A Practical Introduction - Modeling & Animation in Blender
- You should be able to use a PC at a beginner level
- You should should have a computer capable of running the free software Blender
Learn to navigate and use some modeling tools that will help you gain a strong foundation in this very popular 3D design software Blender.
Develop a strong understanding of the process of modeling in the 3D world.
adding key frames
Discover your creative side
Learning the basics of Blender will open you to a world of creativity. Blender is free, has industry standard tools and has a strong online community for help and support.
More and more industries are starting to use Blender with more and more small production houses are releasing work created using Blender. This will increase greatly over the coming years given the huge improvements to Blender with recent releases.
Content and Overview
This course is designed for complete beginners to 3D software. The course was created to introduce students to the different modelling tools available. If you are a complete beginner to Blender this course can help you get started. This course is designed for practical learning so students can follow along at their own pace.
Start by enabling Blender’s add-ons. We take a look at using the very important camera in the scene. We start with the default cube and manipulate it into shape. All these actions leads us to the course goal of creating our own animation in Blender and rendering out an MP4 video file. This whole production is possible in Blender and all the more reason to start your journey today!
Who this course is for:
- Beginners who want to start learning 3D animation
- Blender users who want a beginner level course
- Students who want to get started in 3D software
- Anybody who wants to start creating content
- 00:19Short cut PDF for download
Thomas is a designer living in Ireland. He has a passion for 3D modelling and animation and using Blenders powerful software allows his imagination come to life like never before.
Over the past 12 years he’s worked on various 3D Modelling programs designing for production. Having discovered Blender a number of years ago and realized its amazing potential for creating, the future has no limits.