
Explore advanced part modeling, sheet metal environments, and complex assemblies in Inventor 2016, including multi-body design, flat-pattern documentation, motion constraints, and frame generator for weldments.
Adam Cooper guides you through Autodesk Inventor 2016 beyond the basics. He brings decades of mechanical engineering experience in automotive and industrial design, including injection molding and robotic automation.
Explore the 3-d sketch environment in Autodesk Inventor to build complex geometry using 3-d points, helix curves, construction geometry, and include geometry from other sketches as references.
Explore 3-D sketching in Autodesk Inventor, using the 3-D sketch environment and view cube to switch between flat and three-dimensional work, applying precise input, relative coordinates, bends, coils, and helices.
Explore advanced 3D sketching in Autodesk Inventor 2016, mastering line-to-plane workflows, geometric constraints, and projecting curves to surfaces to wrap around cylinders and generate 3D intersection curves.
Demonstrates sweep with guide rail in Autodesk Inventor to create organic shapes, control path scaling (X and XY), and craft ergonomic handles from intersection curves.
Master sweep with a guide surface in Autodesk Inventor by using the 3D intersection curve and a path to maintain a normal direction and tangential continuity along complex paths.
Master twisting sweeps in Autodesk Inventor 2016 by rotating a profile along a path with the twist option, producing twisted geometry like a twisted spring.
Discover centerline loft in Autodesk Inventor to control shape between profiles using a center line sketch on an angled work plane, improving curvature during transitions.
In Autodesk Inventor 2016, master area loft by placing cross-sectional sections along a spline to control the cross-sectional area, section size, and curvature.
Explore the RIP command to create rib networks in plastic parts, setting up the rib profile, thickness, extension, draft, and bosses using point centers and profile lines.
Learn embossing and engraving in Autodesk Inventor to inscribe logos or part numbers, using sketches on planes, flip normals, and adjust depth and wrap settings for embossed or engraved text.
wrap to the face, choose embed vs link, and adjust orientation and size using rotate, mirror, and projected geometry; enable transparency mask if needed.
Explore UCS coordinate systems in Autodesk Inventor to create complex geometry and streamline assembly constraints with UCS sets, offsets, and on-screen redefine features.
Explore derived parts in Autodesk Inventor, linking geometry across files so casting changes propagate to linked parts, with options to update, suppress, or break the link.
Create a curve driven pattern using a rectangular pattern approach to place 18 evenly spaced holes along a curve in Autodesk Inventor, with a directional start and rotation control.
Master the face draft command in Autodesk Inventor to create tapered features using fixed edges, fixed planes, or a parting line with dynamic previews and asymmetric or symmetric drafts.
Explore the split command in Autodesk Inventor to divide faces for finite element analysis, using sketches or planes to create left and right pieces or trim sides.
Copy object in Autodesk Inventor lets you reference geometry between files, create associative surfaces for nesting blocks, and sculpt away geometry to update with the originating geometry.
Use delete face in Autodesk Inventor to remove geometry without altering history, then heal to preserve design integrity while managing artifacts and advanced cleanup techniques.
Explore the bend part tool in Autodesk Inventor. It previews bends with radius and angle but cannot flatten or offer k-factor control, making it mainly for visual geometry.
Use the face fill it command to blend between unconnected faces and tackle complex geometry, selecting the first and second face sets and adjusting the blend value.
Apply a full round fillet to blend three faces into a smooth curvature, using center and second site, and adjust for width changes to maintain the arc.
Explore multi-body modeling in Autodesk Inventor, enabling a single part file to host multiple solids, share design intelligence across IPs, and reduce design time.
Explore multi-body creation in Inventor by turning one extrusion into two solid bodies with split tools, then use new solid versus join options to manage assemblies and visibility.
Advance multi-body creation by adding intelligence with parameters to a box built from solids controlled by side panel height and front wall height, using projected geometry to update extrusions.
Explore multi-body modification in Autodesk Inventor by performing cuts through multiple solid bodies, applying fillets and chamfers, and creating through holes and coordinated updates in a single master file.
Explore multi-body modification in Autodesk Inventor by creating a core inside a casting, then subtracting it with the combine tool while preserving the core as a separate solid.
Demonstrate multi-body modification in Autodesk Inventor by deriving a desk grommet as a derived reference and positioning it with move, rotate, cut, and delete face operations.
Master multi-body duplication in Autodesk Inventor 2016 using the mirror command to mirror solids across the y z plane, choosing join or new solid for separate components.
Explore complex multi-body modelling in Inventor by offsetting surfaces, extruding internal geometries, applying fillets, blending and mirroring bodies, then joining and shelling to create two final parts.
Explore multi-body properties and visibility options in Inventor, manage individual solid bodies, toggle visibility, rename and color override bodies, and configure design view representations for core and casting.
Learn to convert a multibody Inventor part into reusable IPT components, reusing bodies like sidewalls and dividers, propagate groove location parameters, and manage component naming, templates, and derived assemblies.
Continue exploring the make components command in Autodesk Inventor, updating a multibody assembly and demoting components into a lid subassembly, using pattern-driven links and derived part references with local updates.
Explore advanced multi-body modeling in Autodesk Inventor by turning multi-body parts into assembly components using make part, make components, and placement workflows, including material properties and color override.
