
Many teams work hard, but they don't have any way to improve. Working harder is great, but you'll gain much more productivity by improving how you work. That's why the end of every sprint agile teams have a retrospective meeting.
Retrospectives have been around since the beginning. After running the agile manifesto, the alliance listed out several core principles. These principles clarified the shorter agile values. One of the principles says that at regular intervals the team should reflect on how to become more effective, then adjust their behavior. So the team should reflect, tune and adjust. In many ways, the retrospective is about the team being agile with their own improvement. They use the same ideas to turn their efforts inward to reflect on how they can be a better team.Typically, the team will meet for 2 hours on the last day of every sprint.
A retrospective meeting is not an informal gathering. It should be well run, very structured. That's why many teams have a dedicated facilitator. A facilitator is usually someone outside the team. It may be an agile coach or someone who specializes in retrospectives.
Retrospectives depend on many set up details. This is true more than any other Agile event. There's a lot of details that really matter. It matters who attends. It's also important who's not attending. It's important who facilitates your retrospective. It's also extremely important where you have your retrospective. The facilitators should work hard to make sure that everyone feels safe and engaged.
Retrospectives depend on many set up details. This is true more than any other Agile event. There's a lot of details that really matter. It matters who attends. It's also important who's not attending. It's important who facilitates your retrospective.
Sometimes, a retrospective's misused. Some teams just use the session as a way to vent their frustrations. Other teams just use it as a small get together. They focus on their accomplishments and only bring up a few items that could be improved. After a while, the team starts to lose sight of the intended purpose. That's why some organizations have independent facilitators. Their job is to come in and run the retrospective. They help the team get the most out of the time. Sometimes they're consultants.
Even very agile organizations can't fight the allure of a distributed team. Less expensive overseas labor markets are an easy way to cut costs. Also, many organizations like the ability to reach out and hire global experts. Either way, there's a good chance that your agile team will have at least one offshore developer.
Like many Agile practices, a good retrospective depends on a self-organized team. The team needs to accept responsibility for their improvement. That's why Norm Kerth created a short retrospective mission that he called the Prime Directive. The Prime Directive should be taken very seriously. Don't think of it like the original Star Trek's Prime Directive. The team shouldn't discard this directive whenever it may cause problems. Instead the Prime Directive is a pledge. It's a shared understanding about how to work together. Some facilitators even suggest reading out the directive at the beginning of each retro.
It's a little strange to see a team do this.
Every so often, something will happen which captures everyone's attention. Maybe it will be a big legal decision, an election, or a natural disaster. Afterwards you'll see experts talking on television. People will write articles. People at work will tell their own version of the story. When this happens, you might notice that it seems like no one person can tell the whole story. People only have their piece of the picture. They'll have their perspective of what happened.
A starfish is one type of chart you can use for your retrospective. The diagram shows the team how they can improve. The starfish has five equal sections. Each of these sections is a category. The categories are Keep doing, Less of, More of, Stop doing, and Start doing. The dividing lines look like a starfish. To use the starfish, each person identifies an item they'd like to discuss. One team member might like the way the team holds their standups. In the retrospective, they would create a note called "Having Efficient Daily Standups".
They'd put that activity in the Keep doing section of the starfish.
The starfish diagram is great for open-ended retrospectives. It's a simple chart, and it works well for many teams. It has the benefit of being broad but not too directed. It doesn't limit the team's agenda. Still, there are times when the team needs a little bit more guidance. This is especially true for newer teams. For these teams, it might be better to have a PANCAKE Retrospective. Unfortunately, this retrospective doesn't include a short stack of buttery, fluffy goodness.
Some organizations don't like the idea of playing retro games. It seems unprofessional. It's different from the traditional corporate image. It's important to show that retrospectives are about creative reflection. It's about coming up with ideas to improve the process.
Even during a retrospective, teams don't usually spend their time asking the right questions. It makes sense. Most Agile teams are filled with developers and managers. These professionals have spent most of their careers providing answers. They're not usually hired to be inquisitive. If they ask questions, they may even look less qualified. If you search one of the job listing sites, you'll see how most organizations hire teams. Search for words such as expert, solution and experience, then search for words such as curious, inquisitive or learn.
