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50 Days of Becoming a Pro Game Programmer in C++ using SDL2
Rating: 4.5 out of 5(41 ratings)
341 students

50 Days of Becoming a Pro Game Programmer in C++ using SDL2

Learn the Most Powerful C++ Gaming Library and Make Pro Level Games in Just 50 Days of Professional Guide
Created byUmair Khan
Last updated 3/2025
English

What you'll learn

  • Game Development from Zero to Pro in Just 50 Days with 25 Assignments
  • Make Professional Level Games in C++
  • Learn the blueprint to kind of making any type of Game
  • Learn the Most powerful C++ Gaming Library of C++

Course content

51 sections100 lectures23h 35m total length
  • Introduction14:58

    Learn to set up a C++ development environment with Dev-C++ or another IDE, install SDL2 and its image and font libraries, and configure includes, libraries, and DLLs.

Requirements

  • Basic of Any Programming Language is Required

Description

Do you want to build professional-level games using C++, the world's fastest and most powerful language?

Welcome to the "50 Days of Professional Game Development with SDL2" — a step-by-step guide that will transform beginners into confident and skilled C++ game developers using SDL2 (Simple DirectMedia Layer) — one of the most powerful and widely used game development libraries.


In this course, we will begin by introducing SDL2, and with each passing day, we will move on to cover more and more advanced-level topics of SDL2. After covering each concept, you will be given an assignment specifically tailored to that topic, so you can get more hands-on practice.


In just 50 days, you will go from understanding basic graphics and window creation to building full-fledged professional games.

SDL2 is the industry-standard C++ library used in:

  • Indie game development

  • Game engines (like Unity and Unreal under the hood)

  • Emulators

  • High-performance desktop and embedded systems

This is not just theory. Every day of this course focuses on hands-on, practical development with mini-projects, assignments, and real-world implementations.

To reinforce your understanding, we’ve included:

  • Challenges to test your learning

  • Weekly assignments focused on building components from scratch (e.g., collision detection, text animation)

  • Mini projects combining multiple SDL2 features

  • Final Game Assignments – where you’ll build and showcase your very own game!

You’ll also get hints, solutions, and community support along the way.

What Will You Achieve?


By the end of this 50-day course, you will:

  • Understand how SDL2 works under the hood

  • Be able to create games entirely in C++

  • Handle audio, fonts, inputs, rendering, and animations

  • Know how to manage collision detection and physics

  • Be confident in managing object states, levels, scoring, and menus

  • Have your own collection of playable games

  • Be ready to start your own indie game or join a development team

Let's Get Started!

Take the leap, stay consistent for 50 days, and become a professional game developer using SDL2 and C++.

Let’s code, create, and play!

Who this course is for:

  • Anyone who want to Learn Game Development from Zero to Pro in Just 50 Days with 25 Assignments
  • Anyone who want to make Professional Level Games in C++
  • Anyone who want the blueprint to kind of making any type of Game
  • Anyone who wants to learn the most powerful C++ Gaming Library