
Explore Android N, also known as Android Nugget, and its new features for developers. Examine multi window, picture-in-picture, enhanced notifications, a dual-mode compiler, Doze improvements, and Vulkan API for gaming.
Explore the Android app anatomy by examining activities, layouts, views, and manifest; navigate from a home screen recycler view of news cards to a details web view, using intents.
Navigate Android Studio and emulators to run apps on a virtual device. Use logcat for debugging, inspect main activity and layout files, and manage SDK tools and emulator setup.
Learn to build the Android news reader UI from a hello world baseline to a home and details page, with views, adapters, intents, and a web view.
Develop a news article card in Android Studio using a full-width card view, a vertical layout, a 16:9 image in a percent relative layout, and title, time, and content views.
Represent each news article as an object and display them with an array adapter in a recycler view, enabling scrolling and navigation to the details page.
Implement an array adapter for a recycler view to display news articles on the home page, using a view holder pattern and glide for image loading.
Learn to implement event handling and navigation in Android by responding to card clicks with on click listeners and passing data between activities using intents and extras.
Implement on click listener and intent extras to navigate from the home page to the news details activity using a static launch method and the article index.
Enable Android N multi window by marking activities as resizable and setting layout bounds. Ensure target SDK 24 or higher and test on Android 7.0 to view split screen.
Explore API and networking basics, then implement the app's networking layer using Retrofit to parse JSON responses from the News API, handling endpoints and threading.
Master the basics of APIs, REST, endpoints, and JSON, then learn to fetch news articles with News API using Retrofit and Glide for Android networking.
Parse the news api response by generating pojo classes from json schema for the articles list, using jackson or moshi for parsing and retrofit for networking.
Explore Android networking challenges and how retrofit simplifies API calls by modeling endpoints as annotated interface methods, handling threading, queuing, and JSON parsing with pluggable converters.
Explore testing in Android by applying isolation and integration principles, using unit, integration, end-to-end tests, and test driven development. Adopt patterns like model-view-presenter or model-view-viewmodel for maintainable, scalable apps.
Test unit testing in Android using JUnit-based frameworks like Robolectric and Mockito to validate core business logic without external dependencies, demonstrated with a date formatting method and null handling.
Explore the Android support library for backward compatibility and common UI components, then implement a bread factory pattern using UML diagrams to create object representations of bread types.
Select primary colors from a single material palette (shades 500 and 700) and choose an accent color for contrast, then use alpha-based text transparency for primary and secondary text.
Explore how to implement a material design card view in Android, apply the factory pattern to generate card contents, and optimize layout properties for images, text, and actions.
Develop a sandwich builder using the builder pattern to assemble bread and filling components, enabling optional features and keeping client code unchanged.
Build and customize a navigation drawer using drawer layout and navigation view, configure header and menu, add fragments, and explore left-hand defaults, right-handed options, and material ratio guidelines.
If you're a newbie in the world of app development, trying to create apps that sells on Play Store, then this course is for you.
There’s no denying that Android has taken over the mobile world.
There’s no denying that Android has taken over the mobile world. Android is the most common OS used in mobiles.
Android N
Unparalleled levels of performance. Support for the Vulkan graphics rendering API. Better security with stronger MediaServer and platform hardening. 'Seamless' Android updates
Android N brings in much more advancements in control and security as compared to Android M. The performance has improved. Doze gets better in Android N.
There’s a rise in Android app developers in the market. You could become one among them.
Application development with Android N can be summarized in these words:
More apps; less time
Android: Application Development and Design Patterns exists as a blend of text, videos, code examples, and assessments, which together makes your learning and creating journey all the more fun and worth the cost.
This course starts with an introduction on Android Nougat. By getting to know all its new features, get started on building your own application. Start off by creating its UI with Android’s key developer tool the Android Studio and Android SDK. Networking concepts with the API are the next in line, followed by creating an application that will give you a practical hands on experience such as a News Reader application. Complete the building process by implementing Firebase Analytics and Crash Analysis to measure the success and health of your app.
You will gradually explore the different design and layout patterns and learn the best practices on how to use them together. You will then develop an application that will help you grasp activities, services, and broadcasts and their roles in Android development. Moving on, you will add user detecting classes and APIs such as for gesture detection, touch screen listeners and sensors to our app. You will also learn to adapt your app to run on tablets and other devices and platforms, including Android Wear, Auto, and TV. Finally, you will learn to connect your app to social media.
By the end of the course, you’ll be ready to write clean code with no code entropy and make your app stand out from the crowd.
The goal of this course is to make you a skilled Android developer.
If you want to be the next Android app developer in town, go for this course.
This course is authored by some of the best in the field.
Kyle Mew
Kyle Mew has been programming since the early eighties and has written for several technology websites. He has also written three radio plays and three other books on Android development.
Soham Mondal
Soham Mondal has worked with Android for about 4 years now and his own app “Skyro Voice Recorder” has around half a million downloads on the Play Store and has been featured there a couple of times. Apart from that, he has consulted with a bunch of start-ups on Android/UX and was an organizer with Blrdroid, one of the largest Android groups in the world.