Document multibody parts in Autodesk Inventor by creating design views for casting and core. Use base and projected views and toggle visibility to clearly show internals.
Explore the sheet metal environment in Autodesk Inventor, creating parts with unified thickness and bend rules, and using flap patterns to unfold for CNC, laser, or waterjet fabrication.
Learn to start sheet metal designs from templates in Autodesk Inventor, selecting the right IPT and applying sheet metal and unfold rules, then save a company template.
Learn how sheet metal styles in Inventor set defaults, thickness, and material, and define unfold rules using bend tables, equations, and k factors to match flat patterns for fabrication.
Explore the face command in sheet metal workflows to create a base feature from a fully constrained 2d profile, offset in the z direction, and edit the sketch for refinement.
Explore the contour flange tool in the sheet metal environment to create complex, open-profile geometry, control bend radii, and adjust unfold options.
Learn how the contour roll tool creates a sheet metal contour flange in Autodesk Inventor, using a centerline centroid, 2d sketch, and unfolding to a flat pattern.
Explore the lofted flange tool in sheet metal to create transitions between shapes, control thickness and unfolding, and tailor facets, bend methods, and unfolding behavior for ducting geometries.
Master multi-body modeling in the sheet metal environment of Autodesk Inventor, creating a box from multiple solids using sketches, joins, offsets, and bend options.
Explore creating secondary faces in Autodesk Inventor's sheet metal by using the face command and band options to connect parallel faces, adjust fixed edges, and preview bends.
Learn to create flanges and center sheet metal designs in Autodesk Inventor, adjusting height, angle, width extents, and seam options with edge or loop selections.
Learn to create secondary contour flanges in Autodesk Inventor 2016 by sketching on xy plane, projecting edges, selecting edge loops, adjusting offsets, corners, and weld-related features for sheet metal.
Create a secondary contour roll on existing sheet metal geometry by sketching a single open profile, using a center-line axis, and applying the contour roll to drive the geometry.
Explore the sheet metal multi-body environment using flange, bend radius, and offsets to design a cover that fits with another body, with parametric updates and clear visualization.
Master the sheet metal fold tool in Autodesk Inventor, using a fall line, bend angle and radius, unfold options, and bend controls, with sketches on top and bottom faces.
Master how to create and modify hems in the sheet metal environment of Autodesk Inventor, using single, teardrop, rolled, and double hems with adjustable gap, thickness, length, width, and offsets.
Discover how the bend tool in Autodesk Inventor sheet metal connects a flange to a face, offering fixed edge, extend, align side faces, unfold, and 45 or 90 degree options.
Explore bend and corner relief options in Autodesk Inventor sheet metal, adjusting default bend, relief shapes, minimum remnant, and corner connections to control intersections.
Explore how the cut command in the sheet metal environment removes material with sketches and through-thickness extents, using flat pattern projections and bend-aware cuts to create manufacturable features.
Use the corner seam tool in Autodesk Inventor’s sheet metal to control gap and relief between flange edges. Adjust the seam to extend perpendicularly and create tear relief.
Open closed sheet metal geometry with the rip command to enable manufacturability and unfolding, using single point, point to point, or face extends options with gap size control.
explains how to use the unfold and refold tools in Autodesk Inventor to temporarily flatten a bent part, add features, and refold for accurate manufacturing-ready geometry before the cut command.
Learn to apply corner rounds and corner chamfers in the sheet metal environment to quickly remove sharp edges, adjust radius, distance, and angle.
Explore the sheet metal punch tool in Autodesk Inventor 2016, creating and placing predefined punch geometries as IDC features, with sketch centers, type options, resizing, rotation, and patterns.
Create sheet metal punches in Autodesk Inventor by extracting I feature, naming punches such as louvers and lance bridges, and configuring table driven size parameters for width, length, and depth.
Explore multi-body sheet metal modeling, creating holes through multiple solid bodies, and generating components and assemblies from flat patterns, while managing sheet metal styles and thickness to keep updates accurate.
Learn how to mirror a sheet metal piece in Autodesk Inventor 2016, address thickness in the mirrored part for valid flat patterns, and consider saving a copy as an alternative.
Convert a normal part to sheet metal in Autodesk Inventor by selecting a base, setting thickness and unfold method, then rip corners and add bends to obtain a flat pattern.
In this Advanced Autodesk Inventor 2016 Training course, expert author Adam Cooper will teach you advanced concepts in Autodesk Inventor, including 3D part modeling, sheet metal design, and assembly. This course is designed for users that already have a basic working knowledge of Autodesk Inventor.
You will start by learning about advanced sketching, then jump into advanced modeling. From there, Adam will teach you about advanced modification tools, such as draft, split, and copy object, as well as multi-body modeling, assemblies, and drawings. This video tutorial also covers sheet metal design, including sheet metal base features, sheet metal secondary features, and sheet metal modification tools. You will also learn about sheet metal documentation, express mode, advanced constraints, positional representations, and frame generator. Finally, you will learn about weldments, including the weldments environment, assembly welds, and weldment machining and documentation.
Once you have completed this computer based training course, you will be fully capable of working with these advanced tools and concepts in Autodesk Inventor.