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2D Platformer in Unity 6 Beginner to Pro
Rating: 3.5 out of 5(2 ratings)
15 students

2D Platformer in Unity 6 Beginner to Pro

Master 2D game development in Unity 6 with a full project
Created byChris Morris
Last updated 5/2025
English

What you'll learn

  • Build a fully playable 2D platformer game from scratch using Unity 6
  • Understand core Unity systems and 2D game development workflows
  • Create and script interactive gameplay elements with C#
  • Export and build a finished game project you can play, share, or publish

Course content

12 sections29 lectures10h 57m total length
  • Introduction0:56

Requirements

  • PC with Access to the Internet, Unity 6.0.37 downloaded (can be later LTS)

Description

Ready to build your very own 2D platformer from scratch in Unity 6?

In this hands-on, beginner-friendly course, you’ll create a fully playable 2D platformer from the ground up — complete with smooth player movement, enemy AI, collectibles, health systems, level transitions, and a full boss fight! Whether you’re new to Unity or want a polished portfolio project, this course will walk you step by step through every part of the development process.

You won’t just follow along — you’ll learn how and why things work, building real development skills as you create your own game.

What You’ll Build:

  • A fully functional 2D platformer game in Unity 6

  • Clean, reusable systems for movement, health, audio, enemies, and menus

  • A complete boss battle with animation-driven attacks and state logic

  • A polished final build you can share or publish

What You’ll Learn:

  • Unity 6 basics: interface, project setup, organization

  • Player movement, jumping, double-jump, and animations

  • Enemy AI: patrolling, swooping, dealing damage, and more

  • Health and damage systems with visual feedback and UI

  • Collectibles, score tracking, checkpoints, and respawning

  • Scene transitions, background music, and sound effects

  • Menus: title screen, pause menu, options with volume sliders

  • Full boss fight with attack phases, animation events, and a win screen

  • Building and exporting your game to share with others

Why Take This Course?

  • Designed for beginners — no prior Unity experience required

  • Step-by-step instructions, clearly explained

  • Build as you learn — everything taught is implemented in the project

  • Focus on real development principles, not just copy/paste code

  • Reusable systems you can apply to future games

By the end of this course, you won’t just understand Unity 6 — you’ll have your own fully playable 2D platformer and the confidence to keep building from here.

Who this course is for:

  • Beginners interested in game development and not sure where to start.