
Master advanced hard-surface modeling techniques in Cinema 4D and quickly create complex automotive and mechanical parts using the full toolset.
Master polygon by polygon modeling in cinema 4d, using a quad workflow, reference images, and precise edge flow to build detailed hard-surface forms with extrude, bevel, and subdivision surface.
Built a cylindrical model by starting with a disk in a flat plane, cloning a slice with symmetry, and using polygon mode, extrude, bevel, and subdivision surface for hard-surface detail.
Master the cylindrical model technique in cinema 4d by turning a disc into a 12-slice circle with a radial cloner, then extrude and bevel for a detailed circular cover.
Learn to create holes in a cylinder with perfectly spaced vertical edges, using a subdivision surface and bevel to shape the hole. Manage ngon lines to keep the form.
Learn advanced hard-surface modeling in Cinema 4D by using a disk as a reference to shape curved edges, adding inner extrusions, symmetry, bevels, subdivision surfaces, and ambient occlusion for depth.
Shape geometry with the bend deformer and formers, building quads with the polygon pen, extruding, beveling, and refining edges, symmetry, and subdivision for a clean render.
Welcome to my course - Advanced Hard-Surface Modeling Techniques in Cinema 4D. You will learn the most advanced techniques to model complex geometry in the most efficient ways possible. This course will give you an arsenal of techniques to tackle any modeling project that you may need to accomplish. Look at this course as you personal resource and reference to your Cinema 4D modeling needs.
This course will be continually updated based on new Releases of Cinema 4D.
This course covers:
Polypen tool
Deformers
Subdivision Surface.
Symmetry
Connect
Axis Tools
Curved surfaces.
Flat plane modeling.
Cylindrical Modeling.
Symmetrical Modeling
Modeling using Subdivisions.
Modeling using References.