
In this introduction, we learn:
The course goals
Who the ideal students are and what sets them apart
The count of lessons, quizzes, and assignments, and course length
About the instructor
About the course bonus and how to access it
In this lesson, we learn:
Reasons to invent a few gods
Reasons to invent entire pantheons
Reasons not to invent any
What invention involves
My recommendations
In this lesson, we learn:
Reasons to invent species or races
Reasons not to invent our own
What invention involves
My recommendations
In this lesson, we learn:
Reasons to invent world figures like heroes and villains
Reasons not to invent them
What invention involves
My recommendations
In this lesson, we learn:
Reasons to invent animals
Reasons not to invent them
What invention involves
My recommendations
In this lesson, we learn:
Reasons to invent plants
Reasons not to invent them
What invention involves
My recommendations
In this lesson, we learn:
Reasons to invent monsters
Reasons not to invent them
What invention involves
My recommendations
In this lesson, we learn:
Three scenarios to help us decide if need to do this
Reasons to invent undead
Reasons not to invent undead
What inventing undead involves
My recommendations
In this lesson, we learn:
Determine how much of each physical element we need to develop
What to invent or skip over
What invention involves
My recommendation
In this lesson, we learn:
Reasons to invent places of interest
Reasons not to do invent them
What the work involves
My recommendation
In this lesson, we learn:
Reasons to create a map of different types (overland maps, settlements, dungeons)
Reasons not to create any
What invention involves
My recommendations
In this lesson, we learn:
Alter time scales (6 days in a week, <> 24-hour days)
Invent history
Reasons to alter time scales
Reasons to invent a history
Reasons not to do either
What the work involves
My recommendation
In this lesson, we learn:
Determine whether we need to invent culture
Reasons to invent one
Reasons not to invent any
What invention involves
My recommendation
In this lesson, we learn:
Determine whether we need to invent organiztions
Reasons to invent organizations
Reasons not to invent any
What invention involves
My recommendation
In this lesson, we learn:
Determine whether we need to invent armed forces
Reasons to invent armed forces
Reasons not to invent any
What invention involves
My recommendation
In this lesson, we learn:
Determine whether we need to invent religions
Reasons to invent religions
Reasons not to invent any
What invention involves
My recommendation
In this lesson, we learn:
Determine whether we need to invent the supernatural
Reasons to invent the supernatural
Reasons not to invent any
What invention involves
My recommendation
In this lesson, we learn:
Determine whether we need to magic systems
Reasons to invent them
Reasons not to invent any
What invention involves
My recommendation
In this lesson, we learn:
Determine whether we need to other systems
Reasons to invent them
Reasons not to invent any
What invention involves
My recommendation
In this lesson, we learn:
Determine whether we need to invent items
Reasons to invent items
Reasons not to invent any
What invention involves
My recommendation
In this lesson, we learn:
Determine whether we need to invent languages
Reasons to invent languages
Reasons not to invent any
What invention involves
My recommendation
In this lesson I offer some final thoughts!
Covering every aspect of world building from life and places to cultures and beyond, this course will help you decide what you need to invent for your setting, based on story needs. When done, you'll have a completed checklist and a better understanding of what it takes to invent everything - even things you've decided to skip.
Are You Ready To...
Stop wondering what you should create and why?
Eliminate indecision & get the work done with confidence, excitement, & purpose?