
Learn to control computer ports and Arduino devices with Python. Build Python interfaces to manage embedded systems, display sensor data, and drive components via digital pins across two advanced projects.
Learn what Python is, a high-level, easy-to-write language. Trace its 1990 release and use in web apps, game development, interface creation, machine learning, image processing, and scientific studies.
Master Pyserial and Pi game modules for Arduino data communication and interface design, install them with pip, and follow notes to avoid Turkish characters in folders and files.
Install Python on a Windows computer by visiting the official site, downloading version 3.9.7, and completing a customized installation if prompted, then verify with a simple print of Hello world.
Install Visual Studio Code and the Python extension, then set up a project folder, create a python file, and run hello world in the VS Code terminal.
Explore what an Arduino board is and how its digital, analog, and power pins control sensors, motors, screens, and other components through an interface.
Download the Arduino IDE from arduino.cc, install it, select your operating system, then compile code, upload to the Arduino board, and use the serial monitor to view data.
Learn how to add libraries to the Arduino IDE using the library manager, selecting a version and installing it. Alternatively import a zip library via the add zip library option.
Install the Pyserial module to enable port control between Arduino and Python. Create a test Python file, import serial, and print the serial version to verify the setup.
Learn to use the serial module (pyserial) in Python to connect Arduino, create a Serial object with port name and baud rate, open the port, and verify connection.
Learn the write method to send data from Python to an Arduino via the serial module, opening a port at 9600 baud and sending bytes like b'D'.
Learn to configure a stereo class in Python by defining port and baud rate parameters, create an Arduino serial object, and use open and print to verify connection.
Control an Arduino UNO LED via Python serial communication. Create project 1.py to read A/B/Z inputs, send signals, and wire with a resistor, breadboard, and jumper cables.
Explore the circuit diagram for the first Arduino project, wiring an LED with digital pin 2 and a 220 ohm resistor to protect the LED from 5-volt output.
Examine the Arduino codes, define a char variable, begin Serial at 9600, use Serial.available and Serial.read, then turn led on or off when incoming data equals 'A' or 'B'.
Upload and compile the Arduino code, then run the Python script to turn the LED on and off with A and B, exit with Z, and control the LCD.
Establish a serial connection between an Arduino Uno and Python, read Arduino's hello output five times using the read line function, and print the data with a 0.5 second delay.
Learn Arduino codes for the project, mastering serial communication with setup and loop functions, printing hello via serial.println, and using delay to output every 500 milliseconds, compile and upload.
Open the Python project in VS Code, run the second project, verify the output reads data as 'hello,' and complete project two as you move on to project three.
Read potentiometer values from an Arduino using analog reading and display them in Python by converting serial data to string and slicing output over ten loop iterations.
Examine the circuit diagram by wiring the potentiometer's left leg to 5V, middle leg to A0, and right leg to ground on the Arduino, so analog readings vary with turning.
Learn how to read a potentiometer with Arduino using analog read on an analog pin, set pinmode to input, and output values via serial.println with a delay.
Compile and upload project three's Arduino codes to the Arduino Uno, run the Python file to read potentiometer sensor values, and learn to create Python interfaces for Arduino boards.
Install the Pygame module to build Python interfaces and games, then apply it to read sensor data and control an Arduino board via Python.
Create the first interface window with pygame by importing, initializing, and setting size to 450 by 360, then handle events with pygame.event.get and quit on close.
Learn to draw lines in pygame using the draw.line function. Create a python file, configure the display, supply rgb color, set start and end coordinates, specify thickness, and update.
Learn to draw circle and rectangle shapes with the pygame module using circle and rect functions, specifying color tuples, center coordinates, radius, and thickness.
We explore an example drawing shapes with line, circle, and rect functions in pygame, defining window, color, points, and thickness. We also cover screen updates with pygame.display.update.
Learn to change the pygame window background color by calling fill on your interface window with an rgb tuple and update the window, using white 255,255,255 or red 255,0,0.
