
Set up the Android development environment with JDK 8+ and Android Studio, design UI with layouts and fragments, and build a multiscreen app with a navigation graph.
Bind an activity to its layout to render screens of views, then drag text in the design tab and run the hello world on an emulator or device.
Learn to set up the Android emulator, create a virtual device with a suitable image and API level, and run your app on the emulator for quick testing.
Build a happy new year car app, design your own icon, and learn to use images in your Android app to share with others.
Explore Android layouts as activity structure, defined by a hierarchy of views and view groups, arranging image views, text views, edit texts, and buttons in relative, linear, and constraint layouts.
Show off your challenge projects by taking a picture of your emulator screen and sharing what you have made with others to get feedback on your design.
Understand how a pixel, short for picture element, is the smallest unit of a digital image that colors screens, where more pixels yield vivid images.
Explore density independent pixels (dp/dip) in Android development and learn how dp preserves consistent view sizes across mdpi and xhdpi screens.
Design the Android layout by placing two dice images in a centered horizontal linear layout inside a relative layout, using padding, gravity, and resource colors and strings.
Learn to diagnose Android crashes using the log chart to spot a class cast exception caused by a mistaken view id, then fix it by correcting the id and re-running.
Explore null safety in Kotlin by declaring nullable strings with a question mark and using non-null assertions with !! to avoid null issues.
Explore control flow with an if expression and a boolean function isPositive that returns true for positive integers and false otherwise, using Kotlin in an Android app development bootcamp.
Demonstrates for loop control flow by iterating over a range and an array, printing items at positions 0 through 4 to show how indices map to values.
Learn to build a calculator interface, display numbers on an input field, implement a clear button, and apply basic logical operations to the entered numbers.
In this course you will learn how to make your own apps from beginning to end, whether you are a complete beginner or an advanced android developer and wants to learn some tips. We will use Kotlin, android's new language, with kotlin you can write clean and concise code, you will need less time to write, less time to read and you will have less bugs to debug.
In this course I tried to explain every line of code you write. and I tried to explain the usefulness of every new thing we are going to use.
at the end of this course you will be able to create every app that you want and put your app idea into action