Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
Animate a professional looking jump in Autodesk Maya
Rating: 4.7 out of 5(69 ratings)
431 students

Animate a professional looking jump in Autodesk Maya

Learn professional 3D animation workflows by animating and delivering a high quality human jump in Autodesk Maya
Created byAmedeo Beretta
Last updated 4/2021
English

What you'll learn

  • Animate a professional looking jump in Autodesk Maya
  • Work with video references for animation
  • Identify and design the key poses of a jump
  • Mirror poses quickly and effortlessly with Studio Library
  • Solid character posing
  • Understand weight shifts in locomotion
  • Learn to work with custom animation tools in Maya
  • Understand space switching
  • Splining and polishing workflows for professional animation

Course content

5 sections32 lectures4h 32m total length
  • Introduction1:40

Requirements

  • Be able to navigate Maya's viewport
  • Be able to set keys on the timeline
  • Understand the basics of Maya's Graph Editor
  • To know that animation layers exist in Maya

Description

Jumps are one of the key blocks of human locomotion, and the foundation for advanced body mechanics. Mastering jumps in 3D animation gives you the confidence and skills to control your human characters in more articulated body mechanics scenes.

Learn professional 3D animation workflows while animating a high quality jump. You only need a trial copy of Maya!

At the end of this course you will be able to confidently animate human jumps, interpret reference footage for animation, and adopt the same techniques professionals employ to produce industry standard animations.

You will learn about:

  • Working with video references

  • Identifying and designing the key poses of a jump

  • Troubleshooting posing

  • Mirroring poses employing easy to use custom tools

  • Converting animation space

  • Understanding weight shifts in locomotion

  • Setting up priorities for splining

  • Animation splining and polishing workflows

The course will employ industry standard software Autodesk Maya, but the same workflows can be applied to any 3D package.

Check out the course preview!

Who this course is for:

  • 3D animators of all levels who want to deliver professional looking animation
  • Beginner 3D animators who struggle to deliver convincing locomotion animations
  • Beginner 3D animators who want to learn efficient workflows to animate human characters
  • Anyone who wants to have some fun animating a nice character!