The second search will give you much fewer results. The first search would probably include most of the listings. What this suggests is that teams are not rewarded for being good at questioning. The problem is, without good questions it's very difficult to find real process improvement.
One of the goals in a retrospective is to find ways to improve the process. The starfished almost always has items the team wants to do less of, start doing, or stop doing. Yet identifying the challenge is only the first step. The team still needs to find action items so they can figure out how to make the process better. Fortunately, agile uses some of the same tools as lean manufacturing. Remember, that lean software development is still considered under the agile umbrella. That means that many of the items in the lean tool kit also work for agile.One of the oldest is the 5 Whys Technique. The 5 Whys Technique is used to find the root cause of a process failure.
While we recognize that there are allot of creative, non-repetitive, variable work in agile development projects, many work items, ceremonies, and activities can benefit from systematic, reproducible and standardized tasks test and options that can be captured in customizable checklists prepared and used by empowered agile teams.
Are your Agile retrospectives falling flat? Feeling like a routine chore instead of a powerful engine for improvement? Learn how to facilitate retrospectives that teams actually value and that drive real change.
Too often, retrospectives become boring, repetitive, or fail to generate actionable outcomes. This course provides the practical frameworks, essential facilitation skills, and diverse techniques needed to transform your retrospectives into highly engaging and productive sessions focused on continuous improvement.
Learn from Luke Angel, an instructor whose 25+ years of leadership experience combined with PMP, CSM, Six Sigma Black Belt, MBA credentials (plus PgMP & PfMP) offers a rich perspective on team dynamics, process improvement, and effective facilitation.
(What You'll Learn - Use Udemy's Curriculum Section for Detailed Topics):
Understand the Purpose & Power of Agile Retrospectives for building high-performing, learning teams.
Master the 5 Stages Framework (Set the Stage, Gather Data, Generate Insights, Decide What to Do, Close the Retrospective) for structured and effective sessions.
Learn Diverse Activities & Techniques for each stage to keep retrospectives fresh and engaging (including visual methods like Starfish diagrams and other proven activities).
Develop Essential Facilitation Skills: Learn how to create psychological safety, encourage full participation (even from quiet members), ask powerful questions, guide group decision-making, and manage time effectively.
Generate Actionable & SMART Improvement Items: Focus on moving from discussion to concrete, achievable actions the team owns.
Facilitate Retrospectives for Different Contexts: Adapt techniques for distributed/remote teams, new teams, or teams facing specific challenges.
Handle Common Retrospective Pitfalls: Learn how to address issues like low engagement, recurring problems, lack of follow-through, or negativity.
Who This Course Is For:
Scrum Masters and Agile Coaches.
Team Leads, Project Managers, and anyone facilitating team meetings.
Development Team Members and Product Owners who want more effective retrospectives.
Anyone involved in Agile processes seeking to improve team performance and collaboration.
Requirements:
A basic understanding of Agile principles or experience working on an Agile team is helpful but not mandatory. A desire to improve team collaboration is key.
Instructor:
Luke Angel (PMP, CSM, Six Sigma Black Belt, MBA | PgMP, PfMP) brings over 25 years of extensive experience leading teams and driving continuous improvement. His unique blend of Agile (CSM), project management (PMP), process excellence (Six Sigma Black Belt), and strategic business understanding (MBA) provides practical, effective techniques for facilitating truly impactful retrospectives.
Transform your retrospectives from routine to remarkable. Enroll Today and help your team reach its full potential!
Topics include:
How To Work WithA Distributed Team
Starting Retrospectives - Surprising Topic I Know
Purpose Of Agile Retrospectives
What the heck a facilitator is.
Five phases of retrospectives
Choosing an ideal meeting space
Identify Issues And Ways To Improve
Setting goals using SMART criteria
Pancake Retrospectives: Hold the Syrup
Asking good questions
Making team decisions
Closing out an agile retrospective
How To Get The Team Talking
Starfish Diagrams - Yeah it’s a real thing