
Contrast Waterfall and Agile approaches, highlighting predictive, requirement-fixed phases versus iterative, value-delivering sprints with cross-functional teams. Explore when to apply each method for flexible, complex projects.
Examine how project development areas differ between waterfall and agile. Compare the waterfall and agile approaches outlined in the course.
Introduce agile user stories and story points, outlining estimation, prioritization techniques, and using data for product development.
Identify requirements across epics, themes, features, and user stories to form a hierarchical backlog, with the product owner guiding feature extraction and sprint level task decomposition.
Explore the hierarchy of requirement items from initiatives and epics to user stories and tasks. Learn how grooming and sprints shape features and deliver business value.
Learn the user story definition and template (who, what, why), explore acceptance criteria, grooming, and incremental delivery, with examples and breaking large stories into smaller ones.
Learn how acceptance criteria drive complete user stories through collaborative discussion among the development team and product owner, with business requirements and security criteria guiding password reset and related conditions.
Explore the 3C model—conversation, consolidation, and confirmation—and how to craft user stories with acceptance criteria, given-when-then scenarios, and bdd.
Learn to craft clear, simple user stories with a single functional requirement and defined acceptance criteria. Apply INVEST, story mapping, and backlog prioritization to plan cohesive features.
Learn how to split a large epic into smaller user stories by mode of promotion, time period, and region, applying one sprint granularity to reach achievable, independent stories.
Break large stories into small, vertical slices that deliver complete functionality within a sprint. Support incremental delivery and gather timely business feedback through regular user reviews.
Trace evolution of user stories from extreme programming in 1990s to templates such as as a who I want what so that, and 3c model, with acceptance criteria and invest.
Explore why inaccurate estimations arise when stakeholders exclude the development team and rely on fixed dates; learn how relative estimates and story points improve accuracy and sizing of user stories.
Discover how story points measure the total effort to implement a user story, reflecting team effort rather than time, and are assigned relative to size and complexity.
Story points remove time from estimation, replacing fixed hours with effort-based measures to support agile adaptability and guide sprint planning by reflecting the factors that govern point size.
Explore story mapping as a two-dimensional visualization of the product backlog, showing user journeys and feature ranges, and learn the right time for estimating story points through team collaboration.
Explore how the Fibonacci series guides effort estimation and story point assignment for agile user stories in grooming sessions, highlighting relative size, non-linear growth, and splitting large stories.
Planning poker uses consensus-based estimation with the Fibonacci sequence, where team members write estimates on cards, reveal, justify, and reach agreement for accurate backlog sizing.
Log in to Jira to access the dashboard, view projects, and manage issues with epic, story, and task types while exploring templates and basic project configurations.
Explore a Jira sample project walkthrough that demonstrates creating epics, features, and user stories for an academic institution, detailing accounts and finance management, admission, payments, and reporting with accepting criteria.
Learn how to create an epic in a sample project, fill project details, assign a name and description, attach documents, apply labels, and set epic relationships and due dates.
Create two interrelated epics, establish their dependencies, and link them on the roadmap to show that admission details entry must precede assignments management.
Create and manage user stories by filling fields like product name, description, attachments, and links, clone existing stories, relate to blocks or epics, and assign story points.
Learn to create and link a task to a user story with fields, labels, story points, attachments, and sprint relationships, assign a reporter, and manage dependencies and configuration checks.
Learn to create and start a sprint by selecting backlog items, converting user stories into tasks, arranging them on a sprint board, and conducting reviews and retrospectives.
In agile sizing, classify items into big, medium, or small brackets, then break large items into smaller user stories for easy estimation, using relative sizing and bucket or t-shirt techniques.
Explore three levels of agile estimation—product, release, and sprint—using planning poker and bucket sizing to size features, prioritize them, and guide budget decisions.
Identify and apply prioritization techniques to sequence software requirements by business value, risk, and market demand, guiding release planning and continuous iterations.
Explore prioritization techniques in agile settings, where decision makers analyze requirements, assign priority numbers, cluster items into levels, and use mascot technique, ranking system, kennel analysis, and study mapping.
Learn how t-shirt sizing provides quick, high-level estimates for large backlog items (epics, features) by assigning xs–xl sizes based on scope and complexity, with consensus resolving disagreements.
Navigate the agile requirements hierarchy—from themes and initiatives to epics and user stories—and learn how product grooming refines acceptance criteria for sprint delivery of features like login and live streaming.
Understanding the needs of users is one of the key activities for successful development of any project or product. Earlier practices of understanding and documenting the complete User needs as big one time activity is a major limitation in traditional project development models. User stories provide an opportunity to represent up to date inputs from the users at all stages of the project development.
An User Story is a requirement item with simple and short description that provides a small business value to end user. It is a pointer of a small requirement where the details can be added at any point of the project development.
This course is best described the areas like, User Story, User Story template, developing Acceptance Criteria, splitting User Stories, Prioritizing and User Story mapping etc. This course also makes you to understand about Story Points, Fibonacci series, Estimation Techniques and much more.
This course makes you familiar to the tool- Atlasian Jira. Jira is most commonly used project management Tool, that is primarily used in Agile development projects. The tool walk-through on how to create Sprints, how to create and assign various product backlog items like- User stories, #Tasks assigned to a Sprint and also Epics will help the learners immensely.