Advanced Prop Modeling - 3D Modeling in Blender
4.9 (70 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
1,149 students enrolled

Advanced Prop Modeling - 3D Modeling in Blender

Learn advanced 3D modeling, texturing, and rendering with Blender and 3D-Coat by creating a 3D asset and final image.
4.9 (70 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
1,149 students enrolled
Last updated 9/2018
English
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Current price: $69.99 Original price: $99.99 Discount: 30% off
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This course includes
  • 6 hours on-demand video
  • 1 article
  • 2 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Use 3D modeling in Blender to create a prop model that can be used as a game asset or in video for your projects, games, movies, or clients.
  • Make amazing looking 3D models by using advanced techniques, tips, and tricks with the popular Blender and 3D-Coat software.
  • Save time and money by creating your own 3D models, quickly and efficiently.
  • Learn 3D modeling, texturing, rendering, and exporting with Blender, the world's premiere 3D application for creating amazing game assets.
Requirements
  • Students who want to follow along with the project should have the newest version of Blender installed. We will be using the most current version at the time of this recording, but the tools and techniques are generally the same as other versions.
  • A basic understanding of the software Blender and 3D Coat is needed for this advanced course as we will discuss more advanced modeling tools and object management systems.
  • If you are new to Blender or 3D modeling, you may want to check out "Game Asset Crash Course - 3D Modeling in Blender and 3D-Coat" before watching this course.
Description

Get up to speed on the techniques and pipelines to used create an advanced prop model in Blender!

This online course will teach you how to use Blender and 3D-Coat to create a PRACTICAL REAL WORLD ASSET for your next project!

  • Do you want to take your 3d modeling, texturing, and rendering, skills to the next level?

  • Have you spent time and energy Googling Blender tutorials online, only to find out that it never covers exactly what you need?

  • Do your 3D renders look plain and boring, and you want to know how to take your 3D models to the next level?

If you answered yes to any of these questions, you're in the right place! 

I know it can be frustrating watching other people post gorgeous looking renders and game assets online, while always wondering how they did it. You can spend hours or even days trying to find the right tutorial online to recreate a 3D asset. Even then they don't always cover the complete pipeline from start to finish.

That's why we created this course - to teach people just like you how to easily get started with Blender.

This course has been specifically designed with you in mind and we have developed a system to allow you to learn just what you need to know, only when you need it. 

Have fun while learning! Learn by actually doing!

After enrolling in this course, you'll be taken through a complete advanced project that will show you how to recreate a 3D asset from start to finish. Follow along and practice while learning!

Downloadable project files make it easy to follow along and practice.

The best part about a course like this is that you won't waste time learning tools and functions inside of Blender that you will never use. Most courses will tell you about every little part of the program, which is daunting to most people. 

Advanced Prop Modeling - 3D Modeling in Blender will show you the necessary tools as you apply them.

This course will cover every aspect of:

  1. Blender and 3D-Coat's Interface and How to Navigate It

  2. 3D Modeling a Complicated 3D Asset

  3. UV Unwrapping, UV Mapping and Understanding How UVs Work

  4. How Normals Work and How to Bake Textures Into Your Model

  5. Texturing Your 3D Models the Smart Way

  6. Rendering and Compositing the Final Image

  7. and so much more!

Whether you want to create 3d assets just for fun, or you work in a production studio and need this information done right this instant, this course is for you. We will guide you every step of the way and are here to make sure you succeed in your ventures. We are always available to answer any messages, discussions, questions, or feedback that you have.

Get a Certificate of Completion when you finish the course!

With our 30-Day 100% money back guarantee, there's no reason hesitate!

ENROLL NOW

Who this course is for:
  • This course is geared to anyone who wants to learn how to use Blender as well as Advanced 3D modeling, texturing, rendering, and exporting techniques.
  • This course is geared towards those who are already comfortable using Blender, as advanced techniques will be used throughout this course. It may not be suitable for beginners, and so you may want to watch "Game Asset Crash Course - 3D Modeling in Blender and 3D-Coat" course first to familiarize yourself with the software before continuing.
  • Anyone who is looking for a complete Blender course that explains every tool and facet of the application should not take this course. This is a course that provides a practical project for 3D artists in real world settings, so not every tool and function will be explained.
Course content
Expand all 40 lectures 06:04:44
+ Welcome to Advanced Prop Modeling - 3D Modeling in Blender
3 lectures 09:57

In this Advanced Prop Modeling in Blender lecture, you will see the outline for the main project.