Learn to add logo or icon images to the Arduino interface using pygame, including 48 by 48 png icons and positioning with coordinates in a 300 by 300 window.
Add a background image to the Pygame interface by matching the window size to the image (300 by 300) and positioning it at 0,0 to cover the window.
Print text in the interface window using Pygame's font module to access default fonts with get_fonts. Store them in font_list and loop to print fonts like Arial and Calibri.
Render 'hello' in a pygame interface window using the Ariel font at 64 pixels, via a font variable, white color, and centered coordinates on a 640 by 480 window.
Learn to use external fonts in pygame by importing a ttf from google fonts, adding it to your project, and rendering text with the font class and size.
Develop project four by building an Arduino contour display with a Python pygame interface, using a background image, and render a 0–255 counter at 0.5 seconds via serial.
Close the window, read the serial port, and convert data to a string for display with Pygame. Position text via coordinates, blit image then text, and update the window.
Explore Arduino codes for project four: initialize Val to zero, increment in the loop, reset at 255, and print via serial at 9600 baud; read with Python to display Val.
Compile and upload Arduino code for project four, then run project 4.py in studio code to initialize the interface and watch the counter transmit data from Arduino to Python.
Learn how to reach the mouse position with Pygame's getpos, retrieving x and y from the returned tuple and printing them in a 1280 by 720 window.
Learn how to build a Pygame button in project five by tracking mouse coordinates, detecting left click, and changing the button from white to pink while the mouse is pressed.
learn how to handle keyboard input in a pygame window by detecting key down events. use event.key and event.unicode to identify keys like a and space, and print corresponding messages.
Learn to add background music to Python Pygame interfaces using mixer.music.load and mixer.music.play, looping with a negative one, and use free Testvér.wav available in the course resources while respecting copyright.
Develop the first advanced project by controlling a relay module with an Arduino Uno through a designed interface, using on/off button images and a background.
Explore the circuit diagram for a relay and LED in an Arduino project, wiring the relay with a five-volt supply, a digital pin two signal, and a resistor.
Learn to build a Python-Pygame interface to control an Arduino relay via serial communication, including loading button images, setting up the window, and handling open/close actions.
this lecture shows building an interface loop in python, using getpos to read mouse coordinates, detecting left clicks within button bounds, and sending signals to arduino while updating the interface.
Explore Arduino codes for project six, setting relay pin as output, reading serial input at 9600 baud, and using if data equals A or B to control the led.
Test and control project six by running Python code to toggle a led diode through a relay module connected to an Arduino, using the interface's on and off buttons.
Hello,
With the "Advanced Arduino and Python Programming: Interface Apps" course, we will learn how to develop our own interfaces, how to control the port of our computer, how to communicate embedded systems and Arduino with the interfaces we have created. The course content was created step by step, without boring the student. First, we will learn our basic information, and then we will communicate the Arduino and Python programming language. Afterwards, we will control the components connected to the Arduino together with the Python programming language and display the sensor data in the Python programming language. Moreover, we will create our own interfaces and control the components connected to the Arduino board with the interfaces we have created. In addition, we will create both Arduino codes and Python codes of 2 different advanced projects together in the course. Let's learn about the projects.
Advanced Project 1: Relay Control Interface
Description
Together with you, we will learn to connect a relay to the Arduino board and develop a project where we can turn our relay on and off with the interface we have created. Thus, we will learn to assign various tasks to the button in the interface we have created.
Advanced Project 2: Sensor Information Interface
Explanation
Together with you, we will learn the use of DHT-11 and Rain sensors and display the data on these sensors in the interface we have created. We will instantly display the temperature, humidity and rain data in the sensor on our interface.
Welcome to our way of developing ourselves and writing code on the technologies of the future.
"Continuity in work conquers all difficulties." -Anthony Trollope
Learn by coding!
Regards,
Yılmaz ALACA