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Animate with Tahoma2D / OpenToonz
Hot & New
New
Rating: 5.0 out of 5(1 rating)
18 students
Created byDermot O Connor
Last updated 5/2026
English

What you'll learn

  • Learn how to use the drawing tools in Tahoma2D and OpenToonz
  • Learn how to animate using motion and shape tweening
  • Learn how to create a rigged puppet
  • Learn how to create animated lip synch

Course content

7 sections46 lectures7h 47m total length
  • About me and Tahoma2D1:05

    Course introduction: who I am, what I've worked on, and why Tahoma2D/OpenToonz is a great choice for free animation.

  • OpenToonzvs. Tahoma2D13:13

    A comparison of OpenToonz with Tahoma2D, and why Tahoma is easier to use.

  • Interface & Preferences10:54

    How to customize the interface and preferences to speed up workflow.

  • Shortcuts6:59

    How to customize shortcuts to speed up workflow.

  • Saving projects and scenes6:17

    Tahoma2D saves scenes as a series of files a network of folders. It's important to understand how it does this so that you don't accidentally lose your work.

Requirements

  • No experience required.

Description

Tahoma2D is based on OpenToonz, the animation program used by Studio Ghibli. Tahoma shares many features with Toonboom Harmony, but has the advantage of being 100% free. Tahoma uses motion tweening, shape tweening, and has a great set of brushes for drawing for those who want to animate by hand. The course shows how to set up puppet systems, with a basic bones / skeleton system, as well as drawing a classic 1940s style character and coloring him. The program even has a 3D multiplane camera for immersive scenes. The course will also show you how to do tweened dialog animation. A common question many may have is "Can I replace my expensive AnimateCC and Harmony subscriptions with Tahoma?" I have used both of those programs extensively, and I believe that the answer for many people is YES. I've gone out of my way to find out the trouble spots and to find solutions which will make your animation journey as painless as possible. The first three chapters of the course are a universal overview of the program and its tools. Chapters 4, 5 and 6 are mini-projects to show you practical applications of the program. Chapter 7 brings it all together with the Camera, FX and rendering process.

Who this course is for:

  • animators of all skill levels, as well as experienced animators wanting to migrate from Adobe AnimateCC and Toonboom Harmony