Create a cycling banner animation by keyframing the banner and its shadow across frames 1, 12, 24, 36, and 48, using translate and magnet tools for an organic ripple.
Remove the unwanted top shadow and keyframe all layers for a smooth banner cycle. Adjust center, origin, and shadow blur, then render and export the 48-frame loop.
Duplicate the labor group to apply the same actions across banners and keep motion consistent, then build a torch glow with a flickering aura using a vector layer.
Learn to create a torch glow with a flicker by animating a separate glow layer, realigning its origin, adjusting opacity with keyframes and noise curves, and setting cycling behavior.
Build the torch and flame with a switch layer and flicker vectors, duplicating and transforming shapes to craft a dynamic glow and flame variety.
Learn to complete a torch scene by building the torch with gradient rotation, adding a fire glow, creating the handle and brackets, and refining with masking, transparency, and quick renders.
Animate a torch by flickering the flame and glow, retiming keyframes, and duplicating the torch; adjust scale, origin, and layer order for precise timing.
Duplicate torches to reuse a cyclical action, adjust origins and placement, and apply separate flame actions with different speeds to diversify flicker across scenes.
Create a nemesis in the tower scene using a new vector layer and masking, reveal the character as they enter, and apply a fire glow for dramatic lighting.
Develop the danger chicken in its own scene to enable reuse and avoid scene crashes, then import it into the castle sequence with cyclical animations and morphs.
Set the image to 50 percent opacity, define the main body on its layer, and build layers for parts to rig with bones and nested folders, plus a reusable style.
Apply the danger color style with a soft highlight to separate the character from the background, and refine the tail and wings using vector tools.
Create a wing left mask with a gradient and transparency to fade the edge. Set alpha to zero and adjust a radial gradient for a smooth fade.
Demonstrates creating a chicken leg in Anime Studio Pro 9, using a radio gradient for smooth wing join, layered shading and shadow tuning, and converting to a Chickenfoot style.
Create and animate a chicken comb in Anime Studio Pro 9 by creating a dedicated group and vector layer with its own bone and dynamics, adding color and highlights.
Design eye motion in Anime Studio Pro 9 by aligning mask layers and eye openings with four points, using switch layers for controlled and organic blinking.
Learn to create switch layers for eyes and mouth, rig characters with four-point controls, and prepare a final render, applying shadows and style economy to convey mood through action.
Build a modular chicken rig with a top level skeleton and separate leg rigs for isolated movement, then attach a comb bone group for precise control.
Build the leg rig by starting inside-out, setting a clean rotation origin, and applying region binding for smooth bending; duplicate to the other leg and refine with a smart bone.
Set up a dedicated comb rig for the cockscomb, adjust the rotation pivot, and use region binding with bone dynamics to prevent distortion and refine wiggle.
Build a chicken rig by naming bones, setting origin points, and connecting wings, tail, neck, and mouth. Fine-tune region binding, parenting, and offset bones for stable, animatable motion.
Name bones with consistent left/right conventions and apply constraints to prevent over-rotation, then tune the dynamics for the comb and tail using live animation tests to refine the cycle.
Build and store reusable action cycles for the chicken in a three-quarter view, then craft a running cycle with shadows, manage layers and keyframes.
Master refining a chicken run cycle in Anime Studio Pro 9 by adjusting bone layers, motion graphs, and keyframes, smoothing entry and exit, and using the sequencer for quick edits.
Use the sequencer to create variability by assigning separate action sets and adjusting timing, then copy and rescale keyframes for echoing banner and torch motion on the timeline.
Animate incidental elements first, then have the nemesis hesitate at the window before entering and exiting. Add atmosphere with looping banners, torches, fog, parallax layers, and keyframes.
Create a parallax mist scene with two layers, then import a chicken and reveal it behind a wall using a vector masking layer.
Master methodical chicken animation by keyframing the main body, using bone manipulation and bone scale tools, adding head bobbles, blinks, and facial expressions while managing masks and timeline pacing.
Refine the core chicken animation in anime studio pro 9 by fixing masking, adjusting scale with keyframes, and adding secondary motions like wing and eye expressions via the motion graph.
Troubleshoot masking artifacts when revealing the chicken behind the doorway by adjusting masks and layers, then refine timing with keyframes and bone manipulation tool to animate movement, blinking, and disappearance.
Learn to refine a chicken animation in anime studio pro 9 by adjusting masks, keyframing bone rotation, and adding eye, mouth, and run actions with onion skins.
Apply animated layer effects to the chicken, using layer shading, shadows, and animated laser effects with density and distance changes over time, then render to verify the motion.
Learn to apply selective motion blur to the running chicken's legs in anime studio pro, conveying speed without blurring still poses. Configure layers, keyframes, and 252-frame renders for smooth animation.
Apply anime studio pro 9 toolsets to create pro-level animations with efficient workflows, rigging, lip syncing, 2d to 3d, camera moves, depth of field, and particle systems.
This Anime Studio Pro 9 training course shows you to how apply the tools in this software to create professional quality animations. Anime Studio has a revolutionary bone rigging system that combines with super realistic animation which allows you to achieve amazing results, and this tutorial will show you how!
Designed for the absolute beginner, you do not need any prior experience in Anime Studio, or animation, in order to learn how to use this software. The course begins with a quick tour of the interface to let you get familiar with the palettes and layout of the program, and then quickly moves onto applying those tools. You will cover drawing in Anime Studio Pro, creating and controlling bones, rigging, animation, and adding special effects. It all comes together with a project that you will work through with the author, applying each of the techniques he has taught, and learning even more along the way. Working files are included, allowing you to follow along with the author throughout the lessons.
By the completion of this video tutorial for Anime Studio Pro 9 from Smith Micro, you will be comfortable with the location and application of the tools available in this software. You will be able to create and animate your own projects for professional or personal use, and be confident in your ability to make those animations amazing!