
Explore Android OS internals and AOSP automotive ROM development, from memory and speed to architecture and environment setup, with advanced topics like system services.
Explore Android open source architecture from the Linux kernel up to apps, covering the hardware abstraction layer, Android runtime, native libraries, and the Java-based Android framework.
Overview of setting up a fast aosp12 build environment: 64-bit systems, 400 gb base space, 150 gb per extra flavor; ssd, ram, and cloud options.
Set up a build environment, download the AOSP12 source code, and build the project to start the emulator, following Ubuntu-specific install commands.
Install Ripple, a Google-made wrapper for AOSP source code management, and troubleshoot unavailable repo with alternative downloads; finally pull repo into bin folder, set permissions, and verify the installed version.
Create a directory, initialize the repository, and select the latest aosp12 branch to download. Run repo sync to fetch the source and begin building the Android ROM.
Download and build Android 15 from source by setting up your environment and building AOSP. Ensure 64-bit Linux, 400GB storage, 64GB RAM, and repo, git, JDK, make, python3 installed.
Initialize the repo client, create a massive working directory, and run repo init with flags for the latest Android release, then sync and launch the automotive emulator.
Soong is the Android build system that replaces make with BP blueprint files and outputs Ninja build inputs. Katie converts make files to Ninja for the same workflow.
Explore the Aosp build system architecture, loading configurations with setup and launch commands, then building via main.mk and makefiles. See how board configs and products.mk determine the outputs.
Initialize the AOSP build by sourcing the EMV setup in the build folder, then load the lunch script to explore 73 build flavors across arm, x86, including highkey and cuttlefish.
Use croot to reach the top of the source tree, then build with m, mm, or triple m to compile modules or the aosp, with or without installation.
Master grep variants to search C, C++, Java, Kotlin, Go, and Gradle files, as well as manifests, resources, and owners files, using language-specific patterns and keywords like wifi.
Master module commands in AOSP to list, go to, locate, install, and refresh modules and apks, navigating calendars, launcher three, and system UI paths.
Walk through the envsetup script, inspect the built-in search under the billed folder, review the command history, and explore grep variants and related directories to understand setup implementation.
Explore how definitions.mk governs the Android make build system, exposing methods used across Makefiles and legacy builds, and serves as a library of build utilities for Java file discovery.
Aidegen streamlines opening Android Studio or IntelliJ IDEA projects for Java and C/C++. It auto configures dependencies, enables reading and navigation, and supports command-line builds while IDE builds may fail.
Android Studio for platform provides a specialized IDE for AOSP automotive ROM development, enabling C++, Kotlin, and Java editing in one environment with a project setup wizard for lunch targets.
Master essential terminal commands for Android open source project internals. Navigate directories, build packages with mm, search with grep, and deploy via adb across system modules like server and UI.
Set up the environment, select the automotive target from the launch menu, and run make -j to build the x86_64 ROM, then launch the emulator for a ready simulator.
Build the phone emulator by selecting the x86_64 lunch option, set up the environment with the e script, then run make and launch the emulator.
Explore the five-layer Android architecture—from the application layer and application framework to the system runtime, HAL, and Linux kernel—focusing on the activity and window managers.
Examine the android automotive architecture where car-specific modules run in parallel with standard android modules, interacting through system apps, oim, third-party apps, and car framework APIs to the vehicle hardware.
Explore the Android Automotive OS folder structure, focusing on packages for apps, services, and hardware interface automotive, with modules like calendar, dialer, media, notifications, settings, and car service.
Explore the Android system source tree, focusing on the Android runtime components (dex, jvm, dalvik), bionic libraries, bootable and build folders, and CTS tests.
Explore the Android OS internals folder structure, including Dalvik, development, device, and external folders, with examples of code generation, samples, and open source project dependencies.
Explore the Android framework's core base and services folders, identifying how system services like activity manager and power manager reside and how apps access these APIs.
Navigate the hardware abstraction layer and interfaces that drive camera, audio, power, and radio hardware in Android Automotive, with Google and OEM specific folders and the build outputs.
Navigate the Android release structure for OEM and chipset vendor support, focusing on the BTK and apps folders, hardware abstraction layers, and platform testing with unit, functional, and health tests.
Explore the Android OS internals folder structure, examining pre-built binaries and tools, including the Android emulator, SDK, embedded Linux system contents, test suites, toolchain benchmarks, and utility tools.
Examine the Android init process from boot to zygote startup. Discover how init creates directories, enforces SELinux policies, initializes runtime properties, and parses dot rc to launch zygote.
Discover how the zygote process starts the Android runtime and forks app and system server processes. It waits in an infinite loop for activity manager service requests to spawn processes.
Explore how the Android system server initializes by launching bootstrap, core, and other services via port-based process creation, detailing service startup order and device-specific conditions.
Over the years android has captured Phones, tablets, TV, Wear devices. It's running on 2.5 billion active devices. Even though Android is in the market for a long, it's still pretty hard to find structured courses or online resources for AOSP development. That's the reason this course is here.
This course is specially designed for Developers of intermediate level who want to learn about developing Android OS, focusing more on Android Automotive UI Development.
We have tried to make this course as compact and simple as possible. I hope you will learn something new each minute of the tutorials. This course is perfect for those who are new to the AOSP world or want to learn AOSP Automotive OS UI development.
As a prerequisite for this course, you would need a PC with Ubuntu or a Mac book (intel) or an Ubuntu Virtual machine. The course starts with an introduction and environment setup and then covers most of the
Section 1: Introduction
Section 2: Environment Setup
Section 3: Download the Source
Section 4: Build the source
Section 5: Architecture, Important Folders, and Source that you should know
Section 6: Car Settings
Section 7: Car UI Library
Section 8: System UI
Section 9: Notifications
Section 10: Launcher
Section 11: Boot Animation
Section 12: SELinux
Section 13: System Services
At the end of the course, you should be able to gain enough knowledge to customize the Automotive UI and create your own Android Automotive AOSP Version.
All the very best for your AOSP Career.
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