Preview 03:08

In this Advanced Prop Modeling in Blender lecture, you will begin setting up the project in Blender.

Setting Up the Project
02:00

In this Advanced Prop Modeling in Blender lecture, you will set up the reference guides for the project.

Preview 04:49
+ Hard Surface Modeling
11 lectures 01:29:43

In this Advanced Prop Modeling in Blender lecture, you will create the base of the model. You'll learn about more advanced features of edge loops and how to use array modifiers to create radial symmetry.

Preview 07:22

In this Advanced Prop Modeling in Blender lecture, continue creating the base of the model. You'll learn about face insetting and how to use crease edges to clean up Subdivion Surface modifiers.

Creating the Base (Part 2)
09:23

In this Advanced Prop Modeling in Blender lecture, you will create the stem of the model. You'll learn about proportional editing and how we can use it to create the shape of our stem in a single step.

Creating the Stem (Part 1)
08:34

In this Advanced Prop Modeling in Blender lecture, you will continue creating the stem of the model. You'll go over advanced mesh duplication and how you can use a feature called 'DupliFaces' to quickly create many instances of an object.

Creating the Stem (Part 2)
08:58

In this Advanced Prop Modeling in Blender lecture, you will build the base of the bowl. You'll learn about the added control you get with edge beveling and how you can use it to create rounded surfaces.

Building the Base of the Bowl
04:13

In this Advanced Prop Modeling in Blender lecture, create the details of the bowl base. You'll expand on your knowledge or radial symmetry and how you can use the Shrink Wrap modifier to conform your detail mesh to your main mesh. You'll also learn about vertex groups and how you can combine them with modifiers to have control over your mesh's shape.

Creating the Bowl Base Details
09:37

In this Advanced Prop Modeling in Blender lecture, you will create the glass of the 3d model. You'll learn more advanced modeling techniques and how to combine several tools to get a rounding effect that is not possible with any one tool on its own.

Creating the Glass
06:28

In this Advanced Prop Modeling in Blender lecture, you will create the upper glass details of the model. You'll get some more practice on how to combine several modifiers to make the creation of a complex form very simple.

Creating the Upper Glass Details
10:38

In this Advanced Prop Modeling in Blender lecture, you will continue to create the glass details. You'll get more practice using the Shrink Wrap modifiers. You'll also learn how to use the order of your modifier stack and when to apply them to make your modeling process easier.

Creating the Glass Details (Part 1)
11:56

In this Advanced Prop Modeling in Blender lecture, you will continue creating the glass details. You'll learn about weight painting and how it can be used to create gradual changes in how your modifiers are applied.

Creating the Glass Details (Part 2)
04:57

In this Advanced Prop Modeling in Blender lecture, you will finalize the mesh in Blender. You'll close some gaps left behind from other videos and prepare your model for UV unwrapping.

Finalizing the Meshes
07:37
+ UV Unwrapping
3 lectures 28:24

In this Advanced Prop Modeling in Blender lecture, you will create the UV seams for the model. You'll learn about how you can quickly select and cut all the necessary edges on a model based on their angle, drastically speeding up the UV workflow.

Creating the Seams
08:39

In this Advanced Prop Modeling in Blender lecture, optimize the hard surface UVs of the model. You'll go over how UVs are automatically packed in Blender and how you can improve their spacing by manually rearranging them.

Optimizing the Hard Surface UVs
11:00

In this Advanced Prop Modeling in Blender lecture, you will bake the normal bevels. Normal map bevels are a very efficient way to add believable highlights to your model's edges. You'll learn how to use the TexTools addon for Blender to create these for you automatically.

Baking Normal Bevels
08:45
+ Organic Modeling
14 lectures 02:14:24

In this Advanced Prop Modeling in Blender lecture, you will learn the basics of using the 3D-Coat software. You'll go over the interface, navigation, and the basics of how to use sculpt tools.

Preview 11:05

In this Advanced Prop Modeling in Blender lecture, you will create the base shapes for the dragon handles. You'll learn how to use the Curves tool to quickly create organic forms that are ideal for our dragon handles.

Creating the Base Shapes for the Dragon Handles
09:50

In this Advanced Prop Modeling in Blender lecture, you will be sculpting the smaller forms of the model. You'll learn more about the common sculpt tools and the techniques you can use to have control over the form of your object.

