
This lesson covers extracting a face performance capture in Adobe After Effects and applying it to your Character Animator puppet.
In this lesson we build expressive eyes with a full range of movements.
Here we cover setting "muppet eyes" and using clipping masks with cycling layers in non-eye areas of your character.
Learn to build and trigger complex animated sequences with replace replays and blends in Adobe Character Animator, recording actions, adjusting duration, and triggering with a single button.
Explore invisible collisions in adobe character animator by letting balls bounce off a solid King Tut using per-object physics. Adjust weight, friction, and bounciness to control interactions.
Adobe character animator's particles feature lets you create rain and snow effects with point-and-shoot, continuous, snow, and cannon modes, adjusting direction, velocity, lifespan, and fade.
Learn to use the particles effect for point-and-shoot slime particles from a character's hands, with vector blobs, wiggle via Wagler behavior, and randomized spread.
Learn to make particles bounce off objects in Adobe Character Animator by enabling collide on a character, adjusting bounciness and weight, and using snow or rain effects.
Here we cover the basics of the "Magnets" behavior, including the necessary tags and how to have objects be tossed around by your character.
Learn to rig and animate a multi-leg character in Adobe Character Animator by exporting from Illustrator to Photoshop, organizing independent leg layers, and setting up non-biped walk cycles.
Rig a horse for a centaur puppet using non-biped walk cycles and leg hinges. Use puppet tool tweaks and neutral posing to reduce distortions and improve motion.
Explore advanced character design and animation in Adobe Character Animator, using Illustrator and Photoshop puppets with After Effects, refining powers, wind and lightning effects, cape physics, and sound design.
Learn advanced After Effects workflows for Character Animator, including time remapping, masking and motion tracking for thought bubbles and telepathy halos, plus integrating Illustrator rigs for rapid action sequences.
Record animation in character animator at 14 fps, export to after effects, and refine with vector artwork, breathe and brain function, plus stock sounds for retro chiptune sound design.
Master advanced techniques in Adobe Character Animator by building cycle layers and rigging behaviors to create reusable, entertaining puppets that you can animate again and again.
Adobe Character Animator is a motion capture software making use of your webcam, keyboard triggers and audio input to create puppets that can be animated live. As it's a relatively new and growing program, there's a lot that the novice animator can do but isn't obvious or apparent from the control scheme. Advanced Techniques covers many of those tips and tricks, from making backgrounds travel to using video cycles to having emotive eyes with clipping masks and rigging an animal like a horse.
If you're new to Character Animator, check out my Beginner's course on the topic on my Udemy course channel!