Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
A quick way to build a realistic scene in Blender
Rating: 4.6 out of 5(8 ratings)
119 students

A quick way to build a realistic scene in Blender

Extend photo with 3d, 2h step-by-step tutorial
Created bySime Bugarija
Last updated 10/2023
English
English [Auto],

What you'll learn

  • I will introduce you to the free 3d program Blender
  • I will introduce you to modeling, texturing, lighting, rendering, post-processing and more
  • I will show you how to create a cinematic scene in the best way
  • I'll show you how to get a realistic scene in blender more easily
  • I will teach you how to properly extend image in Blender

Course content

1 section15 lectures2h 16m total length
  • Tutorial introduction1:19

    Extend a photo with 3D elements in Blender by importing an image and camera, matching perspective, lighting, shadows, reflections, post-processing, and color grading for more realistic renders.

  • Inspiration and preparation6:45

    Prepare a reference image for inspiration in a Blender scene. Edit in Photoshop to remove distractions, then add 3D models, shadows, gloss, and post-processing like smoke and lens flare.

  • F-spy14:27

    explore the spy addon for blender to install and activate, import a background image, and align perspective with vanishing points for accurate 1-point or 2-point perspective.

  • Blender, camera, and character import7:23

    Import the first f spy file in blender, delete default camera and objects, then set up a gas station scene with a background image and Mixamo-posed CC0 model.

  • Combining background image and render5:02

    Combine a background image with a render in Blender using compositing nodes, alpha over, and transparent background, while optimizing render time by lowering image resolution and cleaning geometry.

  • Gas station modeling15:31

    Model a gas station in blender by creating a ground shadow catcher and lighting, then build the basic shape and align it to the reference image.

  • 06_LIGHTING_AND_SHADOWS14:53

    Place four lights and a shadow catcher on the ground to capture realistic shadows in Blender. Render with F12 and refine shadows using color ramp and multiply blending.

  • Creating lighting and shadows6:11

    Discover how to achieve realistic lighting and shadows in Blender using shadow catcher backgrounds or texture projection. Adjust UV maps, materials, and specular to balance light.

  • Color matching4:40

    Match black levels and integrate the render with the background by adjusting brightness using a mix node, eyedropper, and alpha, then refine with color and blur.

  • Improving textures6:34

    Learn to enhance realism by projecting concrete textures, layering multiple uv maps, adjusting roughness with grayscale maps, and adding subtle bump details for a more convincing Blender scene.

  • Creating reflections on the ground12:03

    Discover how to create ground reflections in Blender using a shadow catcher and a glossy direction pass, then composite texture-based roughness with an ellipse mask to control the effect.

  • Adding details9:33

    Add 3D details to the gas station by blocking shapes, beveling, and joining objects, then refine with modifiers, textures, UVs, and neon signs for a realistic silhouette.

  • Overlays10:57

    Add fog overlays in a Blender scene using 4K textures and vector maps; mix shaders, create anamorphic lens flare overlays, and perform post-processing for realism.

  • Post-processing - Part 18:55

    Post-process a Blender render with CapCut, using filters and effects (halo blur, edge glow, chromatic aberration, retro tab), adjust color and exposure, and export via screenshot.

  • Post-processing - Part 212:25

    Explore post-processing in blender and after effects, using light rays, mist passes, and mixed nodes in compositing, then color grade with lumetri color and film convert to finalize renders.

Requirements

  • Free software Blender. No previous experience is necessary.

Description

Creating a fully CGI scene is fun but also a time-consuming job and requires a lot of skills to make everything look realistic. From modeling or finding models, texturing, lighting, post-processing, etc. But what if we already have a photo or video that we just want to extend with some elements?
In this tutorial, we will talk about exactly that. How to extend a photo with 3D elements in a free program blender.

We'll talk about how to import an image and camera into a blender with the correct perspective.
How to set lighting, shadows, and reflection to match the photo.
How to enrich the visual boring and low-resolution textures.
Where to find and how to add overlays that will make the scene more cinematic.
We will talk about post-processing color grading and much more.

At the end of this tutorial, you will be able to extend any photo with any 3d elements and get more realistic renders in a faster way.
All resources and links are included + final .blend file

No previous blender experience is required for this tutorial. The tutorial is step-by-step and is also intended for beginners.

Part 1 - Inspiration and preparation (7 min)

Part 2  - F-spy (14 min)

Part 3 - Blender, camera, and character import (7 min)

Part 4 - Combining background image and render (5 min)

Part 5 - Gas station modeling (15 min)

Part 6 - Creating lighting and shadows (15 min)

Part 7 - UV Project modifier (6 min)

Part 8 - Color matching (5 min)

Part 9 - Improving textures (6 min)

Part 10 - Creating reflections on the ground (12 min)

Part 11 - Adding details (9 min)

Part 12 - Overlays (11 min)

Part 13 - Post-processing - Part 1 (9 min)

Part 14 - Post-processing - Part 2 (12 min

Who this course is for:

  • For blender beginners as well as more advanced users.