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Master Rigging Vehicles in Blender
Rating: 4.4 out of 5(62 ratings)
957 students

Master Rigging Vehicles in Blender

~ Rig wheels, tracks and wings within Blender for animation with bones ~
Last updated 12/2024
English

What you'll learn

  • How to rig vehicles within Blender using inbuilt tools
  • How to create 'model based' control panels
  • How to utilise drivers; charts, modifiers and settings
  • How to use various different constraints
  • How to use the IF function
  • How to setup Custom Properties
  • How to write expressions

Course content

9 sections73 lectures22h 9m total length
  • Course Introduction5:01

    A preliminary overview of the course! Take a look at what the course offers and what you'll be able to gain from it.

  • Course Guideline2:48

    A comprehensive guide for how the course is structured, what is expected, how to navigate the course, and how everything links together.

  • Resources0:38

    Whilst all resources can be found in the individual lectures, some students may prefer to download them all at once. You can do so here as a .7z format.

  • Phonetic Alphabet0:24

    An overview of the phonetic alphabet that is used throughout the course.

  • Blender 4 Information0:33

Requirements

  • A good understanding of Blender itself is expected; knowledge of how to model, interact with, and general knowledge of the software is strongly advised.
  • A rudimentary knowledge of Mathematics is recommended.
  • Access to a second (preferably HD) display monitor would be ideal.
  • 7zip to decompress archived files (optional)

Description

Are you ready to create rigs for various different vehicles? Utilising 3D models that are hand-crafted, high quality and built specifically for this course, we learn how to use the various rigging tools available within the Blender software and turn your static pictures into exciting animations!

The course features five different vehicles for you to practice and learn from! There's also the preliminaries, universal rigs and the general guidelines which are designed to further your learning and understanding further. Each project is detached from the other ones; instead of bringing in and reusing too many elements from previous rigs, we reaffirm and harden the understanding required to build using armatures and look at where each vehicle is unique. The ultimate aim is to get you used to using armatures, drivers, custom properties, curves and various other tools!

All rigs are designed for ease of use by an animator (the ultimate end user of our rigs.) Whilst there's a lot going on under the hood with our creations, the animator will simply see the relevant controller bones and be able to use them straight away!

Are you all set? Check out the course promotional video and get ready to master rigging vehicles in Blender!


Who this course is for:

  • Intermediate and above Blender users who wish to develop and take their mechanical rigging skills to the next level.