Sculpting Smaller Forms
09:52

In this Advanced Prop Modeling in Blender lecture, you will use more specialized sculpting tools. You'll learn about the Muscle and Snake tools, which are perfect for creating the ornate details along the body of the dragon.

More Specialized Sculpting Tools
09:33

In this Advanced Prop Modeling in Blender lecture, you will finish the dragon handles of the 3d model. You'll sculpt details at a higher resolution and finish any last minute touches you want to make to your model.

Finishing the Dragon Handles
10:33

In this Advanced Prop Modeling in Blender lecture, you will begin working on the stem dragon. You'll learn more polygon modeling techniques and how to use what are traditionally hard surface modeling tools to create smooth organic shapes.

Starting the Stem Dragon
11:07

In this Advanced Prop Modeling in Blender lecture, you will set up the stem body. You'll place the appropriate reference images and learn how to bring in reference meshes without losing their detail through voxelization.

Setting up the Stem Body
06:49

In this Advanced Prop Modeling in Blender lecture, you will make the stem dragon body. You'll visit the curves tool again and go over creating multiple curves on a single layer to make more complex forms.

Making the Stem Dragon Body
06:05

In this Advanced Prop Modeling in Blender lecture, you will finish the stem dragon. You'l learn about the uses of the scrape tool and how you can use splines for more controlled sculpting for smoother results.

Finishing the Stem Dragon
08:20

In this Advanced Prop Modeling in Blender lecture, you will begin retopology on the model. In this video, you'll learn about how you can guide 3D-Coat's automatic retopology to to most of the work for you.

Retopology
11:04

In this Advanced Prop Modeling in Blender lecture, you will continue with the retopology of the model. You'll learn how you can manually adjust the retopology mesh to take care of any artifacts left over from the automatic retopology process.

Retopology (Part 2)
07:35

In this Advanced Prop Modeling in Blender lecture, you will begin un unwrapping the retopology model. You'll learn how to use 3D-Coat's UV unwrapping tools and how to optimally pack your UVs to get the most out of your textures.

UV Unwrapping
08:07

In this Advanced Prop Modeling in Blender lecture, you will learn how to bake the texture maps.

Baking Texture Maps
07:41

In this Advanced Prop Modeling in Blender lecture, you will texture the 3d model. You'll create a normal map for your model and you'll learn how to create a Smart Material that will allow you to very quickly texture all of the models for this course.

Texturing
16:43
+ Finishing the Model and Textures
4 lectures 44:36

In this Advanced Prop Modeling in Blender lecture, you will begin sculpting the hard surface pieces. You'll learn how to combine multiple meshes in 3D-Coat and how to use radial symmetry to create many details quickly.

Sculpting Hard Surface Pieces
09:51

In this Advanced Prop Modeling in Blender lecture, you will bake the hard surface pieces. You'll learn about how to import custom retopology meshes instead of having 3D-Coat create them.

Baking Hard Surface Pieces
16:11

In this Advanced Prop Modeling in Blender lecture, you will finish the texturing of the model. You'll learn about how to paint custom normal depth information onto our low polygon objects to add more detail as well as learn a few more texturing tools inside of 3D-Coat.

Finishing Texturing
09:59

In this Advanced Prop Modeling in Blender lecture, you will set up the final asset for rendering. You'll bring in the objects created in 3D-Coat and how to arrange them so they line up properly.

Setting Up the Final Asset
08:35
+ Shading and Rendering
5 lectures 57:40

In this Advanced Prop Modeling in Blender lecture, you will learn how to use the node editor. You'll start by creating a simple metal shader to take advantage of the textures we made in 3D-Coat.

The Node Editor
12:57

In this Advanced Prop Modeling in Blender lecture, you will be applying more advanced shaders. You'll learn about the differences between surface and volume shaders and how to create materials that use input data like the objects position and rotation to affect its colors.

More Advanced Shaders
12:11

In this Advanced Prop Modeling in Blender lecture, you will learn how to light the subject. You'll go over the different types of lights that Blender has as well as how to set up HDR image based lighting to create accurate reflections on your model.

Lighting the Subject
08:28

In this Advanced Prop Modeling in Blender lecture, you will create the final render. You'll learn about camera properties in Blender and how to set up render passes which will give you more control over your render's final look.

Creating the Render
07:48

In this Advanced Prop Modeling in Blender lecture, you will composite the final image. You'll learn how to use the node editor for compositing rather than material creation and how we can take advantage of render passes to fine tune our look.

Compositing the Final Image
16:16