Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
Advance Turn Base RPG game with Unity 6 &C#
Rating: 4.3 out of 5(20 ratings)
282 students

Advance Turn Base RPG game with Unity 6 &C#

Advance Turn Base RPG game with Unity 6 &C#
Last updated 8/2025
English
English [Auto],

What you'll learn

  • Build a fully functional 2D turn-based RPG game using Unity and C#
  • Implement classic RPG systems: turn-based combat, inventory, leveling, and quests
  • Design player stats, enemy stats, experience, leveling, and damage formulas
  • Design a battle system with enemies, skills, and turn order logic
  • Save and load player data using Unity’s data persistence techniques
  • Polish your game with UI, audio, and visual feedback
  • Gain hands-on experience building an RPG project from start to finish
  • Understand Unity best practices and clean C# coding structure

Course content

17 sections75 lectures25h 16m total length
  • Introduction5:34

    Advance turn-based rpg game with Unity 6 and C#, learning to build exploration, dialogue, recruitment, combat with abilities and status effects, auto battle, inventory, shops, crafting, and formations.

  • New project and Game Asset2:37

    In this part we are going to create new project and import game asset.

Requirements

  • A computer (Windows or Mac) with Unity installed (free version is fine)
  • A passion for games and willingness to learn!

Description

Want to build your own RPG like Final Fantasy, Pokemon, or Octopath Traveler?
In this hands-on course, you’ll create a complete 2D turn-based RPG in Unity from scratch — no prior coding or game development experience required!

This project-based course is ideal for beginners and intermediate developers who want to dive into game development using real mechanics found in commercial RPGs.

You’ll learn step-by-step how to create classic RPG systems including:

  • Turn-based battle system with player and enemy actions

  • Health, mana, attack/defense stats, and leveling

  • Item system and inventory UI

  • World navigation in map and talk to NPCs

  • Dialogue system with quest triggers and choices

  • Save/load functionality for player progress

  • Build a fully functional 2D turn-based RPG game in Unity using C#

  • Create turn-based combat systems with enemy AI and skill selection

  • Design player stats, enemy stats, experience, leveling, and damage formulas

  • Set up inventory systems, items pick up, and equipment

  • Animate characters, attacks, and spell effects

  • Implement save/load systems for player progress

  • Understand Unity best practices and clean C# coding structure

  • Gain real-world experience developing a complete game project

Throughout the course, we’ll write clean, scalable C# code, and you’ll gain real-world game dev skills in Unity’s ecosystem.

By the end, you’ll have your own complete RPG game, plus the tools to build your own custom adventures!

Who this course is for:

  • Aspiring game developers and hobbyists
  • Unity beginners who want to learn through building a real project
  • Indie developers looking to implement turn-based RPG systems
  • Fans of classic JRPGs who want to create their own
  • Anyone curious about game development and C# programming