Animate an Anime Inspired Run Animation in Maya
What you'll learn
- Animate an anime inspired female run in Autodesk Maya
- Work based on references
- Manipulate reference sequences in Maya
- Splining and polishing workflows for professional animation
- Mirror poses quickly and effortlessly
- Timing for locomotion
- Animation on twos VS animation on ones
Requirements
- Be able to navigate Maya's viewport
- Be able to set keys on the timeline
- Understand the basics of Maya's Graph Editor
- To know that animation layers exist in Maya
Description
Learn efficient 3D animation workflows by delivering a professional looking, anime inspired, stylized female run animation in Autodesk Maya.
I always wanted to study one of those cute female runs from animes. It's tough to match the 2D pencil approach, in my opinion (and also animation made on twos has its own particular charme), but let's see how to get as close as we can to it in 3D!
Together we will go through the whole process, from analyzing references and setting the project in Maya, to the delivery of the polished animation.
This course is designed for beginner animators who understand the basics of the workflow but struggle to give their animation that level of quality and believability typical of professional products.
At the end of this course you will be able to confidently animate a stylized run, interpret reference footage for animation, and adopt the same techniques professionals employ to produce industry standard animations.
You will learn about:
Working with video references
Identifying and designing the key poses of a run
Troubleshooting posing
Mirroring poses using Red Studio 9
Setting up priorities for splining
Animation splining and polishing workflows
The course will employ industry standard software Autodesk Maya, but the same workflows can be applied to any 3D package.
Check out the course preview!
You can find more tutorials on my Youtube channel and you can Join my Discord server, check the links in my profile.
Who this course is for:
- Beginners who struggle to deliver convincing locomotion animations
- Beginners who want to learn efficient workflows to animate human characters
- Beginners who want to animate professionally
- Anyone who wants to have some fun animating a nice character!
Instructor
Hi, my name is Amedeo Beretta and I animate in production and teach students and professionals since the year 2003. I worked on VFX and full CGI features, series, TV ADs, Video Games and promotional videos.
I am specialized in character animation, but I started off as a generalist, developing skills in concept art, 3D modelling, texturing, rigging, shading, rendering, and compositing.
My credits include Paul, John Carter, and Planet 51, feature work performed at award-winning companies like Double Negative, Scanline VFX, and Ilion Animation Studios.
Head over to my Youtube channel to see more of my work and join my Discord!